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Dom

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A member registered Jan 04, 2023 · View creator page →

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diabolical fun lil reaction time game. 

all my years of CS Surf maps could not prepare me for how trash I was at this

The Schrodinger Parable

I got my ass handed to me 

THE DANGLING CUBE JUMPS ARE SADISTIC. 
Cool though, its like a pizza tower meets super hot kind of time attack. I dig it. 

IDK how you managed to make something this content dense in the allotted time, impressive. 

I'm a sucker for arcade drivers, I feel like this is a untapped take on the survivor likes, drive and upgrade over time, simple but cool concept. 

Okay the double jumps are a little finicky but I love the concept. Seriously you should explore this more. 

Baba Is Daily Step Goal

Rad.

Alright, gotta say, the concept of a open world ish pacman is kinda cool. 

I did it! 

This is insanely clever.  Obsessed with the visuals too. 

Okay took me a second for it to click but its like if someone shoved a stick of dynamite inside of Super Meat Boy's butt and he had to hustle. I'm a sucker for time attacks, good idea. 

It feels almost like a ultra micro version of Transistor! rad.

couple of actual headscratchers in here lol very cool

Really strong concept with a rough execution but its worth sticking with it! just fiddle around a bit til you figure out the controls its a fun loop. 

I miss when movie game adaptations were good like this one. 

Feels a little bit more like a math sandbox than a end to end loop, but genuinely with some refinement I could see this becoming a really really addicting sudoku/minesweeper type of minigame, very neat premise. 

Its like OG metal gear but you're dracula

So I started blastin'....

Pretty cool its kind of like Missile Command meets Bullet heaven. 

LOOKS INCREDIBLE! 

God it felt like I was back playing neopets. Great game. 

Best looking game I've tried so far. Diggin the aesthetic. 

Actually pretty neat I wish some more obstacles were moveable like the log a little more easily so you could pick and choose your routes a little differently depending. 

Okay actually really fun, its painfully clunky but after you get some of the controls and quirks figured out the rapid fire stardew farming loop is super neat 

Actually dont think I've played a match game with this premise. I  dig it. 

LMAO this is painfully clever, captures the essence of old flash games perfectly.

Need some over the top blood splatter to really crank it up a notch. 

Very nice flip board, I look forward to seeing trains in the future. 

Simple game but neat premise, I was however able to kind of just walk through once I realized the slimes were fairly easy to kite, I did actively find myself thinking though I wish I knew how much health I was losing per second so it became a bit more of a min max balancing game. 

Pretty clever, took me a second to figure it out but the rewinding is great for platforming. 
I couldn't quite find the sweet spot on how to use it against enemies well myself but I think I just have bad reflexes. 

Absolutely rad. 

<3

Key combo punching is a cool idea for a platformer especially when dealing with the stress of your torch timer.

Easily my favorite visuals I've seen in the jam so far, insanely cool what you guys made over the course of a just a couple weeks. 

I love sideshooters like this, had a good time. 

Looks clean for a jam game

Bar management tower defense is something I never would have thought would be so enjoyable. 

Way more charming than I would have thought going in, havent played a point and click like this in a long time 

Yeah sorry seems to be an issue with the file packing, unzipping with 7-Zip instead of the windows extractor seems to avoid the issue -- No worries though, sorry I burned any of your time.