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Split82

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A member registered 73 days ago · View creator page →

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From nowhere. It's made just for this game.

Don't worry, when this is released as a full product, the levels will be super hard :)

Thanks! :)

A* algorithm. My own implementation.

(Edited 1 time)

Hi and thanks! For post processing effects I use this https://github.com/Unity-Technologies/PostProcessing and particles are just simple Unity particles tweaked up a little bit. Especially particle noise added in Unity 5.5 is used a lot.