I like the idea but I think more time was needed, I could not focus on both of the bomb or the conversation. Bomb going up in time was making things even more confusing.
Xentios
Creator of
Recent community posts
-Write me player code
IF KEY=='W' OR 'UP' (PLAYER.JUMP())
GRAVITY=TRUE
LIVES=3
-Now write me enemy code, make it masterpiece(Save button not working sometimes)
FOREVER (MOVE)
IF COLLISION (PLAYER.HURT())
-Write me coin code but make it 1 line only.
IF COLLISION (COIN+=1)
Here saved you all, now thank your AI.
Interpreting theme as social connections was the reason we wanted to do the voice acting,theme was not just connection it was connections. If we had 1 more day there would be subtitles, sensitivity option, a more balanced gameplay. Fov is 60 but I can see 90 could be better or maybe another option so people can choose based on their distance to their monitors. All we need was 1 more day, or 2 , maybe 3...
Webgl is harder to optimize but we did our best, there should not be a big difference between full screen and in window play. Can I learn your PC specs and browser?It is ok if you don't want to give them. There is also a windows version which will be definitely more performant but you can exit the game only with ALT+F4.
You are right about the navigation but we simply did not have enough time to implement an UI that you can open whenever you want.






















If i did not notice I would not played your game, all text was too small. I was not this zoom out but just to show how bad it could be as an example.
