Hacking into/"possessing" the robots is definitely a cool puzzle mechanic! I can really see potential in having different robots with different powers. I also think the fact that you gain height and distance when ejecting is very fun. I did have some problems with the collisions and getting stuck to walls and the ceiling, but it was possible to play around for the most part.
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UTOPIA?'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #617 | 3.143 | 3.143 |
| Enjoyment | #864 | 3.000 | 3.000 |
| Gameplay | #902 | 2.786 | 2.786 |
| Overall | #1017 | 2.798 | 2.798 |
| Visuals | #1033 | 2.929 | 2.929 |
| Audio | #1069 | 2.571 | 2.571 |
| Theme | #1311 | 2.357 | 2.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
In this game, you play as a virus, going around corrupting computers, uploading yourself to system through levels and making things go wrong in a perfect machine utopia where the assumption is that nothing can go wrong.
What code and assets did you not make from scratch during the jam (if any)?
The tileset, background, overlay were from craftpix
How many people worked on the game?1





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