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Before the S.T.O.R.M's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #226 | 3.500 | 3.500 |
Fun | #243 | 3.462 | 3.462 |
Innovation | #454 | 3.038 | 3.038 |
Graphics | #494 | 3.308 | 3.308 |
Overall | #611 | 2.923 | 2.923 |
Theme | #756 | 2.654 | 2.654 |
Audio | #1193 | 1.577 | 1.577 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Travel back and forth between the calm past and ruined future to prevent the S.T.O.R.M robots from taking over
Did you write all the code and made all the assets from scratch?
I wrote the code. I have used freely licenced pixel art and purchased animations
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Comments
Cool and Neat Game! Really Liked the Time Travelling...
Controls were a little bit difficult for me, but I got used to them and then it was a really nice experience! Great job.
This game has a very fun idea but i just find the controls a little too difficult, is there a dedicated jump button? For the jumps on the third screen there really needs to be one for your second hand. Also the double jump needs to be a little more forgiving, jumps need more distance and often I was stuck on a wall slide after my double jump even if it looked like I was going to clear the jump
Really fun game with interesting mechanics. I feel like using the spacebar to jump would be better, but it was still very fun. Well done !
I think turning around should be faster, and jump feels a bit heavy. Otherwise cool game.
Cool game, I liked the idea of traveling trough time.
The jump felt a bit heavy like I didn't jump high. The levels are good, decently balanced but not sure! I made it far but it got pretty hard. This game requires very smooth movement so it's best to polish that alot.
Overall real nice game great visuals for sure!
I was very excited to play this, cause the graphics are great and it seemed like a fast paced platforming. But then it took me 2m to clear the first level, and I had to be very precise and deliberate on my jumps, which was not very satisfying. You have a good setup here, but my suggestion would be to really focus on making the movement feel nice and fluid across the levels. Still, good job!
Man, this game's a tough one. But you did a fantastic job with it. The controls are tight, the movement feels fluid without getting too floaty and the art & concept are great.
As others have mentioned, the jump does feel like it could go just a little higher, as it was a struggle to get through the opening levels because I kept hitting the edge of platforms rather than getting on top of them.
Overall, a great project. Honestly with some good music & sound effects, I think you could turn this into something marketable.
Nice concept ! The jumps felt a bit heavy, i wish they would go just a bit hidhger ! The time travel mechanic is a good twist and while it's sometimes hard to time it while jumping, it adds a nice challenge to the game. Nice job !
Good game, time travel mechanic feels good to use, and physics are quite nice. Good job!
Excellent idea. But maybe the jumps were a little too low for some levels
Really liked using the time travel aspect to clear each area, and the movement felt clean and smooth, very well done!
clever idea to implement the theme!
I got to the congratulation screen but I think i can't progress further but still a solid game!
also i find it kinda interesting that people that don't play platformer games much prefers spacebar to jump instead of z
Very cool little project. Had quite a bit of fun with it. The time travel mechanic feels pretty good to use and the movement was fun as well (Although I would've liked more height on the double jump but that's just me lol). Some very tricky level design that I enjoyed figuring out made the experience engaging. Only thing I can really criticize is the lack of sound and the lack of explanation between the future and the past. I wish I could see destroyed building in the future, as I honestly couldn't tell the difference between the two. Good work!
I love the time travel idea and implementation. I agree that maybe spacebar would be more intuitive for jumping, but the project is really interesting! Nice job!
thank you for playing!
This was a lot of fun. I like the time traveling mechanic a lot and I enjoyed the difficulty of the levels. It took me a bit to figure out you could double jump so I was dying like crazy on the first jump. I would've liked space bar or some other button to be jump. Overall I really enjoyed playing thru this, great job!
Thanks very much for the feedback! I can't update the game to change the controls but I've amended the description on the store page so others know you can double jump :)
Very cool game! Although it felt a bit janky pressing w to jump and pressing e to time travel, I think adding an alternative jump key would be amazing. Also some music would be good to see. Overall still a great experience, nice work!
I loved the time travel mechanics, and it felt very smooth once I got used to it (definitely a speed running game). I had a lot of fun playing with that player controller. Great job!
For me, the control feel very good. The game looks awesome and the time travel mechanic is implemented flawlessly for a platformer. The last level gave me a bit of trouble but I got it pretty quickly B)
Overall very good game wish there was more.
Im a big sucker for time travel mechanics in platformers. The gameplay is the only thing that stands out though. The character controller is fluid and nice to play with.
The graphics are fine
It would be nice to have some sound design.
The level design was surprisingly good. It took me a while to beat some of them. This is a difficult game 💀