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A jam submission

Avoid The StormView game page

Submitted by Cringenut, Atticf0x, pepperpopper — 10 minutes, 37 seconds before the deadline
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Avoid The Storm's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1923.4553.455
Fun#1963.5453.545
Graphics#2413.7503.750
Overall#3013.3523.352
Game Design#3083.3643.364
Theme#3283.3863.386
Innovation#7342.6142.614

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
sort of

Did you write all the code and made all the assets from scratch?
maybe

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Comments

Viewing comments 43 to 24 of 43 · Next page · Last page
Submitted(+1)

I'm clicking every game that has a cat on the cover art, actually got clickbaited

Where's the cat!!

Nice game otherwise, wish it was a little longer

Developer

Thanks for playing our game! even though I clickbaited you lol

(btw, there is cat in the game actually)

Submitted (2 edits) (+1)

Hey I think I somehow beat the current record playing your game again, I was able to get 0:41.36 with 0 deaths, you can check it here:

Spoiler warning:
YouTube video here - 0:41.36 

This game's really a lot of fun, nice job on it!

Developer(+1)

Yooooo that run is so clean! and those skips were so amazing too!!

Thank you so much for playing our game, it means a lot to us.

You are truly the best!

Submitted(+1)

Very good! The game feels right, is easy to control, and the levels are challenging but beatable. The art is nice. The bunnies at the end are cute. The storm's death area could have been something visually nicer than just a black box.

Submitted (1 edit) (+1)

The art is really good. For me platformer was a  bit too hard, I just kept dying :) Probably more common controls (like wasd, space and, idk, right mouse button for dash, probably..) would be nice, the game is hard as it is, and making you think about jump and dash buttons increases difficulty.
Overall it's cute and really well made game. Good job!

Submitted(+1)

The pixel art is great and the mechanics are well executed! Sometimes the level respawning  is a bit difficult because depending on where the moving platforms are at the beginning of the respawn it's more difficult because the storm comes up with the same speed regardless, so maybe it would be nice to make the start of each level consistent with the position of things. Loved playing overall great job!

Submitted(+1)

Lovely, I think it is hard do develop Jump and Run mechanics that feel good in the span of a game jam but you did great! I only wish for keys other than ‘x’ and ‘z’ as controls. I assume you tested on a keyboard layout which has ‘y’ and ‘z’ switched respectively to mine.

I absolutely adore the main characters hair animation and at least for me those levels got hard pretty quick!

Developer

I was afraid this might happen, I didn't know how important the key bindings are.. thanks for the feedback and thank you for playing our game!

Submitted(+1)

It was not that ergonomically pleasing but I managed :D Thanks for creating that game!

Submitted(+1)

This game looks really pretty! Love the pixel art and the music. I liked how challenging the game was, but the controls were awkwardly placed in my opinion. Great job!

Submitted(+1)

Really nice storm to bring the urgency, and smooth respawn animation! (I died a lot lol) Difficult but fun.

Submitted(+1)

It`s fun but a bit too difficult.

Submitted(+1)

A great little game that reminds me of Celeste 

(+1)

Great game with smooth movement and engaging mechanics! The storm added an exciting layer of pressure, though respawning sometimes made things harder. The pixel art and level design were spot-on, but adding a visual cue for double-jump and dash would be a nice improvement. Overall, a fun and well-executed experience!

Developer

Adding a visual cues seems like a really great way to improve the game. thanks for the feedback! and thank you for playing our game!

Submitted(+1)

Nice Celeste-like with good graphics and good controls. The levels were for the most part well-designed, but sometimes when I died, I would respawn with the storm closer to me than at my first attempt, and the rest of the attempts would be punishingly hard. Also, I would have liked some indication of whether I have used my double-jump and dash or not. But other than those gripes, I think it was good!

Developer(+1)

I haven't really thought about adding visual cues. I'll keep that in mind next time. thanks for the feedback and thank you for playing!

Submitted (1 edit) (+1)

I really like this game, I played again and somehow I did it with no death and in about 1 minute 6 seconds.

I think the current record is faster than this, but I was dying many times and taking way longer than that before, to go from taking that long to just over a minute and no deaths is a surprise to me actually.

Spoiler warning
https://www.youtube.com/watch?v=wPXEzz4coBE

The part with the spikes I had trouble with before is easier for some reason if trying to go for deathless (or dying slightly earlier) because the storm is farther back (at the sacrifice of a few seconds) and it's possible to get away with clearing this part with "less skill". Someone who has already died by that point is probably worried about just finishing the game rather than finishing it too well. Someone who died here is then is punished with having to do better in this part and may actually find it easier to start over - I find that interesting.

I was able to do it your way you showed instead of the less clean way I do it in this video, but I did it in some run where I took way longer than this and died many times already.

Thanks for making this game, I really enjoyed it!

Developer

Thank you for playing our game and for the kind words!! I am really happy that you enjoyed our game!!

I did not expect someone to comeback and finish the game. you are a absoulte legend

and 1 minute 6 seconds is still better than me. dang...

Developer(+1)

For anyone else suffering: here's another way to solve this part :

Submitted(+1)

Thanks, this might help, if I try it again I might keep it in mind.

Submitted (1 edit) (+1)

It really helped, and I had trouble doing it even after you showed it, but I was able to do it exactly like that, including after dying at that checkpoint. It's harder to do it after dying at that checkpoint than if you died in an earlier checkpoint, because I noticed you can possibly get away with doing something less clean and less skilled since there's more time (at the possible sacrifice of a few seconds of time though), but if you die at that checkpoint, you have to actually do it this exact way or you'll die. 

Developer

(`・ω・´)b

Submitted (1 edit) (+1)

Really liked the mechanics and the frequent checkpoints! One way to improve is the instructions in the beginning are wrong, it should press Z to jump, and also it doesn't mention to press z and down to go down from platforms which is required very early on. I wonder if it should be mentioned on the itch.io page as it could be confusing. 

I could not get past the part that had the spikes on the left and right for some reason, ironically it might not even be that hard of a part but for some reason I couldn't figure it out. I might consider to try it again and see if I could do it. But overall, really nice job on the game!

Developer

I made a simple instructions in the page! Thank you for the feedback!

Sad that you couldn't beat the game but I still hope you had a great time with our game!

Thank you for playing and for the kind words! cheers!

Submitted(+1)

I like the music, reminds me alot of celeste

Submitted(+1)

I liked the level design, and I think the mechanics are polished. Maybe it was a little short, but at least you can feel a curve of progress and difficulty.

good job! :D

Submitted(+2)

Hair physics are best physics!  I got totally stuck in one section.

Watch here: https://www.twitch.tv/videos/2252577785?t=02h13m14s

Submitted(+1)

I was actually able to pass that section, you should try to dash upward by holding up and pressing dash. You might have to time it with those specific platforms though.

I didn't finish the game though either, I got stuck on a later part that has some spikes on the left and right before you climb some wall and I have a feeling it was way easier than this part, but for some reason I got stuck there and couldn't get past it. I don't know if the storm is too fast there on that checkpoint, whether for some reason dashes stop working there and I got some one-off bug, or it's because I just didn't figure it out somehow and should just try it again.

Developer

Sadly the link seems broken to me. it gives me an error code #2000

Thank you for playing our game anyways!

Submitted(+1)

The movement feels really good and the art is great!

Submitted(+1)

Fun little platformer with really great pixel art!! Appreciate the attention to detail with the hair :)

Viewing comments 43 to 24 of 43 · Next page · Last page