Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

DISASTER PROOFView game page

Construct buildings to survive incoming disasters. Countless lives are in your hands. Nothing can go wrong, or can it?
Submitted by Mecha176 — 1 day, 13 hours before the deadline
Add to collection

Play game

DISASTER PROOF's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#863.9173.917
Gameplay#1623.6833.683
Theme#2163.6673.667
Overall#2233.6083.608
Enjoyment#3583.6003.600
Visuals#5003.6173.617
Audio#5763.1673.167

Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
As a builder, you must construct buildings to keep people safe. Their lives are in your hands. So, nothing can go wrong... or will a disaster take everything down?

What code and assets did you not make from scratch during the jam (if any)?
Everything was made from scratch

How many people worked on the game?
1

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 20 to 1 of 49 · Previous page · First page
Submitted

Incredible concept, really clever !

Submitted

Cool concept, more sound effects and QoL on selecting the parts wouldve been nice.

Submitted

Love the art style! Great concept! I can see the fundamentals of very fun steam game, in the vain of something like polybridge! Great job!

Submitted

Great job! Simple and fun. There were times where it felt like winning was more lucky than strategic, but I think that is just part of having physics-based puzzle games. Incredible that you made this all from scratch as a solo dev during the jam

If you get a chance, I'd appreciate any feedback on my game as well. Thanks!

Submitted

Wow! I'm in love with the concept here, I could see this polished up to a full release. The reset button's a bit stiff, and it seemed more luck-based than strategic at times, but I got hooked more than anything else in this jam. To have made this from scratch by yourself is even more impressive.

Submitted

I gotta say, I'm super impressed with this. To have made everything here from scratch on your own is really wild. My only real criticism is that at times winning or losing felt more about luck than skill, but I am really impressed with how polished everything was. Excellent submission!

Submitted

Very fun game! The only thing I found a bit annoying was that you couldn't switch blocks without dropping it. 

Submitted

This was really impressive! It hooked me really quickly, I played for a while but couldn't beat the cataclysm. Great work!

Submitted

I didnt see a menu to fix the volume of the music but i am a big fan of tetris and this was very nice! just a little bit too hard due to they just kept falling out of the buildings ;_;

Submitted

That was incredibly addictive gameplay and very unique game design ! I loved it

Submitted

Amazing game! Crazy to think this is your first game, because it has excellent game design in my opinion. The twist on Tetris as a physics-based puzzle works super well (reminds me of Tricky Towers). If I were to change something, I would add the missing L-block (symmetric version) from the original Tetris, and also when you first selected a block and want to change block shape, it should not drop the previous shape (if you see what I mean). But these are very very minor. Thanks for making this!

Submitted

Creative use of tetris for building secure buildings, very fun game! Although my buildings got absolutely obliterated and the people fell over lots and somehow it passed every time which was confusing. Visuals are nice and game is overall solid.

Great work!

Submitted

Wow, interesting concept :)  Was there a way to flip the direction of the blocks, like Tetris?  If so, I missed it. This reminds me of the earthquake exhibit in OMSI, definite nostalgia there :)  Wonderful job creating it all on your own, too!  Keep going!

Submitted

Wow! Liked it a lot, nice game. Fun to try out different buildings. Is there away to un-grab a piece once you grab it, if you grab it by mistake or change your mind? Anyways, very fun to play congrats!

Submitted

Very nice concept! I didn't get why I loose at first, I was burying the people under blocks at first at the ground level to protect them. I found a solution of the second level I can click 5 times on a block that placed far away ^^ I'd love to preview how the cube will drop with some kind of "chute rectangle".  Keep on making games, Yay! 

Developer (1 edit) (+1)

I'm glad you liked it! I really appreciate the feedback as well :D
Yay!, I used the same strategy for playtesting... Also, the preview is a great idea 😀, I'll consider adding that! Thanks!

Submitted

Fun idea and awesome for a newbie project. Keep on the good work! <3

Submitted

Fun idea and nicely done - it's always a joy to build something and then destroy it : -)
(Though, TBH, I couldn't really understand what made a building be considered safe vs unsafe - some that seemed fine were "unsafe" and my "safe" one was a disaster zone)

Developer

Thanks! Glad you liked it :D!

The goal of the game is to build a safe building to prevent people from falling, if their heads hit the ground, it's Game Over. I think I should explain that more clearly. 😅

Thanks again! It means a lot :D

Submitted

Fun game, nice way to adapt the tetris mechanic. Nice visuals too.

Developer

Glad you liked it! Thanks for playing :D!

Submitted

nicely done!

Developer

Thanks!

Submitted

Amazing concept and polished gameplay!

Developer(+1)

I really appreciate that, thank you for playing :D!

Viewing comments 20 to 1 of 49 · Previous page · First page