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A jam submission

DivemensionsView game page

The 2.5D puzzle platformer where you need to move into the third dimension to solve puzzles!
Submitted by SoyVixterDev (@SoyVixterDev), PauloWgg (@WgPaulo) — 1 hour, 33 minutes before the deadline
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Divemensions's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#84.2284.228
Innovation#104.1584.158
Overall#253.8803.880
Fun#423.8253.825
Graphics#464.1054.105
Audio#493.7193.719
Theme#3533.2463.246

Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
This is a puzzle platformer game where you can dive deeper into the 3rd dimension to solve interesting problems

Did you write all the code and made all the assets from scratch?
Everything except the Outline Effect, credits to it can be found in the description of the game

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Comments

Viewing comments 20 to 1 of 52 · Previous page · First page
Submitted(+2)

Very fun game. Congrats on finishing it on time!

Developer

Thank you! We managed to submit the final version 3 minutes before the deadline lol

Submitted(+2)

Oh that was really cool, the most polished game I've seen so far °° 

The mechanic works great and the esthetic has a charm. I do think the way the different dimensions are laid out is a bit difficult and confusing at first, and the animation that plays when changing dimension is quickly dizzying when you switch several times in a row °°

Developer

Thank you! I agree that the animation can get quite annoying and we're trying to brainstorm some ideas on how to portray the animation while being concise and simple, any ideas you could have are welcome.

Submitted(+1)

Really fun puzzle platformer. the combination between 3d and 2d is really well done and results into some really good puzzles, art is also really good. and I managed to get all stars, so I'm cool now. Had a lot of fun playing it.

Great game. Keep it up♥

Developer(+1)

Thank you! And you're cool indeed, now you get to join the pro players squad.

Submitted(+1)

It's a brilliant platform puzzle game! I love that dimension changing mechanic, i imagine it's quite difficult to pull of.  Making a puzzle game is hard in general so you deserve extra praise for it i think. I also love the monochrome game boy style visuals and the 8-bit music. This is one of the best games i played in the jam so far, especially in terms of game design. Great job!!

PS: I'm dead stuck on level 6

Developer(+1)

Thank you so much! We really appreciate the positive feedback, and just as a tip for level 6: Try to save the box from its sad destiny. And try to practice you timing for the star :).

Submitted(+2)

What a great Jam game. The presentation of this is really beautiful. The puzzles were all very well put together. My only criticism is the slight confusion at the start of the game as others have mentioned and that at times it felt slightly sluggish to execute a solution once I had worked it out but these are really just knit picks. You should be very proud of this submission. 

Developer(+1)

Thank you so much for the kind words. I really appreciate that!!

I understand the confusion at the beginning of the game. It is quite hard trying to explain the concept without words and only trough level design.
Specially when the solution involves cubes and buttons I agree that sometimes executing the solution may feel kind of sluggish and for any further development of the game we will definitely try to fix that.

Anyways, thanks for playing and the feedback. :)

Submitted(+2)

What a great submission! Good job!!

Developer

Thank you! :

Submitted(+2)

Kinda cool! I didn't immediately get what do to with the W and S options and I got it better only when u showed the SHIFT option: maybe I would have given more space in the game to the SHIFT option overall.. But really was a good idea and original way to approach the theme. :D

Developer(+1)

Thank you! I think as someone else pointed out that having the shift indication on the second level would've been the best option for everyone to understand the concept faster, we will probably create a full version and take that into consideration :)

Submitted(+2)

Genius puzzles! We had a little trouble understanding the mechanic at first, but after that we really loved the game.

Developer(+1)

Thank you! Glad you enjoyed it. 

We tried to make sure that everyone understood how the mechanic works by at least the end of the level 4, so I hope the level design was able to somehow teach it in the end :)

Submitted(+2)

This is a great concept for a game! Everything feels satisfying and addicting, the only thing I would suggest would be to add some way of determining which layer the player is on without having to switch cameras (maybe some sort of parallax effect). Excellent work!

