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DayTripper

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A member registered Mar 31, 2023 · View creator page →

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What a feedback! thank you very very much!

Thank you!

Engaging project with a promising start! The questioning system adds depth, and the potential for narrative and world-building is exciting. Hoping for more updates and polish. Great concept and execution!

Beautiful presentation with a unique mechanic that adds depth to gameplay, despite the challenging control scheme. The visual style is captivating, and the music enhances the experience. A few tweaks to controls could make it even better. Great work!

Impressive art and engaging mechanics with room for technical improvements. The concept and humor shine through, making it a standout jam game. A smoother gameplay experience and adjustable controls would enhance it further. Great potential here!

Loved the simplicity and polish! An expansion with endless modes, more upgrades, and tougher challenges would elevate it further. Your talent in game development shines here. Great work on creating a compelling roguelike experience!

Loved the ride and smooth bike controls. The animation and obstacle tackling add depth. Great visuals and attention to detail. Fantastic, fun game!

Absolutely loved the throwback vibes with fantastic music that sticks with you! The accumulating blood decals add a unique touch to tracking progress. Impressive work on the custom engine and gameplay mechanics. A little tweak for mouse locking and bullet tracers would be icing on the cake!

Love the inventive concept and stylish execution! The puzzles are engaging, though some fine-tuning in level design and clearer tutorials could enhance the experience. The visual and audio elements create a fantastic atmosphere. Great work on bringing a fresh idea to life!

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The concept behind  is intriguing and really interesting.

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Charming animations and an engaging art style. The foundational gameplay elements are delightfully crafted.

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Animations and gameplay captivate. The challenge adds an intense layer, though some navigational help might be welcome.  Congrats.

Love the visual style and animations in Geometric Dreams, and the combat effects are top-notch! The movement felt a bit slow, possibly due to camera angles. The dynamic ecosystem idea is cool. Overall, a really impressive game.

Really enjoyed diving into Unexpected Panic! The extra dialogue and those hints at different endings caught me off guard—in a good way. The voice acting and the world you've built are top-notch. Great job!

Loving the unique health tracker and the minimalist vibe! A bit more 'juice' would indeed elevate it.

Absolutely loving this game! The challenge it presents is just right, making it super addictive. The custom engine adds a unique touch. Great job on the difficulty settings.

Brilliant twist on a classic, with clean presentation and a challenging yet fun approach. Tough but rewarding. Nicely done!

Innovative with its use of chromatic aberration and character splitting mechanics. Visually appealing, yet I encountered frustrating bugs. Combat and sound design need polishing. Has the potential to shine with tweaks.


Really enjoyed playing your game! Pixel art looks sharp. It's clear a lot of thought went into the design and presentation. Short, but super engaging. Also appreciated the effort put into the narrative and the inclusion of player choices, which added a nice depth to the whole experience. Would love to see more content or perhaps an expanded version in the future. Great job!"

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This is an amazing game! although it took some time to understand the bomb mechanics, it was fun and clever. The storytelling was also really cool. The graphics are ok, matches the vibe. Congratulations.

Thank you, leaf. The intention was to be a simple arcade game, with effects that pop on the screen.  About the sound settings – your heads-up was a big help in fixing that. Thanks a ton!

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To be honest, i did not quite understood the concept but seems like you have some tasks from the band and you need to mix the sound for them. But i found the mix table a little confuse, dont know if it is me. So i played a while cause i loved the concept (i found original and fun) but i did not went too far because i felt it need some tutorial. It reminded me of a Berlin club, also.

Thank you very much for your super sincere comment. That's exactly what you said, hahahah. Troubles just pop pup in the last hours and you're so tired that you just give up. Ill do better next time.

I liked the mechanic and it was simple to understand the gameplay. I think maybe something signaling the boost would help. I liked the moon cause it was clear that it was something good from the beggining. Looks like a complete game, my friend.

If you could checkout mine, i would be rly glad.

https://itch.io/jam/acerola-jam-0/rate/2582981

Your game  seems great for a first game. I couldnt finish because i had difficulty on some of the jumps but seem a very complete small game. The lights are cool, but if i could say something i would suggest another character sprite for when we touch the wall so we know we can double jump. Congrats.

Great game! It starts with a beautiful design right on, the whole game feels like an open world, with a fun and engaging storytelling and characters with personality. And there is a nice plot twist so i don´t wanna ruin saying too much, worth the experience. Congratulations!

The concept is amazing and very out of the box. You take photos of the environment and it reveal some sort of puzzle, but it took a while to figure out the camera was working( i missed some sort of signal) and to find the photo gallery. Despite of that, you can setup your controls in wich i found amazing and user friendly. 

Cool character, but could not pass the second stage. Controls seem a little slippery. But the game looked like a mous inside a house, i liked it.

Interesting game, the atmosphere looks super cool with this directed lights and noisy texture. It took a while to understand the goal and i guess the art could be more polished. But touch the mirrors and the distorted sound that makes was joyful. Congrats.

"Hey there! Thanks heaps for your feedback—it's super valuable me and it is what pushes me to do better, for real. It's awesome to hear you're enjoying the game's controls and the punchiness of the shots. About the upgrade screen issue, you're right, i was already aware of this bug, you can pass trought the upgrade but it would eventually crash; but there was no time to fix. I'll for sure revisit if this prototype get's some relevance.

Sorry, i've confused myself with Comic Sans. Helvetica is indeed a good family.

It's aways good to meet other designers that share the same passion. I love your tips, gotta be honest, it's not easy to know the topics other designers are suffering, specially when you dont know the community so well (wich is my case). But people like you that take time to answer to poor mortals like me are the ones that make the difference!

And yeah, helvetica is aways there for us to know what not to do! hahahah! 

Have a wonderful weekend.


Thank you for sharing this information! It's good to know that I can write blog posts and link them to my itch.io profile page. I am using Medium as a platform to host these posts.

Also thank you very much for reading the text. The main purpose was talk about patterns and using people biases to build challenge in games, while making a parallel between the real life and the fictional world of games. 

It got a little too verbose and too big, gotta be honest. I'll try to be more concise in the next ones. 

Hi folks, my name is Pedro and i am trying to change my role as UX designer to pursue ma passion and focus on Game Design. Im really passionate about the subject and started to release some articles in my medium, this is the first one:

I hope you like it and feel free to contact me so we can collaborate, talk about, be friends, etc... Have a nice week!

https://pedrovdesign.medium.com/game-patterns-emerging-challenges-and-biased-thoughts-2e0c8a95d0d0


Ps: Sorry if this is not the proper place for doin this.

We can chat on Discord, my user is daytripp3r

Same bro, Unity here, if you want to join, be my guest!

Twig, im building a 2d game that is the exact atmosphere of your sound, reply me if you have interest!

Hi! love your artwork, for real! Im building a team also, reply me if you want to unite forces.

Hi Ryo, if you want to join me, be my guest! Im a designer but am also game developer.