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Donada Games

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A member registered 89 days ago · View creator page →

Creator of

Recent community posts

Very creepy style. I like it. I loved the minimalist style of the graphics. It fit well with the Jam theme. In general, I found your game very interesting, congratulations!

The idea of the game is quite unique and fun. At first I was a little confused, but over time I got the hang of it. Congratulations for your work.

I really liked the game. When I thought about participating in the Jam I imagined doing something similar to what you thought. So I was a little impressed! The sound and voices added a unique touch to the game's atmosphere. Congratulations on your work!

Very fun game. I was happy to have found it among so many entries. Good job!

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My antivirus does not allow the file to run. :/ I had to authorize the execution manually. The game is cool! You have to take it slow to pass some parts. Good project for a first contact with Godot. I think I'll make a clone of your game in the future to familiarize myself with Godot.

Your game is really cool! I liked the way you approached the Jam theme. At first I was a little lost, but over time I got the hang of it. Great Work!

Kind of happy this game. It held me for a while (among so many entries)! I found the jump a little slow (I was too lazy to jump jajaja). The scene was excessively bright I thought. Furthermore, I found the way you approached the Jam theme very interesting. Congratulations!

I liked the game in general. The atmosphere is quite captivating. I found the way you approached the Jam theme interesting. Congratulations.

This game is really cool. I also found the sensitivity of the mouse to be very high (I had this same problem with my game, from what I received from comments). I loved the story and the puzzles. "Dude, it was just a joke!" jajaja. I love it.

Nice game! I loved the paralax background effect and the jump so smooth. Nice work. 

The game is very fun. I could play for hours. But I found the compatibility with the game jam theme a little loose. It seemed to me that you took a great mechanic and a cool game and simply adapted it to fit the theme by making doors appear to choose from... I imagined the new abilities that appeared from the doors as items that dropped from enemies. There was no need for the doors. I hope you don't misunderstand me. Your game is very good. It's one of the ones I've spent the most time playing so far! Congratulations!

It was a beautiful way to tell a story! Captivating. The music really brings a feeling of loneliness. Congratulations!

You have a really cool idea for your game! I confess that I had to go to the comments to get the secret word! I tried everything haha Very well done! Congratulations!

At first I didn't really understand what was happening... Then it ended up being fun. At the end of the journey nothing happened until I pressed ESC. I couldn't see my score. A weapon being used in a medieval environment was a bit anachronistic.I liked the game in general. it was worth playing.

Very creepy style. But very appealing to curiosity. I confess that I was curious to find out what's behind the door, but at the same time scared! Congratulations!

It seemed a little confusing at first, but over time I got the hang of it. I had a lot of fun for a few minutes! Thanks for your game.

It seemed a little complicated and difficult at first, but over time I got the hang of it. I had a lot of fun for a few minutes! Thanks for your game.

Very fun and original game. I had fun playing and trying to guess how to make the perfect door for each character that appeared. The approach to the Game Jam theme was very different. Congratulations for your work. Overall I found it very interesting.

I liked the gameplay! The time seemed very short to me. Only when I took the time to find out where each of the keys was was I able to memorize where they were so I could do it in time. I loved the effects of the bombs exploding and changing the colors of the scene, how did you do it? Changing something post-processing? I think the main menu image sprite is missing. In general, I really liked it. Congratulations on the work.

Very fun game! The last stages get very challenging. You managed to stay focused on the Game Jam theme! I loved the game mechanics in general. The animations and movements are very smooth.

Thanks for the feedback! I really appreciate your comment. I will try to adjust the mouse movement sensitivity for a future version.

Thanks for the feedback! I think the rotation sensitivity due to mouse movement is really a problem. I will try to adjust this for a future version. But I really appreciate your comment.

This is my personal project to participate in Brackeys Game Jam 2024.1.

The theme for the jam is: What's behind the door.

You are poisoned. You have 10 minutes to find your way out of the maze. As time goes by, you will feel the effects of the poison on your vision and perception of the game. Defeat skeletons. Find the key to the last room with the Troll Boss. Defeat the Red Demon Boss to exit the maze.

I wrote all the code. All assets used are properly described in the game credits.

The code you can find in my GitHub page. Contact me if you like or dislike the game for some reason.

https://donadagames.itch.io/doors-maze

https://donadagames.com/en/links