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Goop Crossing's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #91 | 2.909 | 2.909 |
Gameplay | #110 | 2.909 | 2.909 |
Design | #113 | 2.909 | 2.909 |
Overall | #128 | 2.873 | 2.873 |
Theme | #135 | 2.818 | 2.818 |
Geometricness | #159 | 2.818 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What did you eat/drink during the jam?
Finished it off with a crushable ipa.
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Comments
The design/graphics are really cool! And the game was fun to play btw ;)
Love the sound and the original ! As you said it could be more challenging because you can spam your "draw" tool and draw a simple line to the exit but it was fun anyway.
The exit sprite at the top of the screen is a bit confusing I think (I thought at first we must touch the sprite with the player), maybe something which looks like more like a compass could be better. I also noticed some performance issues when there is lots of color circles.
Love the sound and the original ! As you said it could be more challenging because you can spam your "draw" tool and draw a simple line to the exit but it was fun anyway.
The exit sprite at the top of the screen is a bit confusing I think (I thought at first we must touch the sprite with the player), maybe something which looks like more like a compass could be better. I also noticed some performance issues when there is lots of color circles.
Awesome, and super impressive that you got randomly generated content in this short of time. I agreed that it could do with more challenge, but that can be ironed out. Nicely done.
Interesting but, as others have said, it does lack challenge
I think the concept has potential though
I'm just gonna leave this here...
Really interesting concept, love how I could change colours and the colours I'm able to travel across persists across the levels. I agree with the comment made by ha1fBit and it sounds like you're working on adding more features and challenges. I look forward to your updates!
While randomly generated levels usually add to a game, I feel like this one would benefit from hand-crafted levels. As it is, the levels I played didn't feel like puzzles but more just pointing and clicking in the direction of the exit. Perhaps I just hadn't played enough levels, but the lack of any challenge turned me off pretty quickly.
That said, I really enjoyed the concept and would love to see this with more finely tuned level generation. It's a good idea and has a lot of potential. The art and music also meshed well together and made for a very relaxed experience.
I won’t argue with that. There is a distinct lack of challenge here. I had a thought of a couple more play elements that I wanted to get to. They may have increased the appeal and challenge. Anyhow, that’s for coming by.
I like your idea! Appreciable Art! Keep it up!
Wow great game! I love the design and its a great take on the theme. It's very unique and I love the randomly generated levels! The music and art is great too!
Thanks for trying it out and the feedback. It was nice to explore a couple ideas.