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Door Breakers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #327 | 3.022 | 3.022 |
Audio | #372 | 2.630 | 2.630 |
Graphics | #376 | 2.891 | 2.891 |
Overall | #405 | 2.667 | 2.667 |
Game Design | #411 | 2.587 | 2.587 |
Innovation | #419 | 2.413 | 2.413 |
Fun | #424 | 2.457 | 2.457 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
shoot doors to reveal what's behind them
Did you write all the code and made all the assets from scratch?
I developed this solo as a programmer, all of the code was written by myself but the visual and sound effects are primarily from assets from the unity asset store
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Comments
Nice short experience.
Recoil is shaking. Hard to concentrate.
What I liked - cool sounds and bullet physics.
Respect for rainbow flag! Love is life!
Cute little game, I've broke some doors, thx!
This is a really funny interpretation of the theme, but still nails it right on. Needs a tad less recoil but is otherwise a really fun couple of minutes!
This was fun, thanks for creating this!
I didn't expect a rail shooter in that jam ^^. And that was fun ! The high sensitivity, the lack of crossair and the bullet drop took me a little bit to get used to, but it was still a very cool experience =). Great job!
The idea of the game is cool. Its fun that you dont run around yourseld but rather "get pushed" around and have to see how high you can score. The recoil is a bit high but nevertheless great game! The assets you chose look amazing aswell.
At first I didn't really understand what was happening... Then it ended up being fun. At the end of the journey nothing happened until I pressed ESC. I couldn't see my score. A weapon being used in a medieval environment was a bit anachronistic.I liked the game in general. it was worth playing.
I really like the idea of the game. The on-rails shooter idea is great. Having different power ups behind the doors is a really cool idea as well. I don't think that having to shoot the power ups in order to get them is good though, cause without a crosshair and bullet physics it gets difficult to aim really. Also, as other have mentioned, the recoil is crazy!
I think things that could have been done within the game jam's time frame that would have improved it would be:
That said, I really like the concept and enjoyed the game. Reminds me of the MIB ride in Orlando where you were in a cart-on-rails-shooter and tried to get the high score against the group you were in. Thanks to my mouse's auto click feature, I was able to score a 800+ points, and had fun with my playthrough once I got orientated to the game. I'm sure the scores of 2000+ won't be too far behind. Great job and good take on the concept!
its a BLAST!
The shooting feels very difficult due to the lack of crosshair and the crazy recoil, but the atmpsohere, graphics, and sound effects were very nice and I loved the medievel take on the theme, great job!
Its an interesting idea but the camera being pulled to the right and the recoil made it super hard to aim
so fun game!!
I really enjoyed this and would love to play it as a more refined game. I wasn't bothered by the camera bouncing back, but my sensitivity was way too high and I couldn't figure out how to change that once I got started. Would have also been lovely with some music
The Visual was so good!! as every said the camera is weird. I hope u fix after the jam i really like the looks and if you could make a fps with these kind of settings ill wait for it.. hope you'll make it.
Interesting but yes, each time I shot the arms were going off and the camera move was weird as well, otherwise interesting choice !
Despite some technical issues, it was fun to shoot the doors.
Camera has some weird problems... Whenever you shoot your camera starts going wild. Graphics and audio were fine.
A rail shooter! It's interesting how you use the gamejam idea in your game. I understand you use assets for a store: what was the idea to put a gun in a village that seems far from modern?
I also got the same issue with the camera when shooting.
The game looks great, but the camera does something weird when shooting. It looks promising!