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A jam submission

Fortune SpellerView game page

Top down, adventure, boss rush game where drawn cards are your powers. .
Submitted by CryingPlusPlus, Newsupernat โ€” 9 days, 21 hours before the deadline
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Fortune Speller's itch.io page

Results

CriteriaRankScore*Raw Score
BOSS DESIGN#573.4413.441
ART / VISUALS#593.8823.882
FUN#773.2943.294
USE OF THEME#863.1763.176
Overall#903.2353.235
CONTROLS#1183.0293.029
SOUNDS / MUSIC#1912.5882.588

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's take on the theme
The player must use a set of cards from his deck that can be shuffled by the boss, forcing the player to adapt. Also, all bosses will have two state one invulnerable and one not, meaning the player will need to adapt to defeat them.

Did your team create the vast majority of art and music during the game jam?
No

Did your game use PlusMusic?
No

Did your game use Playroom?
No

Did your game use generative AI art?
No

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Comments

Viewing comments 20 to 1 of 28 ยท Previous page ยท First page
Submitted(+1)

The boss fights are great, as everyone else said it could surely use some sfx and some balancing, Art is awesome as well.

Developer (1 edit)

Thank you for your comment and for playing! Indeed need some more work on sfx ๐Ÿ˜

Submitted(+1)

Cool game w/ immersive environments and nice boss fights! I really like the effort put into them, especially that you guys have two bosses per fight, which also plays with the exchange theme (tag-team). Also your game has depth due to the multitude of combat options, but can get overwhelming at the start I think because the text are diff. sizes. So I guess that can be fixed easily if they're more uniform in size & alignment (could be a simple align left or align center). Also music was getting cut off, probably needs cuts/edits to the music loop. And lastly, SFX to make everything more alive. Oh I did encounter a bug to the magma level fight, where I defeated the golem first but the flame winged guy got stuck in a bubbled phase and I couldn't kill him no more. So I restarted by dying on the magma and fought them again and didn't get the bug again.

Developer

Thank you immensly for this in depth feedback. This is very kind and brings very good points. Thank you ๐Ÿ˜

Submitted(+1)

Really nice idea! The card system remined me a bit of Kingdom Hearts: Chain of Memories from the GBA. It was fun trying out the cards and shuffling them around, and the idea of the two bosses switching in an out kept the fight engaging. Other than lacking feedback, the game felt nice, and the atmosphere felt really cool, good job!

Developer

Thank you for your kind comment and your feedback! It does indeed need a little bit more engaging feedback, mainly through sfx๐Ÿ˜

Developer(+1)

Thank you for the comments, as a little fun fact, when finding ideas, I gave KH: Chain of Memories as an exemple for the card system. It would seem its feel is still present ๐Ÿ˜

Submitted(+1)

Fun idea, with sfx would be really cool. And I don't know if I missed something but at a moment It said "no cards" and I couldn't attack the boss for some time.

Developer (1 edit)

Thank you for you comment and for playing the game ! There is a way to reshuffle your cards  by holding R when a situation like this occurs. I agree sfx is fact important, i wish we had implemented it sooner 

Submitted(+1)

This was a pretty fun idea! As others have mentioned, it could probably use a little bit of balancing, but thats to expected for a jam game. Really cool game!

Developer

Thank you very much for your comment and for playing! There is definetly balancing needed indeed ๐Ÿ˜

Submitted(+1)

Wow! interesting mechanics and cool visuals. This game would really benefit from more sfx for better feedback. But its cool that you made this in a month....and the fact that its got a mobile support as well. Really cool!

Developer (1 edit) (+1)

Thank you for your kind comment. I also wish we had implemented sfx sooner ! ๐Ÿ˜

Submitted(+1)

I love the background art and lighting, some of the visual effects are a little off. The card system will be much more fun if you can't control the witch cards that come, and they always come randomly to fill the player's deck.

Developer

Thank you for your comment and for playing the game! A game mode where the cards are completly random would be nice i agree.

Submitted(+1)

Interesting concept! The mechanics are fun, but the mana isn't working, which allows the player to just spam cards to win. Also, one suggestion I have for the art is to make the pixel sizes more consistent (the scaled up crow got me laughing lol). The music was fitting, though it gets cut off in the middle of the boss fights. Good game overall!

