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Unstable Alchemist's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #291 | 3.585 | 3.585 |
| Visuals | #298 | 3.906 | 3.906 |
| Overall | #312 | 3.506 | 3.506 |
| Enjoyment | #317 | 3.642 | 3.642 |
| Audio | #395 | 3.377 | 3.377 |
| Innovation | #462 | 3.321 | 3.321 |
| Gameplay | #541 | 3.208 | 3.208 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game fits the theme of "Nothing can go wrong" by using the ironic definition of this phrase. It takes a clicker game (a game where there is technically no "wrong" way to play) and adds a twist where at any moment, everything can go very wrong.
What code and assets did you not make from scratch during the jam (if any)?
All sound effects were from https://pixabay.com/
All shaders used are from https://godotshaders.com/
Code made with Godot
Art made with Krita
Music made with BoscaCeoil
How many people worked on the game?1
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Comments
Nice take on a clicker. The art and sound design were very well done!
A good concept well done!
Visually appealing and good innovative concept :)
An interesting twist to idle clicker games with good visuals.
Fun little clicker game, looks great and sounds are very fitting! Great job!
it's a good clicker, but as soon as I figured out how to play, I didn't have a chance to lose, but it was fun =)
The game really pulled me in and i bought the end of the game thing! idk why but the cards turned my xp bar all the way down when i picked them
Neat! I liked figuring out the best strategies t mitigate risk and reach the end. Made some really interesting decisions. Art is really charming as well. Well done.
Really cool idea! Honestly the gamble mechanic is just too easy because before getting to some serious percentage, you level up and set your percentage to -10 again. Btw nice artwork, it makes you happy just looking at it ;)
PS. I would really appreciate, if you could rate my game too <3
I liked clicking strategically, cool idea with the roll of dice. Fun effects also you thought of
Please play and rate my game as well, thanks!
Where is a big explosion? I need one to see, am I a not enough alchemist yet?! Great clicker.
It's interesting how adding a % chance of failure really changes the dynamic of the clicker game! I had a couple of unfortunate false starts (failing on the first or second click), but once I had enough CPS the game became pretty easy to win. I found if I left 2-3 upgrades, I could pretty much always get the doom flower and doom reducing seed to guarantee my survival. I think adding more endgame mechanics (or a prestige system?) would help keep it feeling fresh for longer. As it is now, I think the current game length is perfect.
Awesome more potion games :)
Very solid, nicely polished game! I almost greeded myself towards the end and got lucky with a few 50% doom clicks :D
Wow! This is a really fun game, you should definitely pursue this further and make it into a full fledged title!
WOW!!! Love this! Could be the next great clicker game to stand up next to cookie! This is a great prototype!
This is the first clicker game that really got me thinking about my every click. Super nice mechanics to play around. Cap your doom % buying peppers just so you can purge everything with the level up herb, having to remember to click while gold is active so you don't waste clicks. Very well thought out, excellent job!
Too addicting! You got me trapped!
It's pretty much gambling, I tell myself just 1 more and I get a reset. Overall = great game, pretty much gambling, relaxing, audio fits, the clicking is satisfying
I kept telling myself "Just one more %", and things went very wrong :'). Visually, it's very pleasing to look at, and the clicking animation is very satisfying. I can see this being very appealing as a casual mobile game with a leaderboard. Congrats on a game well made, and good luck!