Developer

Thank you! I have to say that I don't now how the parallax would work when moving between layers because the difference in positions could cause some issues, but it would be interesting to think about how to find a way to show it without breaking the game or the immersion.

Submitted(+2)

best game so far for me. 

Developer

Thank you!! Yeii

Submitted(+2)

Rated! Thx! Cool game

Submitted (1 edit) (+1)

Really nice idea and inventive puzzles, reminds me of fez and fallblox. 

The first few levels, I was a bit stuck cause I didn't understand the mechanic, the dimension change effect was too quick to see what was going on and there was no top view tutorial yet. 

Other than that, the game is very polished, nice simple style and the audio goes with it very well.

Developer

Thank you!
I agree that the mechanic should've been explained better at the beginning, probably having a slower and more detailed animation the first time you use the ability could do the trick.

Submitted (1 edit) (+1)

Fun game, I can hardly believe you created this during the jam time! Love the game, definitely S tier, other than not realllly fitting with the theme all too well, but still really good game, defo enjoyed.

nah, I take back what I said about theme, I generated 30 themes on https://letsmakeagame.net/game-jam-theme-generator/ and diving deeper fits it the most 

Developer

Thank you! Glad you enjoyed it, and yeah we tried to go for a different approach to the theme and avoid the more direct interpretations, so it is understandable haha.

Submitted(+1)

This game is straight up awesome. (Absolute 5Head idea)

Developer(+1)

Thank you! Glad you enjoyed it :)

Submitted(+1)

Loved the game mechanic! It blends nicely with the theme and the retro style is really captivating!

Jumping through dimensions felt juicy and fun, and there are some puzzle levels that exploit well the mechanics developed here.

The only thing I have to point out is the responsiveness in the character's movement. The left and right movement feel like the lag behind the input and the jump feels floaty, in a game where i'd expect some more precision-like movement.

Overall a great submission, great work here! :D

Developer(+1)

Thank you! We should take that feedback into consideration, we kind of just didn't spend that much time adjusting values for the movement script, and tried to go straight to level design, and changing those values later could've broken the already stablished levels. Next time we should spend more time perfecting the physics and feel of the game to match the focus of the gameplay.

Submitted(+1)

Really cool and super underrated level. I couldn't pass level 5 for a long time cause I didn't think that I could throw the box outside. All levels were hard and creatively made well done. Also my game crashed after making it fullscreen for 2 times idk why

Developer

Thank you! We probably should've made it more obvious that you can do that, but glad you managed to figure it out :). And that crash sounds weird, never happened to me before, will probably look into it.

Submitted(+1)

Cool game, I like the art style!

Developer

Thank you! :)

Submitted(+1)

Really loved it. Took me a minute to get a handle on the controls, but when I did it was good. I also think the art style is very adorable and communicates the mechanics quite well. 

Developer

Thank you, glad you liked it :). If it's not a problem, what were the issues you had with the controls at the beginning? So we can take that into consideration in the future.

Submitted(+1)

To be honest I just didn't look at the description, and just went straight into the game so didn't realise there was that whole multi-dimension thing came with extra mechanics. A dedicated tutorial page would probably sort it. 

Developer

Oh I see, the intention was for the level design and textures to kinda teach the other mechanics as the game progresses, but a tutorial page or some kind of "Narrator" to guide you through the beginning wouldn't hurt.

Submitted(+2)

Was very cool. It is amazing how polished it is. I had some problems with controls, maybe adding more keys for jumping would be nice, such as W and up arrow.

Developer

Thanks for the feedback! The main reason we didn't use up and w as jump keys is the fact that you use those keys to change between depth layers, but we could maybe add an option to customize the controls for a potential expansion.

Submitted(+1)

Really fun game with a wonderful artstyle. My only real complaint would be that the animation for moving between layers gets annoying the more often it's needed, but the rest of the game is really well put together!

Developer

Thank you for the feedback! I am glad you had fun with our game!!
About the camera animation,  I agree that it can get quite annoying when is done too often.
We'll definitely  take that into account for some potential expansion of the game.

Viewing comments 20 to 1 of 52 · Previous page · First page