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LamaZ Game Studio

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A member registered Feb 11, 2019 · View creator page →

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(2 edits)

I can understand and respect your decision.

But since I do this just as a hobby as a solo-dev, with zero-budget and while having a full-time job, using AI is the only way for me, to create and run a free gacha/card collecting game, with unique looking artworks.

My personal view on this topic is, as long as it's free, it shouldn't be a matter.

Playable Link (Mobile & Desktop friendly): https://lamaz.itch.io/llama-legends

I’ve been working on a casual browser game called Llama Legends, and I would love to get some feedback from you guys!

Before it comes up: Yes, all of the card arts are AI generated, using Nano Banana Pro. But thanks to that, I can operate the game fully free for you AND I can put out new cards quite quickly.

What is the game? It’s a mix of Gacha, Clicker, Idle, and Card Collecting. The core concept is simple: You collect coins (passively or actively), open packs, and complete your album with AI-generated Llama artwork. It's meant to be a chill side-game to relax with.

The Collections: Currently, there are over 200 cards across three main collections:

  • 🦙 Season 1: The "Base Set" with 100 unique, general llamas.

  • ⚔️ Llama Wars: A sci-fi parody collection with 50 cards inspired by Star Wars.

  • 🎬 Hollywool: 50 cards inspired by famous blockbuster movies and cinema culture.

  • 🎁Promo Cards:  Cards you can get from achievements, from events or promo codes.

Feedback requested: Since I'm a solo dev, I might be blind to some bugs or UX issues.

  • Do you encounter any bugs, especially when opening packs and/or saving your data?

  • How does the UI feel?

  • What do you think about the sound effects? Could I improve them and add more?

  • Do you think the "gacha" animations can be improved?

A general question on the ethics/trade-off: I know AI art is a controversial topic. For me, using it was the only way to create a game with this much content (200+ unique cards) as a solo dev with zero budget, which allows me to keep the game 100% free and release updates quickly and to generate artwork inspired by popculture. My moral question to you: Do you think using AI assets is acceptable in this context (free, solo-project, rapid content, etc.), or is it a dealbreaker for you regardless of the context?

Thanks for reading and checking it out! 🦙

Thank you for being so understanding!

I'll try to be as transparent about my intentions as possible. I don't plan to do this full-time, since I have a full-time job as a SWE and do this just as a hobby, hoping that I might bring joy to a few people. :)

(1 edit)

I'm not sure, because of licensing and stuff.

For me, using AI is the only way to create a game with this much content (200+ unique cards) as a solo dev with zero budget, which allows me to keep the game 100% free and release updates quickly and to generate artwork inspired by popculture.

I do it just for the fun of it and I fear the second I earn money from it and invest money into it, it would become too professional.

Hey, thanks for letting me know!

It should be working now :)

(1 edit)

Dear itch.io Community,

I'm developing a RPG Maker XP Project for nearly 10 years now, it is called Cast Away - The Oddysee and just recently I've released the Demo here on itch.io, before it was just available on german forums. I would love to receive some Feedback. Eventhough I'm developing the game for nearly 10 years, with huge development breaks, it is nowhere near perfect and it is still my first serious RPG Maker Project. Even if you don't speak german, maybe you can just provide some genereal Feedback, I would appreciate it very much! :)
You can find the itch.io project page here: https://lamaz.itch.io/cato


-TheLuigiplayer

For general comments

Here you can post general Feedback

MoleMan community · Created a new topic MoleMan Feedback

Hello lovely itch.io Community!

If you have already downloaded MoleMan, then first of all we would like to thank you! And secondly: We would be happy to hear about your FeedBack so we can improve on this Project, aswell on our future ones.


- TheLuigiplayer, Founder of lamaZ Game Studio

This is very cool! I would appreciate any kind of FeedBack :D

https://itch.io/jam/brackeys-2/rate/374729

Very awesome game! It seems like you really put a lot of effort into the art style and it has something mysterious-spacy feeling. Pretty amazing and very cool concept!

We would appreciate any kind of FeedBack! :D

https://itch.io/jam/brackeys-2/rate/374729

I've instantly fell in love with this game! Truly something different, I really like the Art Style and the self-made sounds are hilarious! Outstanding Project, seriously! :D

I would appreciate any FeedBack! :D

https://itch.io/jam/brackeys-2/rate/374729

Thank you very much for your Feedback!

