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Factory Trouble's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality & Innovation | #33 | 3.241 | 3.241 |
Fun & Game Design | #42 | 2.690 | 2.690 |
Graphics | #62 | 2.345 | 2.345 |
Overall | #62 | 2.469 | 2.469 |
Theme | #66 | 2.897 | 2.897 |
Audio | #81 | 1.172 | 1.172 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
gd.games URL
https://gd.games/piddau/factory-trouble
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Comments
Took me a while to click what to do and how best to grab things. Liked the concept but felt game just needed a bit more. Couldn’t play the multiplayer but can see how it could have cool scenarios
Yeah, had less time for jam than I thought so I had to prioritize. Still ended up with a broken build haha... oh well.
And I agree, just filling boxes was never the plan, there was supposed to be events during the game that would force the player/players to prioritize and make decisions. Might try and finish it up and release it for real.
That's a very neat idea for the theme, I think you managed to get it mostly done in 48 hours! Some musics and basic collisions for the walls as well as an increasing score can do wonders if you want to spend a little more time on this. It's simple and effective, I had fun figuring it out and playing, good job!
Yeah, a lot of small things to finish up in this as well as fixing the bug that make you not being able to actually get points and time...
Thanks for feedback!
This is super cool idea! Real bummer the build is broken, I'm sure it will be a lotta fun to play the fixed version!
Thanks for trying! I'll try to fix it now that the jam is over and see if I cant make something finished out of it!
It was tough, and I did not figure it out until halfway through. The lack of sound is a real bummer. Otherwise, it was pretty good!
My Rating:
Fun: X X X - -, Sound: X - - - -, Looks: X X X X -, Idea: X X X X X, Theme: X X - - -
Thanks for trying and feedback!
The game quite hard. Btw you cant beat my highscore ie 0
Yeah, no one can with current build... Made a last minute change that shouldnt have affected collision with truck but well here we are, broken game! Normally you would get points and time increase.
Thanks for trying though!
i fully understand <3
I got the highest score possible !! (0)
The graphisms and orignality are alright and it fits the theme very well.
Good luck in the jam !
Yeah, last minute change before time ran out and I somehow broke collision with truck that would award you points and extra time.
Thanks for feedback and trying!
Nice game but I hope they are some kind of retry or return to menu button
Thanks for trying! Normally when finishing boxes you should get points and time increase but I broke that just before finishing it...
Is the return to menu not working either? Guess I can write down another bug then! Thanks!
It was pretty easy to get going after I figured what to do. I filled the boxes and they went away but I still scored 0. Is it because unfilled boxes reduce score?
No, its a bug unfortionately. I managed to break it just before closing time so this is what we got.. Normally you should have gotten points and time increase as well to be able to keep going and getting more points.
Well that sucks to happen. We've seen plenty of those last-minute mistakes with our projects too :)
nice one Dev :D enjoyed that one. I think why most people don’t understand the game, because of the bug i experienced earlier, first time playing it, the Item Requirements on top of the box, doesn’t show up.
i give it another chance then, now the Item requirements are there, finally manage to enjoy the game.
Ah! Thats a new bug! Thanks!
I'll be sure to fix them all for the future to actually make the game playable as well. Currently its not counting points like it should either...
Without instructions, it took me a while to figure out what was going on, admittedly. Too bad the score isn't being tracked properly, because I think I did pretty well!
Yeah, its something I'm bad with adding(its all so obvious in my head :) ). I'll for sure try to think about that in future jams and if I do continue this project something that will be added.
Thanks for the feedback and taking the time!
Without instructions, it took me a while to figure out what was going on, admittedly. Too bad the score isn't being tracked properly, because I think I did pretty well!
I see the score isn't tracked properly but honestly I don't think that really spoils the experience. The core game is there and there's some good, frantic box-packing. I'd like to see some further complications (maybe some orders should require frozen meat and you've got to take it to a machine to freeze it before you put it in a box or something) but for 48 hours this is pretty good. The only other thing that would really polish it up is a bit of sound: it doesn't take much to make a game feel a bit more complete. I liked that there's a reliable order to the items the buttons cycle through, though: it feels as though the game rewards that level of attention rather than being purely chaotic.
Thanks for the detailed feedback!
Those are some good ideas that I probably will steal!
I do wish I had the time to put in sound and I think in future jams I will try to do this much earlier in the process rather than save it for last, I think you are correct in that it makes a whole game feel better.
As good as it would be to have sound, I think you probably took the right approach by focusing on the gameplay first. A little "boop" when hitting the buttons and a "thunk" when putting items in the boxes (plus a music track in the background) would go a long way without taking ages to implement, but if you're seriously pressed for time then it's better to have a silent game that works well than one that has sound but never quite came together.
Nice attempt at something of a game however no instructions so kept getting -1 score every time i played lol!
Definately original concept just needs some development.
Some sounds and music would be nice too :)
Its a easy game, pack what the box need and it will get shipped away awarding you with both time and points. But for some reason the correct collision with the truck just never happens in the build I set up so its impossible to get any points or extra time :(
Sound and music was on the plan but where cut due to time.
Thanks for feedback and trying!
No prob cheers for explaining.
Solid concept that unfortunatly not works as well but I have to admit , a 2 days jam is very tough.
Yeah, messed up the build and made it impossible haha. Thanks for trying!
Solid concept that unfortunatly not works as well but I have to admit , a 2 days jam is very tough.
the concept is great. it’s a bit buggy however I enjoyed it. overall, nicely done!
Thanks! Yeah, its completely broken unfortionately. Will fix and probably make more features once Jam is over.
Great design, but there was no instructions. The game stuck to the theme , also was original !
Thanks! Yeah I failed on multiple levels, both in that it was actually possible to play properly and instructions.
I always put instructions to last when probably it should be one of the first to consider!
I kept getting -1 as my score, which is totally fair because I was so slow haha! Would love to see this idea more developed if you decide to keep working on it!
Yeah, unfortionately I managed to break the current build just before time ended so I had to go with the current one.. Normally it should award you with points and time for successfull boxes and unsuccessuful boxes should punish you.
I am thinking of working some more on it, it was fun during testing! Thanks!
I played a few times.. the concept is great.. sorry you had some last many troubles..
Thanks for trying! Yeah, shame the actual part that make it so you can play for more than 1 minute is not working but oh well, all part of the GameJam I guess :)
Oh well, made some last minutes changes and basically broke the game haha! Normally truck should accept the box and give you points and time addition when box enters truck but it just goes on and on forever.
Oh well, was fun!