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This is a great concept for a game! Everything feels satisfying and addicting, the only thing I would suggest would be to add some way of determining which layer the player is on without having to switch cameras (maybe some sort of parallax effect). Excellent work!

Thank you! I have to say that I don't now how the parallax would work when moving between layers because the difference in positions could cause some issues, but it would be interesting to think about how to find a way to show it without breaking the game or the immersion.