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A jam submission

StompaView game page

A tiny game about bouncing on your ass made for the Brackeys Jam 2023.2
Submitted by Zerschnetzloar — 1 day, 1 hour before the deadline
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Stompa's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#1363.4483.448
Innovation#1483.2763.276
Fun#1713.3453.345
Overall#2273.2533.253
Audio#2283.1723.172
Graphics#2303.4833.483
Theme#5102.7932.793

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The main mechanic of the game is a "stomp" performed by the main character which lets you dive deeper, building up speed in the different levels of the game.

Did you write all the code and made all the assets from scratch?
Yes all the assets where made by myself during the jam.

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Comments

Viewing comments 27 to 8 of 27 · Next page · Last page
Submitted(+1)

This is incredibly polished and the movement is so fun. Love it. The only thing i would change is making the collider for the first spikes at the start a bit lower because it feels a bit too punishing to die as soon as you move off the edge. Thats only a tiny flaw tho this game is awesome. Nice

Developer(+1)

Thank you for your feedback! Yeah i read that relatively often that the spike colliders are a bit to big. ^^

Submitted(+1)

Very fun game. Probably a good one for speedrun. Nice work ^^

Developer

Thank you! I'm glad you enjoyed it.

Submitted(+1)

I wish I was better at speed-runny games like this because I feel like this game would be a lot of fun to optimize your route through. The mechanics are cool and the art is really nice and minimalist. Nice job!

Developer(+1)

Yeah. Speedrunning games are awesome. If you havent played it i would recommend playing Neon White. Thank you for your feedback!

Submitted(+1)

Simple and easy game. Funny musical effects.

Developer

Thank you very much for playing my game!

Submitted (1 edit) (+1)

 Very good movement mechanics

Cool game

Developer

Thank you!

Submitted(+1)

Simple game, well polished for the timeframe.

I found myself wanting to hold space and stomp to just continuously bounce.

It did feel clunky at some parts, but very satisfying to combo stomping enemies at other parts.

Music was intense without much variation, but really not too bad.

Well done!

Submitted(+1)

Fun concept, nice SFX. Nice that you made everything by yourself, very cool! Additional gameplay balance and more precision with colliding into things would really tie it all together :D

Developer(+1)

Yeah. The gameplay balancing is the point in each jam I participate where the motivation goes down and I try to bring all the things together which are kinda loose in the game combined with doing all the stuff I don't like to do which are still necessary  for the game (like menus, UI, smaller animations). Surely I will get some good game balancing in up coming jams. We will see. XD

Thank you for playing my game!

Submitted(+1)

I feel you. You could always try and partner with a UI/UX designer or systems designer or something :D 

Submitted(+1)

Nice game, the graphics are good, I like how player's legs react to him falling.

Developer

Thanks. Glad you enjoyed it!

Submitted(+1)

Great platformer, bonus point for the stomp animation :D

Developer

Thank you. I am really happy with the stomp animation. XD

Submitted(+1)

Unique and well-designed platformer mechanic, and genuinely challenging (in a good way!). I liked the detail that you could keep momentum from previous moves (e.g. getting more speed by jumping into the wall).

Developer

Thank you for playing my game!

Submitted(+1)

Really fun, I loved the art style and mechanics.

Developer

Thank you! I am glad you liked it.

Submitted(+1)

Loved the mechanics and concept. The building up speed makes precise movement very challenging, as the speed is not constant.

Developer

Thank you for your feedback!

Submitted(+1)

Fun game, the stomp action is fun and adds a new element to the gameplay. Scaling was a little weird for the screen view but maybe that was just my computer.

Developer

I hope you played it in fullscreen, if so then the view was unintentional, but I am sure that there is some room for improvement left for the camera movement and scaling for the different levels. Thank you for your feedback!

Submitted(+1)

Really nice game! I liked the downwell aesthetics but you took a different approach with the stomp mechanic. 

Getting  launched after hitting an enemy was an interesting idea and I think led to some really cool level designs! Nice work!!

Developer

Thank you for playing my game!

Submitted(+1)

Fun game and interesting concept!

Overall it's very well made and polished, but something about movements are a bit off. Sometimes I gain a lot of unexpected speed (like when I start climbing a wall) and sometime I lose momentum and I'm not sure why XD Technically speaking I feel like there are some interaction that are not working as intended. Other examples are the stomp that sometimes give you an air jump, and the basic enemies that if you press space the frame you hit them make you do a super jump.

Despite that, the game is still very fun and I enjoyed it a lot. One thing that in my opinion you should remove  is to have to kill every enemy to complete the level. When you go fast you usually skip some of them, and have to take care to kill them all slow down the player, while the best thing is to go as fast as you can without dying.

Developer

I feel pretty much the same way about enemies slowing down the player, but I personally think that the main proble is, that some of the enemies just give you more boost by default (which is impossible to know for the player) which I've done to make some areas in the game accessible which again was a bad Idea after all. Still thank you for playing my game and giving me some feedback! We will see if I keep working on the game or not.

Submitted(+1)

I feel like the idea has some potential, but the levels make it kinda hard to go all out with the speed. I can see it working similar to Neon White but with a 2D Platformer style, like mixing speed and precision for a fun speedrunning game.

Developer(+1)

Thank you. Yeah the game is inspired by Neon White, Pizza Tower and Downwell (at least kind of). I personally feel like that the enemy design I've chosen is limiting the speed. Let me know if you have any Idea on how to improve it in future games.

Submitted

I think that having less spikes or at least making them more predictable and reducing their hitbox in such a way that they can't hit you while you're still on the ground could help. Also, the default enemies have some weird properties in which sometimes they will give you a small vertical boost and sometimes they don't, making that more consistent could also help. In terms of controls I think that using the jump button to walljump would be a little bit better than just the movement keys, but that might just be my opinion. 
I really liked how you can stomp to quickly gain acceleration, using that could lead to interesting situations, and the speed boost felt really nice.

Developer

The fact that some enemies give you more vertical boost than others was a last minute solution to desgin levels to be honest. But reducing the spike hitbox seemes reasonable, since there where many complains about the hitboxes being to big. Thank you for your feedback!

Submitted(+1)

Gotta love that cute little ball-guy. You got some adorable animations in there. I like the retro style (music and graphics). All in all, well done :)

Developer

Thank you very much!

Submitted
Deleted 1 year ago
Developer

Thank you playing my game!

Submitted

Cool looking game and seems well polished, but the stomp wasn't working for me so I couldn't really play it.

Developer

Thank you. Could you describe in which way the stomp was not working (please)? I would like to improve the game later on.

Submitted

Like it literally would not register my input or anything. I press LSHIFT and tried loads of different things but it didn't let me stomp.

Developer

Okay. That's strange. Thank you for reporting the bug.

Submitted(+1)

Really nice music!

Viewing comments 27 to 8 of 27 · Next page · Last page