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Snack Attack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (graphics, audio) | #200 | 3.296 | 3.296 |
Originality | #240 | 3.074 | 3.074 |
Fun | #295 | 2.556 | 2.556 |
Theme | #387 | 2.333 | 2.333 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
By having different characters to do playthroughs, it feels like a different mode every time! Different abilities means different playstyles.
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Comments
Super cute game! It's a great job for your 2nd jam! The world building is very cool, the different characters look super cute and the 2 availible ones are unique and interesting enough to make me want to play both of them which can be hard to balance. Just to provide some feedback, the air control is almost non existent and it felt a bit awkward. Typically for a 2d platformer, player control and satisfying controls make go a long way. Also the melee combat often felt very weak unless I was playing the drink character, perhaps I could suggest a faster and snappier melee attack often works really well in platformers (a good reference I could give you is the Shantae series). Overall great work! Keep it up and I know you'll make some amazing stuff!
Looks great! more feedback on hits would be appreciated but it's a great start
My personal favourite was to play as the fries. Lobbing endless condiment bottles at unsuspecting foes was very satisfying :)
I love all the attention to detail in the design of the levels and art. Looks great! Was also very surprised by the ending as I didn't see you work on it on stream. Great job bottle and shredda! Fun little game and took me a few tries to get to the end as well.
The visuals are pretty fun.
The platforming and combat is pretty basic. Seems like the best thing to do is spam Cola's freeze ability.
Good work!
An original concept! I got stuck on a ladder and couldn't get past that part. I think, in terms of mechanics, if the character could be controlled in the air, it would make the game much more enjoyable. Nevertheless, creating games with 3D, even in this 2.5D case, is quite a challenge! And you've done a good job!
The art was unique and fun! The abilities were a little hard to use, as the soda cup I found myself pre-emptively firing my ice cubes since the animation took so long and the spiders were fast.
Overall a funny theme and some nice art. I think level design was one of the strong points.
I really loved the art style and the ground slam was very satisfying. What a fun concept! Would be cool to see the other characters and abilities post jam as well.
Great work! I enjoyed the visuals and atmosphere of this game, from the food themed characters and attacks to the looming dungeon underneath the unseemly kitchen. It fueled an imaginative world of dark secrets under ordinary establishments. Nice job!
SNACK ATTACK
---{ Graphics }---
☑You forget what reality is
---{ Gameplay }---
☑ Very good
---{ Audio }---
☑ Eargasm
---{ Audience }---
☑ Kids
☑ Teens
☑ Adults
☑ Grandma
---{ PC Requirements }---
☑ Check if you can run paint
---{ Difficulty }---
☑Dark Souls
---{ Grind }---
☑ You'll need a second life for grinding
---{ Story }---
☑ It'll replace your life
---{ Game Time }---
☑ To infinity and beyond
---{ Price }---
☑ It's free!
---{ Bugs }---
☑ Never heard of
Unique and nice looking! Dig these environments.
Super sharp looking game! Pretty tricky to play as a lefty, but definitely got deep enough to know it's a real pretty game! Nice job.
Very nice, loved the creepy, tim-burtony vibe and ground slamming bad guys was really fun.
I enjoyed ground slamming every possible thing in my way
Give me Don Helado or give me death.
Wicked cool characters, the flavor (pun intended) is through the roof.
some very nice background scenery. characters made me hungry though
Very good game, the 3d style works surprisingly well. Combat is solid and overall game is very fun. If i had to criticize something i would say that the jump isn't very responsive, and could use some tweaks. But overall, great job!
PAPA FRITAS
A fun little game, I liked the uniqueness of each character's projectile. I must comment on not having any air control besides the momentum from initially jumping being a little annoying, but besides that I finished it with both characters, great job.