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Misterclap

298
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A member registered May 29, 2023 · View creator page →

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Enchanting and intriguing, I truly enjoyed sharpening knives and playing the flute. The melody is captivating, and I understand why it attracts customers. I think the experience would be ten times better with a less clinical atmosphere but I suppose you spent a lot of time on the characters and the code.   In any case, the ending gave me a few unexpected chills. Bravo !! 

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The gameplay is very interesting, and the violence against these spirits is insane lol. I spoke with four or five lost souls  to finally getting lost myself, my battery having died. The atmosphere is truly unsettling and mysterious, and you've clearly done a great job with the options. But having to press "r" to aim isn't very easy to use, but it's a minor detail, you can change it easily. Great work !! I'll try to finish it later. 

Your game transported me. I'm not sure to understood everything, but it was absolutely magnificent. There are so many places to explore, with perfectly fitting sound design. I loved the ability to interact with numerous objects, just for the fun of it; it reminds me of the old Resident Evil games, and the way it contributes to the atmosphere is simply brilliant ! I had no bug, no performance issues, no soft locking or/and gettin lost. Good job the team you definitly catch a big fish. 

That shopkeeper staring at me will haunt me for days. You created an excellent atmosphere, very oppressive and artistic. I loved the various static shots in the store, very Lynchian. The sound effects are well done, especially when the shopkeeper goes home. I also felt strange things outside, which gave me goosebumps; the wall of fire in the cutscene reminded me of something whose name I can't quite recall. Very good job.

Karnathel is a HP bag, but the music is very catchy ! GG

Cool game, sad story. Good work for your first game ! 

🤣🤣🤣

I passed too much time to debbuging the game so asset are minimalists. The BG pixelisation is just the built in shader filter so I will set down after the jam. Thank you for this nice feedback.

I'm happy you liked it, thank you ! 

Woah ! this one is massive, top tier game for sure. Excellent work and the music is so catchy. :D

My training is complete ! Well done to the team this game was very funny.  

There's a lot of work here, I suppose. The inspiration for Metal Slug is obvious and very cool, the limited-ammo rifle is interesting and frustrating design choice because it slows down the dynamics. I had a few physics bugs, but nothing discouraging. Unfortunately, I couldn't get ammo in the second level , so I gave up after dozens of deaths. Very nice entry your game is solid.

I understand your point of view, especially with my 15 ratings. I'm at the bottom of the pile like many others. Perhaps a system that would force participants to vote for a minimum number of games would be interesting to test but I don't think that's possible here. Jams are always great to do but I agree that the results can sometimes be not very fair compared to the enormous commitment of some jamers.

A body horror game with a Matrix theme sound. Very cursed ! I like it. 

That's what I was looking for. Thank you ! 

Some great efforts fot the introduction and musics. I was captivated by the atmosphere. GG ! 

I'm not sure about the character's movement, I couldn't go through the second vent. But art and music are very pleasant. Good luck ! 

Cool musics ! 

Love it ! This game have a good potential to replayability. Maybe an option to regain life at the altar would be nice. GG !

Excellent one ! Build 3D in 7 days, you have balls ! 

Very good idea, maybe some goals could improve player engagement.

Cool game  but very easy. Good luck ! 

A little bit challenging but cool and polish.

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I event don't know that 3D on GD should be fancy like this. Excellent work, audio is very good too. I made a similar game for a Godot Jam last year, maybe you can try it if you have time after the jam. GG !! https://misterclap.itch.io/maze-of-torment

I will test your Gdevelop link because I had one big bug just before the last button. I clicked randomly in the screen with the right mouse button and the game starting crazy. But I love task games and this one could be a nice experience.

Thank you !! ;

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That was something ! A nice finger musculation on a wormoidmania game. The physics is set up perfectly and the soft dirt is very satisfying. Congrats !!

Pretty smart little game ! 

I love cats but this one didn't do that I wanted, I tried to click space, mouse button facing the drone but nothing happened :(

Funny one ! The name is genuinly funny. 

Thank you Shemo. I suppose that you did not have some annoying bug and that make me happy  Can you ask since how long do  you use Godot ? 

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I completed all the tasks and it was really cool. Your game has a great balance between storyline, tasks, exploration, documents, and honestly that's exactly what I want in an fps game like this, plus the fact that your game has an evident Half -Life vibe. I also made an FPS game but in reality it has camera issues for some players. But you can try, you never know, sometimes games aren't bugged at all. In any case, congratulations on your entry, it's a big one and one of my favorites at the moment.

I played for more than five minutes but restarted the game twice and reached level 5 I think but completely randomly. Most of the time I'm a very chaotic player haha. But I'm going to try this game again to maintain some sort of gamer dignity . :D

At least you have been able to explore a little bit the dungeon.  Thank you for the feedback.

Thank you ! Finally a jammer that didn't has a mouse issue or chaotic collision. I'm glad to read that. Yeah at first I wanted to implement an enemy entitie or a real fearing stuff but time ....I was trapped to debug it becasue that was messy. 

I had the same probleme of a sort a phantom wind that is pushed me to the right and makes control very chaotic. I really would liked to finish it ! PS: My game is also broken haha so I give you e decent note. 

Haha very cool !! I think you have found the first "out of bounds" zone. Maybe this oob will bait some speedrunners. Thank you to making time to set up the game for playing it and thanks for the screenshot :D

I didn't finish it but that was interesting. In fact I'm not sure how the gameplay works but the jazz music loop give me some curiosity. I loved how the character walks, like a moonwalker.