We are at the moment trying to improve how the Score is calculated and may add a tutorial and predicting trajectory lines for the easy mode in the future.

Interesting Game! Seems like a modern version of PacMan to me. The Game is a bit hard but encouraging to beat it! I think it would be better, if you have made health bars for the enemies.

I don't know...usually it's working for Games. I will try later today again. If I'll get it working, I'll let you know! :D

The Game Concept is pretty cool! I think you could still improve so much, for example I would have liked a health bar for the enemies aswell. Nevertheless it's a solid game with cool music, artwork and great gameplay! :)

Wow this was very funny! I really had some laughs on the profile descriptions and your drawings are so hilarious that I like them even more! :D 

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Sadly I couldn't get the Game running with my xBox-One Controller so I can only give you FeedBack based off the main menu and the Screenshots. The Game itself looks very interesting, I like the simple design. The Main Menu animations look very smooth and I'm super curious how you have done the music! :D 

I wish I could get it into play mode though, that's why I can't even rate the fun factor =/

The game itself is quite challenging but very enjoyable! I really loved playing this game, reminds me on some old-school games! Great work! :D

The Gameplay is very interesting and makes a lot of fun! Although it took me a bit to realise the crows flying at my height :D 

Maybe you could also display somewhere, which color waits for a fitting partner?

I'm a big fan of puzzle games and this one is very well done! It fits the theme, got neat mechanics, a cute art style and great music! The game feels very complete already and i think it could suit a for a mobile export.

Wow, just wow! This Game is surely something else. The idea is so simple, yet very addictive and does make a lot of fun! I really love the art-style and the music, maybe with more levels, obstacles and items, you could acutally sell this! Great work, keep it up! :D

I really like the idea of the game! It makes fun but is also very challenging, as the amount of cupids/arrows increase very fast, but it's possible. I think with some more polishing, more enemies and more difficulties, you could turn this one into a full game!

Also the art style reminded me of Don't Starve, which is nice! :D

The Gameplay Concept is kind of interesting and I'm curious where this could lead with a bit more improvement! Overall, a simple game with casual potential!

(1 edit)

Hello Brackey's Community! We might be a little late to the party, but we still got 10 days left to rate eachother's games! While we already rated many games out there, we think that there are many hidden gems that aren't recognized enough. And if you want your game to get recognized, we would like to rate your game, if you would like to rate ours!

We created this little Google Form Document where you can submit your game:

https://goo.gl/forms/8Zwhe930NnNqXV913

We try to rate as many games as we can in this 10 days! (Most likely, we are able to rate the majority on the weekend)

And if you haven't played or rated our game already, you can find it here: https://itch.io/jam/brackeys-2/rate/374729 or in the Form. 

Thank you for submitting your games! We will enjoy them for sure! :D

We would appreciate any kind of FeedBack, thanks! :D

https://itch.io/jam/brackeys-2/rate/374729

Very cool game! I really enjoyed the Sounds! :D

I've already played your game, very nice! :D

https://itch.io/jam/brackeys-2/rate/374729

This is our game, we would appreciate every kind of FeedBack :)

Very cute game! I loved the Music and your Art Style is super funny! :D

Thank you very much! This means a lot to us! :)

The background Images are all in 16x16 style but the files itself are 576x216 so tiling doesn't make it that obvious, that they are repetitive :D

Thank you very much! :D I feel like I could still improve so much...

I've used 16x16 for the single sprites, the dedicated video resolutiuon is 384x216 which is than upscaled to upper 16:9 resolutions like 1920x1080

It was intentional. We had a different system before but it seemed a bit too easy to me. 

I really wanted to create something challenging :D Maybe we should include a Tutorial ^^

Really great work! :D

To be clear, it wasn't an Insult to your graphics skills, they are already better than mine :D I really like your style and I really want to see how they look like in maybe a year ^^

For your first project, I really like your work!

Played and rated your game already. Would be very cool if you could give me FeedBack aswell! :D

https://itch.io/jam/brackeys-2/rate/374729

Are the Sound Effects self-made? If yes, really good job on this! :D

I like the game concept, although I think you could still improve your pixel-art skills but nevertheless, a great game! :)

Thank you very much for your Feedback! :)

It was our intention to create something simple that is easy to learn but hard to master :D

Yes I've also thought about adding some power ups. After the Game Jam is over, we would like to extend this game to see where we can push it. ^^