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Scrapbook Quest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #12 | 3.917 | 3.917 |
Graphics | #30 | 4.125 | 4.125 |
Overall | #36 | 3.694 | 3.694 |
Audio | #46 | 3.625 | 3.625 |
Fun | #75 | 3.583 | 3.583 |
Game Design | #77 | 3.667 | 3.667 |
Theme | #153 | 3.250 | 3.250 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
"The end" is when a new world is created (a new beginning) for the player to wander around
Did you write all the code and made all the assets from scratch?
Yes, other than a tweening library and audio
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Comments
I love it!
Nice game! Very unique style, I liked it. The only thing that was kind of jarring to me was the "attack" sword icon. It just needs a round background or something to be more visible, but that's a very minor thing.
Thanks for the feedback!
love the artstyle, feels v human!
Thank you!
Wow this has an incredibly polished art style! Amazing that you managed to do it all in a week. Great job!
Thank you!
Really cute concept for a game! I really liked having to strategize on where to go before going on the offensive. The music was a bit much after a couple play throughs. I wish there were any type of instructions somewhere - either in game or just on the webpage. The game was pretty straight forward, but it would have helped. Great work putting this together!
Thanks so much! We did unfortunately run out of time to add a proper tutorial, something for us to keep in mind for next time!
This game was a blast! I really enjoyed the Legend/Key at the bottom giving me an introduction into the basic tiles and their effects, which helped me to understand how the game worked without a massive tutorial or lengthy explanation. Since you left some of the tiles off of the Key as well, it left room for me to explore and find out what different tiles did. I personally would have enjoyed some sort of system where I was able to choose upgrades for my player, as it felt like near the end I had so much health I couldn't really die as long as I kept going to heal tiles. Overall, I really enjoyed this game and think this was an awesome submission!
Thanks for the feedback, glad to hear you enjoyed it!
very beautiful game and has its own style
Thank you so much!
Very nice game! I love the graphics and the music is so good too! At first I needed a moment to figure out what's happening, but then it was fun. I like the different things you can collect that alter your stats. It could be even better if there was more variety for enemies for example. Great job :)
Thanks for the feedback!
Excellent graphics, neat mechanics! beatifull game overall.
Thanks!
Great art-style with pretty graphics for me.the design was smart and the game work good.100% fits the theme well https://itch.io/jam/brackeys-9/rate/1931702 here my game
Thank you!
I had a blast playing this game! The game design was smart and challenging, but not too hard. The graphics and sounds were cool, fits the theme as well!
Thank you!
I thoroughly enjoyed the art style and the gameplay. Everything about it worked so well. Good Game, Good Job!!
Thanks so much!
Nice Graphics and atmosphere, really enjoyed it! THough the game was really confusing, a written tutorial would've been nice, regardless, good Job!
Thank you! Definitely agree with needing a tutorial!
The Audio and the art style are so amazing and fantastic, I personally like this game very much
Thank you!
Art style is amazing, Nice work overall!
Thank you!
Cool stuff. Nicely done. Took me about 10 minutes to actually figure out what I was doing! But once I figured out the rules, it was fun! Here's a playtest video of me figuring out how to play, and then adventuring my way to victory! :)
That was really helpful! Thank you!
The visuals is really good, and I love the music. The gameplay is okay, but I keep have difficulty winning over any of the monsters. Overall a pretty well made jam game. Well done.
Thank you!
great art style and great game
Love the art style!
Was fun and made it to level 8!
Check out our game! Would love to hear what you think of the art!
Thanks for playing!
Wow! The aesthetics of this game are awesome! It has an awesome vibe that I immediately fell in love with. I think the concept has some nice potential.
A few things I noticed. There's nothing besides curiosity that make you fight the monsters. And after beating some it even seems that I don't get anything in return. These should be very apparent to the user in order for them to continue to want to play.
Design-wise, I would have loved to have more insight into what each square type does. From what I've played, it seems each terrain gives you some boosts/handicaps which can be useful in battle. Sometimes I go and eat stuff, but I don't know what exactly it does.
Thank you for the feedback! We probably should have made a small tutorial to help with a lot of that!