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Better Cauldron's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #180 | 3.667 | 3.667 |
| Theme | #183 | 3.714 | 3.714 |
| Gameplay | #293 | 3.476 | 3.476 |
| Overall | #310 | 3.508 | 3.508 |
| Innovation | #411 | 3.381 | 3.381 |
| Enjoyment | #545 | 3.381 | 3.381 |
| Visuals | #637 | 3.429 | 3.429 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The task given to the player in this gameis to complete a cookbook by discovering new potion. And the only way to do so is to experiment using the tools in the workshop. And nothing can go wrong with alchemy experiments right ? ....right ?
What code and assets did you not make from scratch during the jam (if any)?
I made the programming (using Unity) and the music (using Musescore) of the game. Some of the musics come from older project I never finished and some has been composed specially for this one.
I have imported all texture, 3d model, sfx and UI elements from the following sources:
3D Assets & Textures
- Medieval Village Mega Kit by quaternius (itch.io)
- Alchemy Lab props by Mana Station (Unity Asset Store)
- Breakable Jars, Vases, Pots by Pixeled Bun (Unity Asset Store)
- Low Poly Fantasy - Basics Pack by Goose Foot Studios (Unity Asset Store)
- 3D Cartoon Village by COMlad812 (Unity Asset Strore)
- Stylize Water Texture by LowlyPoly (Unity Asset Store)
- FREE Cartoon Halloween Pack - Mobile/VR by Lumo-Art 3D (Unity Asset Store)
SFX
- Free Sound Effects Pack by Olivier Girardot (Unity Asset Store)
- RPG Essentials Sound Effects - FREE! by leohpaz (Unity Asset Store)
UI & ICONS
- Skymon Icon Pack Free by Amanz (Unity Asset Store)
- Title made by my friend @Exodeon
How many people worked on the game?1
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Comments
Really cozy enviroment, was not expecting that. Everytime i “cooked” something i was very scared, like actually feeling scared, which i found it very very cool, well done, nice sounds visuals and gameplay!
Really cool one, i've enjoyed the mixing mechanic, it was nice there were ways to prevent things blowing up. I think the UI could use some work, to make it a bit more clear, but other then that, a really lovely game :D
Great visuals and audio overall, congrats man <3
Title made me laugh, just had to play it. It'd be neat to have some animations for the cauldron blowing up, or for the other lose conditions - but the instant black screen was also pretty funny.
Really fun, except when I had to make the essence of life, my lab was always blowing up, the first recipes was relative easy to guess with some logic (essence of life and anti-essence to make death potion for example), but the other were to hard, I only got the inhibitors, the catalysts, life essence, and death and ice potions, couldn't progress more, but it was a fun game, played for almost 2 hours lol
Nice audio and visuals, I also enjoyed the alchemy direction which is not that common. Would like to have some in game guidance to understand which recipes makes sense and which doesn't.
PS. You left a comment on my solo submission, but that submission has been deleted in favor of the group submission. May I ask you to replay it (it has different setup) and re-comment/evaluate please?
thank you !
of course i'm gonna check this out
Very nice game I Like the art,and the Title of game hahahahha
This was great! I really loved the vibes with the music and sound effects, it all tied together very nicely. Great job!
(also bonus points for a fellow alchemy themed game ahah)
thank you fellow alchemist !
You had me at the Better Call Saul reference, so I went straight for the blue powders... Great work!
Fun to just play around and mix stuff up! Very cool idea! I feel like a true brewer now lol!
Cool concept, I definitely blew up several times!
This was SO fun! This is the longest that I've played a game from this jam. I got all the way to water breathing (and tbh I feel like my game is bugged because there's no way none of the combinations I tried didn't work). Great job!
Ran a bit laggy and mouse movement was a bit slow for me, but otherwise fun game! Love the "complete a cookbook" idea!
Very cool! Great mind think alike! I'd love to see more a flush gameplay loop!
The game looks and sounds nice, but the gameplay left a lot to be desired. The camera movement was slow, clunky and uncomfortable, making it very hard to navigate the game. As far as I explored as well, there are no hints or puzzles to solve for filling out the cookbook, meaning the entire game is trial and error where even the most basic recipe requires you to make at least 6 correct guesses in a row. Is it possible I just missed something?
Yeah it's basicly trial and error, you can see all the existing potions name and the number of ingredient needed in the cookbook which can help you deduce the recipe (but you will ultimately still need trial and error)
Good game i gave it a good rating.
Cool stuff! I really like the models, the mixes are nice! VFX and music fit well with the game's theme.
Just a comment, I find the texts a bit big, but that doesn't bother the gameplay at all! :)
Had a lot of fun mixing stuffs. Would recommend
I broke time. Went 1 week back and told you to not do this game to save the world. Didn't work.
So 10/10
Threw a bunch of elements into cauldron. Cauldron exploded. 10/10 did try again.