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A jam submission

The Grand TiltView game page

A first person point-n-click game for the Game Off 2023 jam with the theme "Scale"
Submitted by dizzyrobin (@dizzyrobin), Wilix-00, Vlady (@HappyVlady), Daniel.Faraco — 5 hours, 58 minutes before the deadline
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The Grand Tilt's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#124.3954.395
Audio#203.9303.930
Overall#223.9303.930
Gameplay#463.6513.651
Innovation#663.5813.581
Theme interpretation#2812.6742.674

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/pjnicolas/the-grand-tilt

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Comments

Viewing comments 34 to 15 of 34 · Next page · Last page
Submitted(+1)

Like a  baby seal at a whaling convention, I was suddenly clubbed over the head with misdirects and new mechanics! Great art, writing and music Who ever decided to add a map for the vent section is my hero! I had a lot of fun with this one, Great work!

Submitted (1 edit) (+1)

I really enjoyed this one, felt very polished and a nice little, bite-sized story. The text was a little hard to read at times, but it wasn't a big deal. Good job.

Submitted(+1)

I'm just sorry it's over ahaha. Great narration and very entertaining. Well done

Submitted(+1)

Wow, great visuals! Love the art in this game, and there’s so much of it too! Cool storyline to boot, nicely done.

Submitted(+1)

Immersive story with nice graphics and music. Great job !

Deleted post
Developer(+1)

Thanks! We really tried to widen the scope of the game as much as possible with the different characters, while trying to keep each mechanic interesting. Glad you enjoyed it 

Submitted(+1)

Best game I played so far. Thanks for breaking the 4th wall, I enjoyed this a lot :)

Developer

Thanks for your kind words, pumped to read that you enjoyed it so much :D

Submitted(+1)

Great job. I like the visuals and audio a lot

Developer

Thanks for your praise, glad you liked it

Submitted(+2)

Multiple characters with different gameplays was very refreshing. It renewed my interest in point-and-click genre. Story and the way it handled was very impressive. I was thinking that twist gonna be the Robber controlling police network somehow and makes that fake endings of his colleagues to mentally torture him. That will also explain how he knows too much about the Sheriff and others.

Developer

That's a great idea! I'm stealing this as my head cannon for what was the initial "origin story" of the Robber, before the glitches and what is seen in the game as is now. 

Submitted(+1)

This was a lot of stuff for a game jam, very well done! The visuals are incredible! I liked the puzzles, like figuring out which electrical panel to shoot based off the clues from the vents. I wish my dialogue choices had more of an impact on the story, though.

Developer(+1)

Happy to see someone saw the clues towards the electrical panel puzle and got it right! Happy to hear you enjoyed it, and thanks for the feedback.

Submitted(+1)

Aprovecho que saben español :P

Realmente impresionante el trabajo que hay acá.

Excelente la historia con sus giros, los diálogos cliché pero excelentes, excelente el apartado gráfico, la música y sonidos super acordes. Sinceramente lo disfruté muchísimo.

Quizás hubiera estado bien un poquito menos de recorrido de conductos jajaja.

Me encantaría ver esta "nivel" en un videojuego que recopile otras historias de diferentes  temáticas pero con el mismo impacto, sencillez y estilo.

Gran trabajo!!

Developer(+1)

Gracias por el comentario y por todos tus halagos. Nos alegramos de que lo hayas disfrutado tanto. 

Submitted(+1)

Loved the story, graphics and the mood. Would be great to have an alternative ending.

Developer

Glad you liked so much. Thanks for the feedback, of course, there actually are two possible endings, either upload the "bad guy" or not, but yes, we would have liked for those two choices to be more branched.

Submitted(+2)

Game was really cool! I played through it a second time thinking it would be different. I did just click through a lot of the messages the story the second time but I think there might have been a bug the second time I went through or maybe it was intentional.

But when I had to spot all the thugs, nothing happened after. I remember the first time there was a comment saying that there shouldn't be 5 thugs so I was thinking maybe there's something behind it, but I couldn't figure it out. Maybe it was just a bug. But really really cool game. I enjoy games like this.

Developer(+1)

Thank you for your feedback! You're right, it's a bug. There's no new content on the second run (we've thought about it, but we had no more time in the jam), so we've missed testing it. Thank you again for your report! :)

Submitted

I had the same bug, had to reload the page and restart to get around it.

Submitted(+1)

Great story. It makes it so real.

Developer

Thanks a lot! Glad you enjoyed the story and hope that sense of realism made you really question your final decision

Submitted

I’ve not played it to the end.

Submitted(+1)

Aside from the final decision, I wished I had a little more choice or experienced some branching paths/story, or had to use my noggin to solve some puzzles. Instead this was more of an “interactive” story where I had to click predetermined buttons to continue the linear story. But perhaps given the story’s subject matter, that’s intentional.

Having said all that, this is not actually a huge criticism of the game. It was great! I was very captivated by the game’s mood and story. I loved how it changed throughout the playthrough. It was super well done and very enjoyable to play! I ended up playing it twice to make sure I saw everything it had to offer. Very unique and very well done.

Great work, team! That was a cool experience!

Developer

Thank you for the feedback! Limited time was a determining factor in the way the game turned out, but there are several other factors to consider. Regarding the dialogues, we know that the initial choices are somewhat limited, and we would have liked to make them more varied. However, it's true that especially in the middle of the game, we relied on the fact that the antagonist doesn't care about the predetermined options you choose, and often directly ignores what you say. It's in the ending when there is genuine interest, and there are more branching paths and valuable responses.

Regarding the gameplay, we would liked to make the ducts more challenging, not provide a revealed map from the beginning, and add more dynamism to the sniper mechanic. However, we recognized that the game was already long, with a lot of text, and might not be very appealing to a Jam audience. So, we decided not to complicate it too much to avoid frustration or boredom, focusing on the story and game feel.

Thank you very much for your comment and for taking the time to try out the game options :D

Submitted(+1)

Not my type of game, but great execution! Great visuals, great audio, compelling narrative!

Developer

The fact that it's not your type of game, but you still played it and left a comment means a lot! Thanks for the praise

Submitted(+1)

Peak performance, congratulations!

Developer

Thanks! We put a lot of effort into preloading shaders and effects so the gameplay would feel smooth, happy to hear it did

Submitted(+1)

I wasn't expecting so many mechanics!

Wonderful visual style, music, atmosphere :chefs kiss:

Developer (1 edit)

Hey, I see what you did there ;) Thanks for the compliments, glad you liked it so.

Submitted(+1)

Wow! I usually don't play these kind of games, but i enjoyed this one very much! Well done!

Developer

That means a lot. So happy you enjoyed it even if it's not your style. Hope you found something new by playing it.

Submitted(+1)

Enjoyed the game very much. Going meta was fun too but I like game play more and with some real choices this game could turn into a full game I would buy.

Developer

Thanks a lot. We did put some dialog choices that lead to different conversations and lore to find. But yes, all jam games are more proof of concept than anything, and we would have loved to be able to expand our game as much as possible to incorporate something like that.

Viewing comments 34 to 15 of 34 · Next page · Last page