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Cymus

142
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1
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A member registered Oct 18, 2022 · View creator page →

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Very fun game :) I've just had a super boring class and was browsing itch and stumbled upon this. Had a great time!

The game is definitely promising :) For this length, it's too monotone, but if you add more content and upgrade the graphics and audio to also be more interesting, then you'll have a very good game! Good job

Looks and sounds nice. I think it's a problem that with the simple projectile you can only shoot forward and the enemies are always behind you. The auto target projectile is low damage, so it's just not balanced.

Amazing game, in visuals, audio and gameplay. Beautiful pixel art and handling rotations of the flying fish. Wonderful music choice. I felt like the controls were a bit buggy sometimes, but it was okay. Lack of fullscreen on web was a huge frustration for me, because my cursor would often go off scree

Great job :) The game looks very polished and you chose amazing sounds and music too.

Gahh, I wish it was longer :) Really nice, I like text games very much. The background looks great and I like the subtle changes to it during the game.

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I didn't expect the story to be that good! I really like how you implemented the theme - both digging deeper in the files, but also diving literally. Very nice job! I hope you get enough ratings :)

Very interesting execution, I've played other insult games, but this one is original. It was fun, but I think the game could be harder and even more fun. 
I've come here to try your game specifically from your Deep Waters devlog :D

Graphics and audio are very nice, and for a rythm game, the music is really fitting. I did enjoy playing. I don't know if there is something wrong on my side or not, but it didn't matter if I pressed the keys rythmically or just spammed. Only after I've died I saw that parry wasn't implemented.

One of the early ones, „the same as …” or something like that

I really like the old-school feel of this game. It looks and sounds very nice, I liked the puzzles too. I couldn't finish it, because I was too slow to press all the tiles in the room with the watch (?)

Graphics and audio are very great :) I didn't understand what to do at first, but I think it's good, the hints on the walls were enough, I just had to use my brain. With some more polishing this could be a really nice game

Cool game, you captured the feel of getting deeper and deeper into the ocean. Great job with that!

Fun game, the hard difficulty was a nice challenge, it kept me playing! The music is cool and I like how it changes after some time to reflect that you went deeper into the ocean. GJ :)

Thank you :) Sure, I will later 

Wow thank you <3 Very happy to hear that

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Ah, I'm sorry. The whole game is just point and click, so at the oxygen stage you just have to click the machine in the room. After that, at exactly 2:00 (the full clock) you have to be in the reactor room :( The minimap is highlighing which room you have to go to at each stage.

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Words cannot express how amazing your game is. I would literally pay to play a full game like this. I had tons of laughs reading all the wordplays and dialogues. The art is amazing, the music is amazing, the subtle changes across the rooms... Solid 30/30, keep it up!

The combination of pixel character and 3D environment is very cool and the fact that it can rotate even cooler :) Music is also very fitting. I don't think it's possible to solve the puzzles without the hints though.

I'm shocked! That was so amazing, I'm not just being nice now. I totally did not expect it to play out like that. I think it's a first time a jam game got me so emotional. The idea behind this game is absolutely fantastic! Great, great job

Very fun to play, easy controls, the graphics is consistent and aesthetically pleasing. Good job :)

I need to know what happens next ;3; Amazing work, visually speaking I don't think any other game will top this. From the first few sentences I reckognized that you must be the easter-egg guy I've seen during development phase :) Make this a full game! You guys really did something special

I like the whole atmosphere of your game, the world is immersive as you dive and read the entries from previous well divers. Graphics and audio played a big role in that. Good job :)

Nice game, the main menu looks really good and dropping the last bit at the end was a fun detail :) I wish there wasn't an order to which you have to place the buildings, some couldn't be placed if you messed something up at the beginning.

Nice game, the graphics are good, I like how player's legs react to him falling.

Cool, I like research games like this. The game is consistent with itself, which is very nice. A suggestion is maybe the needed words could be highlighted, because I had to go through all the pages and look for the one exact word.

The atmosphere you created with the graphics and music has a really nice feel :) I think the game could use a little more balancing. Overall good job!

One of the best entries so far :) Amazing job, love the pixel art, nice music, the minigames. I like that there is no manual, but you learn things through mistakes.

Very nice, I love text games and I didn't expect it to be that good. The sprites look good, the music is very fitting. Great job :) If you want suggestions for improving it, you could make the UI more eye-pleasing and maybe add some interaction to the fighting

Very nice game, judging from the amount of data and formulas you must've had a lot of fun making it :) I like the concept of having a number-based game. And the multiple soundtracks! The best part!

Really nice and innovative idea, I didn't expect anything like that. The graphics is also very good. I think the collision detection is a bit inaccurate, which took some fun away, but overall good job :)

Glad you liked it! It's my second jam and the second time I see that I have problems with communicating with the player... I'm happy that I can learn through these jams

Really nice game, had me hooked on. I like the optional exploration rewarded by power ups. Movement was the best thing for me, it felt so good and natural, the turns were ideally fitting the curves of the level. Nice job, made me want to click "About" at the main menu after playing it :)

I'm sorry I couldn't play much of your game, I'm just so bad at platformers :( I like the character you created, the silly wall jumping animations are very nice to me

Thanks! Again, the thing with reactor was supposed to be on a loading screen or something, but I didn’t have enough time to do that and then to explain everything on the jam page.

Thank you for the feedback! I wanted to include a nice, comprehensive guide with pictures on how to play (especially the clickable object) on the jam page, but didn’t have any time since the end of the jam :( I’m happy you enjoyed it! 

Thank you for the feedback, I had plans to add minigames like that, but when I got my friends to play a first version of the game, I understood that I made the same mistake as usual and the player doesn’t know what to do at all. So my focus turned to making the game as clear as possible and then I ran out of time to add things like that. 

I’ll be sure to check everyone’s games :)

I also couldn't finish the game, because my laser ball got stuck after I coulnd't figure out what to do with it. I think the game is nice, I was impressed that you made a full 3d level, but I see the assets are premade. The audio is cool though. I like the whole idea of dying to get through the levels and the corpses are just lying there.

Very nice game! I love the graphics and the music is so good too! At first I needed a moment to figure out what's happening, but then it was fun. I like the different things you can collect that alter your stats. It could be even better if there was more variety for enemies for example. Great job :)

Very nice and fun game! I'm impressed that it's procedurally generated, I really like when people put that in jam games, because it's more complex than just making some levels. The artstyle and music also fits really good. I think you could maybe add some in-game controls info, because I had to take a while to figure out how to use them.

Our games are kinda similar, I also have a stage where you fight off sharks with a spear and I also have a similar low poly graphics, but I think you did a better job :D