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CUBELET's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #75 | 3.707 | 3.707 |
Innovation | #89 | 3.512 | 3.512 |
Overall | #141 | 3.431 | 3.431 |
Fun | #154 | 3.366 | 3.366 |
Audio | #184 | 3.293 | 3.293 |
Graphics | #222 | 3.439 | 3.439 |
Theme | #259 | 3.268 | 3.268 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Each door entered will introduce a new mechanic for the player.
Did you write all the code and made all the assets from scratch?
I did not make the legs animator. I used the "Legs Animator" asset by Filmpossible Creations as I am not good at animating yet. I also did not make the sound effects, but I did make the background music. I made all the other code and assets.
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Comments
Excellent. I don't know if I played it correctly because I looped back around after being able to spin the kamera.
Extremely cute character and polished look. My only feedback is that controls are a bit sluggish.
Other than that 5/5.
Pretty good looking game!! I would make the player with a little bit different color to help with the contrast
Very nice concept, loved the art (I'm a minimalist), the sounds and the mechanic
Struggled a bit at first, but by doing the levels more times I understood them better
Only a couple of things I'd change, when resetting I'd move the boxes in the same places, and the door that take me to the same level I already did without having the ability to come back is a bit annoying, but at least I did them way faster, by getting used to commands and having abilities unlocked
Overall, it was very fun, would love to see new mechanics, as red cubes/blue ones etc. Don't take this too seriously as I still feel like the ones you introduced are more than enough :)
Thank you! I had more in mind, but I did not have enough time to fit everything I intended into the game.
Very cool concept, well done! I did struggle a bit with the perspective as it can be difficult to tell how far away an object is from the camera. But overall, very nice game.
loved the simplicity
Good game! In my opinion, this is the most unusual game at the jam! The way you work with space and design is excellent. I hope to see it in a store in the future and I would love to buy a game like this! Thank you for such a great game!
Very cool game idea! I loved the controlls of the little guy and the silly animation. The music is calming and not annoying. Really fun game overall! Good job!
Very good mechanic! I enjoy your game and I think that it's an original concept and a very good game! Regards!
This game is so cute! The gameplay is really polished, the graphics are really good, and this game had a "happy portal" vibe that is really well done ^^. The controls feels really good, the mecanics are fun to play with, overall the level of polish is impressive! I don't know why sometimes doors bring me back at the beginning though, but other than that, this game was just constant fun ^^. Congratulations!
a very nice and simplistic puzzle game, the graphics are nice and so is the gameplay, wish you could move the camera. overall really fun
7.5/10 :)
This is a cool concept of adding a mechanic for each level you entered! The isometric plane made it hard to interact with the objects because of the positions though.
Also, the cubelet was so cute :)
It was pretty cool. I don't know if it was intentional or not, but being able to kind of launch yourself by standing on an object and then dragging it was really cool. I ended up kind of looping through the rooms, though I don't know if that was a bug or not. I enjoyed the art style a lot though :)
Nice game, the idea and main character are really cool. Sometimes it's hard to see the height of objects and to drag interactable objects into place
The game looks very good. I don't know if it was intended but just dragging objects onto buttons really makes the game too easy hehe
The cublet was so CUTE!! The visual language was clear, well done sticking to theme and great job in the level design.
What can level up this game to ship would be playing around with different projections. The isometric view + orthographic camera is bit hard to work with a movement + mouse drag controller. FWIW, we also made a puzzle navigation mechanic, and struggled with similar issues.. you can try our game to see where we landed. :D
This game doesnt look incredible, but the gameplay is super polished and extremely fun! I think with some more time this could be really awesome!
While the game looks a bit work in progress. It still feels unbeliveably polished. Good job on that! This game has a lot of future potential!
I love the graphism: very simple but very efficient! Also, I like the room transitions. I struggle a bit to jumb on some platform because of the isometric point of view.
👏 congrats for achievement such game in a few time
Nice game, liked the little legs lol