I'm just gonna leave this here...
Cringenut
Creator of
Recent community posts
Thanks for checking out my game!
It's actually not a shader, gamemaker draws things first to a thing called "application surface" which is (what I understand)just a texture then later on drawn on the screen. and by changing resolution of that surface( or texture ) you can achieve pixelated look.
I'm pretty sure that you can achieve same effect with unity pretty easily too!
Spoilers
but is he really tho?
He is just trying to move on and start a new relationships and even feeling guilty while doing so.
But she is the one who went through his phone without any consents even though technically they are not in a relationship anymore (plus one who does that is usually the one hiding something in relationships), acts like a yandere right after she said it's okay, and literally committing murder to send a "message". Maybe there is a reason why he wanted to move on.
I haven't been in any relationships, so there might be things that I don't know, but I still feel like this wasn't a healthy relationship from the beginning.
idk, It was hard for me to empathize with her.
Hello! I am really sorry I didn't saw your comment.
it didn't pop up on my notification for some reason.
I am not confident enough to share my code( I don't think it's a good example to begin with. plus, it's too specific to use elsewhere ).
but I'm just going to explain how I did it :
in short, I used state machine and list.
first, I put all the states the golem can be in in a list( kind of like array in other programming language ) and shuffles the list.
after that, the code just goes through the list, executing states one by one and after it reaches the last entry on the list, it re shuffles again and the cycle continues.
If you have more questions, feel free to ask! I'll try to check it faster this time.
and last, I want to show you this fantastic blog posts that helped me a lot with this game.
https://nikles.it/2019/gamemaker-tutorial/how-to-code-a-platformer-engine/
it teaches you how to make a platformer and I highly recommend it.
I hope my English wasn't too bad! I wish you a good luck! cheers!
Didn't expect the in-game tutorial is getting this much good feedbacks, It was literally made in about 10 minutes in hurry.
Sadly, I do not own the web export. I am kind of debating whether getting it or switch to godot or unity( as I realize web export is a bigger deal than I thought :/ )
Anyways, Thank you for the feedbacks and compliments! I really appreciate it!! I will keep those in mind for my future projects!