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IcedWaterDev

79
Posts
5
Followers
2
Following
A member registered Oct 29, 2023 · View creator page →

Creator of

Recent community posts

I just checked yours and WOW. That is cool.

Thanks to the artist who provide those cute free asset :D

Thanks. I appreciate the feedback.

Wow. Now I really want to see if someone can beat that score.

Thanks for the feedback.

Actually, I did tone down the difficulty because I don't want people to rage quit. I really appreciate your feedback btw, thank you.

Thanks, I appreciate the feedbacks.

Thanks

Thanks to Pizza Doggy for creating amazing free audio.

Thank you :D

Thank you so much for your thoughtful feedback. I truly appreciate it.

Thank you so much

Thank you so much for the feedback.

Thanks a lot for the feedback. I appreciate it a lot.

Thanks a lot, I really appreciate it. To be honest I also agree :')

Thank you so much for your feedback, appreciate it a lot.

Thanks a lot for letting me know

Thanks a lot. And of course, I'll play it ASAP

Thanks a bunch for trying this game and addressing some problem you found.

Thanks a lot for letting me know.

Thanks for trying this little game and giving feedback, appreciate it a lot :D

Thank you for giving this game a try. And thanks a lot for the feedback.

I really love the mechanic. Flying here and there and then suddenly floating mid air while shooting the boss somehow feel soo satisfying. The art is nice too, the pixel art artist is amazing. 

Yeah, those lengthy isekai title always caught my eyes too lol. 
BTW...  thanks a bunch for trying the game. And thanks a bunch too for giving feedbacks.

I really love how we can exchange abilities with the enemy. It is fun.

Thank you so much for playing and giving feedback. I am so happy seeing people try the game even though it is far from proper.

Regarding the title, I think I just read to much isekai manga lol. Btw thank you so much for playing the game. I didn't expect anyone to play the game because it is far from complete. And thank you very much for the feedback.

Thank you for playing the game. TBH I didn't expect anyone would play it. So thank you sooo much.

I really like the change weapon mechanic. Love to play more but unfortunately my potato laptop couldn't handle the game so I can't give any proper feedback.

Good job for the team. The game leave a good impression despite the low frame rate experience.

Really love the art. The gameplay is so cool. Sadly I fail the first fight so I stop playing after that first failure :(

Doesn't change the fact that the game is cool btw. Double thumbs up for the team.

Wow, I really love this game. Love the mechanic, love the art, love the music. Just found a little bug though. Somehow, the circling motion got stuck on 90 degrees. Unfortunately, I can't reproduce it. It just happen and stay like that till the final level. Hope you can find and resolve it. 


Btw, just saw your reply to comment below... good luck for your "hopefully" steam release on 2024.

Thanks for the feedback. I truly need to find better audio for the BGM and make some tutorial or maybe instruction menu or something. 

BTW, the last time I check the leaderboard, seeing 70 is crazy enough. But now... seeing 100 :D Is that even possible?? I never knew it is. WOW

Why didn't I though about that. I always wonder what to do with the gas form. Thanks for the great idea. And also thank you for playing the game.

Nice game. The idea of the ladder mechanic is cool. I think it would be amazing if you add some menu or make the player click anywhere to start the game (hope you get what I mean) so that the player won't get startled by the sudden attack right at the start of the game.

I like this game. I like how there are random jam theme and random event happening as the time passes. It's fun.

This game is interesting, I like how the smaller the ball the more difficult it gets to control it. Nice work.

The game is amazing. I just hope that an upgrade would be available after the first level. But maybe it's just my skill issue, I can only reach level 3 and didn't even get a chance to see the upgrade UI.

The scaling mechanic in this game makes it fun. I think it would be great if you provide a map because as I unlock more mechanic and as I can explore the area more freely it is also getting harder to know where my current position is. 

And also, if you are using tilemap feature provides by Unity, you can make the tiles that suppose to be a cave or hidden area on a different layer. Like maybe the background tiles on layer 0 and the cave or wall to hide the player when it passes on layer 1 or 2. Something like that. Just to make it more "neat".

Sorry for this messy feedback, I hope you got what I mean :D

This game is mad. I think you just have to give the player freedom to change the key/button because as a player without a mouse, I am struggling :)

The game is cool. The mechanic was difficult at first but get easier the more I play. And just like the comment below, I got stuck in the loop when I am beaten by the first enemy.