This was indeed the craziest experience of my life, i broke into a random castle looking house, got chased down by jumbo josh, door exploded on my face then the door gods offered to help me. this goes wild
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Mission : Unlocked's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #167 | 3.579 | 3.579 |
Fun | #225 | 3.158 | 3.158 |
Innovation | #278 | 2.868 | 2.868 |
Overall | #326 | 2.921 | 2.921 |
Game Design | #353 | 2.842 | 2.842 |
Graphics | #425 | 2.711 | 2.711 |
Audio | #435 | 2.368 | 2.368 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's about keys and doors and more keys and more doors and
there are multiple endings each behind a door. So you'll never know where you'll end up on the other side. !
Did you write all the code and made all the assets from scratch?
The Animations where from Mixamo, and the sound effects and musics were from a site called sounddogs(in the end I tweaked them in audacity), but for the rest, yes.
Comments
What I can tell for certain is, the mission was accomplished! Also, the green things scared the shit out of me..
Super fun game! It was simple, but entertaining. I really liked trying to open all of the final doors.
I have to say the amount of bloom is a little too much for me, but still, good artwork overall!
Another thing to consider, is that while I enjoyed finding all the final doors, have two of the three doors at the first level make you restart feels a little counterproductive. You're making me do the same thing again, but I didn't even experience any ending. It just feels frustrating! Having to restart twice in order to get one more door takes some of the fun out it unfortunately.
I had a lot of fun though, the comedy was great!
Holy crap that giant green guy scared me, I was not expecting to run away from a monster after that first calm level collecting keys, what a rush! The graphics were very shiny and saturated, and the audio was a bit loud, but it was consistent through the game. I chose the winning door on my first try, I guess I was lucky
Sorry for coming late... The house is very cute and full of childlike fun. If only the light wasn't as dazzling, it would be great. Well done! Come on!
I like the graphics. It is too bright and shiny but still the cartoon environment looks good. I tried the level about 6-7 times and I think I wasn't able to find the correct door because it restarted every time.
Overall a good submission for this game jam. Cheers :)
I am shocked when the green monster appear!
the first scene can be better if you add music and SFX too! The camera movement with the mouse seems a little slow. It will be nice if the Player can adjust the mouse speed themself. And the jumping is an unnecessary mechanic, given there is nothing to use it for.
but overall good job on the game! the cinematic looks cool!
I jumped when the chase sequence started. Managed to complete on the second playthrough and chose the right door where the game won the jam. I played again and got the ending where Brackey's himself comments on it losing. :(
The chasing sequence took me by surprise, in a good way. Very cinematic, nice work!
Kind of happy this game. It held me for a while (among so many entries)! I found the jump a little slow (I was too lazy to jump jajaja). The scene was excessively bright I thought. Furthermore, I found the way you approached the Jam theme very interesting. Congratulations!
This game is very cool and chase scene was very cool, I like loww poly style and I would recommend to turn down the bloom effect a bit. But overall it's a good game. Left a rate, hope you can leave rating on my game too.
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