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A jam submission

MoleManView game page

sidescroller, autorunner, 2d, languages, mouse, keyboard, moles, flying, controller, online leaderboard, highscores
Submitted by lamaZ Game Studio (@TheLuigiplayer), KiritoGames20 (@KiritoGames20) — 4 hours, 44 minutes before the deadline
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CriteriaRankScore*Raw Score
Game Design#1572.8422.842

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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The artwork is incredibly well done. Especially the ski with the sun looked gorgeous. I had to get used to aiming in front of the moles to actually hit them but got quite good at it very fast. The only thing which I feel could use improvement is the up/down movement. Because it is instant it feels a bit clunky maybe a very short lerp would make it feel much better

Submitted (1 edit)

This is a cute game <3 
I really like the graphics and the concept. great job!Im impressed by the extra detail you got into the game also!


cute art and the gameplay is simple but fun ! =)

Really nice idea. I liked the art work and the music. Its a challenging game. Really hard to get  higher scores.  All in all its an enjoyable game, nice work :)

Jam Judge

Incredible artwork. This game is a "must play". The music and the game idea on this one is something very special. You earned a lot of stars dude.


Thank you very much for the lovely words muro. :)


Thank you very much! This means a lot to us! :)


Some beautiful visuals and good music. It was pretty difficult, but one thing that i would change is the shooting mechanic. When you shoot the heart, it moves in the direction of the mouse, BUT it also moves forward. Don't know if that is intentional, but it made it almost impossible to hit anything for me. Otherwise had a really good time in this one.


It was intentional. We had a different system before but it seemed a bit too easy to me. 

I really wanted to create something challenging :D Maybe we should include a Tutorial ^^


Definitely a very tricky game! I like that you had different challenge levels, but some different types of enemies might have made it more interesting. Also perhaps some special bonus activities like collecting power ups or leading the moles away from their loves?

Loved the graphics and the whole mood was nice and cheerful ^_^


Thank you very much for your Feedback! :)

It was our intention to create something simple that is easy to learn but hard to master :D

Yes I've also thought about adding some power ups. After the Game Jam is over, we would like to extend this game to see where we can push it. ^^


The art and music were great!

Was pretty challenging to play ngl.


Thank you very much! 

I've worked on the Art most of the time I had for this game.

First we had the system on our game, that the hearts would land directly where you would aim, but I felt like this was too easy, so I changed it. I wanted to create something challenging, that looks simple and is easy to learn but hard to master. Now, after the Game Jam we want to implement an Online Leaderboard and a Reward System to encourage casual play.


Very great pixel art and 8-bit audio(I guess the audio name is called 8-bit)
You perfect combine the theme and the floppy bird together. Nice UI design and the level design. Very appreciate your game. If you have time can you rate my game and We want to improve lots. Very high rate to your game. Inspire our teammates lots


Very challenging game with awesome art and good music!
I wish hitting them would be a little easier tho :)
Maybe increasing projectile speed would help?


Thank you very much for your positive Feedback! :)

Well we wanted to create a casual game that is easy to learn but hard to master. Maybe we are going to increase to projectile speed a bit, we will see :D

Submitted (1 edit)

I managed to get 7/10 on Extreme ;) I do not understand why my score is only 1 :( I like the concept of multi tasking, it is pretty challenging. I can see this type of a game for a casual mobile game! The pixel art was also nice. The link with the theme is very subtle, maybe lack of inspiration from the theme? :p

Developer (1 edit)

Thank you for your Feedback!

The Score generates with the following, simple system:

Mole Paired * 10 - Hearts Missed - Moles Missed and this is for every difficulty the same, so a perfect Score would be 100. I know it got a few disadvantages and you can also have a negative Score, but I wanted it challening. I may change it later...

I was at Work when the theme was announced and thought 6 hours about the Game concept, If I was at home when the theme was announced and started with my First Idea, it would have been Something very different :D


The game is not easy but it feels challenging in a good way, even in easy mode. I think the music is a bit repetitive but it's cute in its way.
The aiming of the moles is real hard, It's not easy to catch them lol but feels satisfying when you do. Also graphics are cute :)

Its a nice little game although it's simple. Well done.


Thank you very much for your comment!

The Music was like the last thing we implemented and we aren't really good in composing music (We are even newer to this than we are to programming or spriting :D), but it's good to see that you like it.

Our aim was to create something simple, that is easy learn but hard to master.