Developer (1 edit)

Thank you for your comment and for playing our game ! There isnt any mana in the game, weak cards are meant to be spammed and strong one to be discarded,  but i do see your point and there could be better balancing! You bring only good point, thank you ! 

Submitted(+1)

fun game, i like the battle system and the bosses, but i think its a little too easy, you can spam rerolling to get the health potions and basically not ever die like that, maybe the health potions cards should be gold cards so its a one time use? but overall the game looks great and i had a lot of fun!

Developer

Thank you a lot for your comment and for playing the game, there sure is some balancing to be done, thank you ! ๐Ÿ˜

Submitted(+1)

I completed it, and it was really fun and the art is gorgeous I just  wish there was more sound though, but I enjoyed it so much.

Developer

I wish there was sound too, haha! Thank you a lot for your comment and for playing our game ๐Ÿ˜

Submitted(+1)

This game really has a lot of potential

Submitted(+1)

Gorgeous art, and a really interesting card battling system. The control scheme takes some getting used to, though. Having to constantly look between the boss battle, and the row of attacks that you are choosing from can make it pretty difficult to dodge the enemies' attacks. Maybe mapping each card slot to a particular button could be easier to get used to? But overall, great work!

Developer

Thank you very much for playing and for your comment ! I agree i can be overwhelming sometimes, you could press 1 to 5 to select specific cards but they are not immedietly played. We will see how we can fix thank, thank you ! ๐Ÿ˜

Submitted(+1)

I really liked the glowing art and lighting with the pixel art, that looked really nice. I also love the idea of card abilities in this kind of game, nice work! Thanks for making this

Developer

Thank you so much for your kind words and for taking the time to write this comment! ๐Ÿ˜

Submitted(+1)

Really enjoy the card system and how you select it's really smooth.

The 2D at is amazing and at really high level, love the FX on the strong spell, I felt very powerful.
I would just add a bit more dynamism, could just spam the boss in the corner sometimes.

But nice realization !

Developer

Thank you for playing our game and for this kind comment! We will see how we can improve on that!  

Submitted(+1)

Amazing game, I LOVE how my character looks! Cool music, cool bosses, great mechanic!

Developer(+1)

Thank you for your kind comment and for playing the game!  

Submitted(+1)

Good art, Cool gameplay. I have some problem with my card keep switching and I can't keep track of what in my hand so I start spamming everythinh like mad man  lol

 fun game!

Developer

Thank you for your kind words and for playing! It is true it is a little confusing, we tryed adding as many buttons to change cards to help but i dont think that was as much helping as i thought. Something we will look into afterwards ๐Ÿ˜

Submitted(+1)

Really love the art. The gameplay is so cool. Sadly I fail the first fight so I stop playing after that first failure :(

Doesn't change the fact that the game is cool btw. Double thumbs up for the team.

Developer

Thank you a lot for your comment and for playing, better a little bit than none! ๐Ÿ˜

Submitted(+1)

I loved the gameplay, the level design and music felt really immersive, congrats! I just got lost on 2nd level, didn't find what I was supposed to do lol

Developer

thank you for your comment and for playing! The second level is meant to be a hub, if you reach the tombs you can replay or fight new bosses! Might need some clarity, noted for later ๐Ÿ˜

Submitted(+1)

Wow this was an amazing game. The effects were all beautiful and I can't believe this was made in a month.

Developer

Thank you for your kind comment and for playing our game! 

Submitted(+1)

This game is really impressive, even more so when you consider it was made in a month! I was a bit confused by the card system at first, but even then I was having fun. It looks really pretty and has good depth, which has great potential for further expansion.

Developer

Thank you, its really kind of you to have played and taken time to post this comment! I'm glad you have enjoyed yourself! :D

Submitted(+1)

WOW! This game is amazing, from the art to the gameplay (I never played something similar). The various cards effects are awesome. I'm really satisfied. Great game!

Developer(+1)

Thank you for you kind comment and thank you for playing! We will be adding even more cards once the game jam is over as well!

Viewing comments 20 to 1 of 28 ยท Previous page ยท First page