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Calm Before the Worm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #54 | 3.805 | 3.805 |
Game Design | #135 | 3.683 | 3.683 |
Overall | #203 | 3.492 | 3.492 |
Fun | #259 | 3.439 | 3.439 |
Theme | #292 | 3.463 | 3.463 |
Audio | #365 | 3.220 | 3.220 |
Graphics | #467 | 3.341 | 3.341 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There is a calm portion that you play in the mines to prepare for the upcoming space storm where you must play as the giant space worm in the storm portion of the game.
Did you write all the code and made all the assets from scratch?
Yes, all code and all art assets were created by us (except the E key button prompt). Music and sound and E key button prompt were available for free and have been credited in the description of the game.
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Comments
Nice concept. Really fun!
Very nice and concept! Transition and music are cool. The mining section could do with different ores or strategy to keep things fresh
Very unique concept! I feel like a lot more strategy could be added to the mining part, with a more limited and hand crafted mine.
Such a unique take on the theme. The art and transitions are so well done with some supporting music. The mining gameplay is immersive but the worm play can be improved by just adding some weight to the turning of the worm and some particle effects.
Kudos!! Made a good game. :D
Cool game about being inside a white giant caterpiller thing.
That was pretty cool! I loved flying around as a giant space worm, eating enemy ships. The mining was a nice change of pace. The upgrades screen could've used more clarity and visual polish.
Really cool with the worm mechanic combined with the mining mode, great job on this and both worked well! The visual style is so awesome and sets the atmosphere well.
It's a very unique idea but I just can't get over how wide the turn radius is... If I could change one thing it would be an upgrade that makes the turn radius smaller. The unique concept of drilling and mind controlling a giant space worm is a 5/5 innovation though! The interior of the worm had me slightly grossed out especially with the audio choice, but I'm glad it wasn't any worse.
The idea is really cool, the presentation at the beginning with the pod being shot into the worm so now you get to mind control it, then you eat the enemies and go inside the worm to mine their materials is all really cool. The transition shot from now your inside the ship and going into the worm is really cool. That being said an innovative game like this needs a lot of polish. I was confused at first I need 'W' to move the worm forward and the mouse to move it, the worm controls should have been all on the mouse, so mouse click down to move it forward (that way in the future you could do something like dual screen where youre controlling the worm AND the guy inside it. Next as you play the guy inside it's a little unpolished, the level design and controls. This would have been an awesome game for a one month jam, but as a one weeker I like the innovation but the whole experience isn't there yet, it's two unfinished ideas put together. However I see the dream, if this is ever redone as a one month jam with lots of polish please DM me because I'd love to play it again, the idea is so good.
really cool idea, it was nicely executed and i love the art aswell. great game :D
This a pretty trippy concept. It was fun to play over and over again. I wish I could mine for longer! Overall, well done!
I love the Dome Keeper vibe, but with a twist you play as a human-parasite worm. Very cool idea! Great job on the game!
I really like the mining session, but I feel like it becomes repetitive as time goes on. The fights don't matter that much since all the enemies are 1 shot anyways. But, a very interestingly weird concept. I haven't encountered any bugs. The thing is I was expecting to play only for a bit, but I end up leveling my worm to Max level... Well done people!
Love it! Reminds me of Motherload. Really fun loop going from mining to being the giant worm. Would like to see this expanded into a larger title!
Short fast arcade game with short fast mining game. I like it! The drill buried in the worm's head is frightening/hilarious. Nice transition to it from the worm phase.
It's been mentioned, but the game loop is great, real addicting. It feels complex (in a good way) which is so impressive given you only had a week. The idea of mining in the worm's brain is great, and I loved the art of the brain room especially. Super fun game, well done!
Hee-ho. Cool gameplay and idea. Thank you
Really good game loop, very addicting. I would genuinely a full version of this, especially if it was on mobile. The art is very good in some places, and kind of not there in others, but that's understandable. I can think of a thousand things to add to this game, so I hope you do flesh it out. Very good entry, congrats!
I really enjoyed the game loop, I found myself playing it multiple times! The music was very charming, as well as the graphics, very fun art style :)