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A jam submission

Faith Jump Assistant SimulatorView game page

Help an assassin to take a Jump of Faith
Submitted by Sergey Agafonov, AINart, ArtBooze, NesmelovM — 1 hour, 20 minutes before the deadline
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Faith Jump Assistant Simulator's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#24073.1673.167
Enjoyment#24192.9002.900
Overall#25653.0673.067
Creativity#28363.1333.133

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Player moves world to help assassin to get to cart

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted (1 edit) (+1)

The game is fun at first but once the sticks and winodws are added it suddenly gets very hard. The sticks can also be very tricky to see when they are placed in the middle. In the end I still had a good time playing.

Submitted(+1)

The graphics are awesome, I love the colors and light of the deco. The game is fun but a bit difficult as it goes so fast you do not have time to react. The game is fun overall and the ragdoll is such a good idea here xD

Submitted(+1)

Didn't expect to see another game about a leap of faith x)
The last level was difficult and the character's screams were perfect! Well done!

Submitted(+1)

I always enyojed faith jumps in Assassin's Creed, but somehow ironically... I am enjoying in this game more torturing the poor assaassin, then actually helping him. :D Anyway, good job! It brings enjoyment.

Submitted(+2)

I made a ragdol railgun with the bouncy roofs lol

Submitted(+1)

fun ragdoll game -- camera perspective makes it a little frustrating at times but its a good mini game 

Submitted(+1)

I think my guy has multiple concussions now...

Submitted(+1)

I like the concept you've got there. It was pretty tricky near the end of the game though.

Submitted (1 edit) (+1)

Dear god did I laugh! Honestly this might be the funniest game I have played so far in the jam. Gameplay wise its surprisingly challenging, and pretty fun. As for feedback, I think it would be better if the wooden spokes were a more vibrant color, it was hard to see and keep track of them. Other than that, I had a lot of fun, thanks for the laughs. Well done.

Submitted(+2)

Great game, well done!

Submitted(+1)

that was hilarious! 

Developer(+1)

Thank you! Glad that you've enjoyed our game!

Submitted(+1)

Cool game. You could add a progress bar so that you could see how far you got.

Developer

Thank you for playing! Wow, we really think about that idea 15 minutes AFTER the submission was closed :D

(+1)

Haha, nice job!

Developer

Thank you!

Submitted(+1)

Very funny, and much more challenging than I was expecting! The ragdoll physics certainly add some difficulty, but once I'd started to learn a level's layout and form a plan I could get through most of the stages (that last one is tricky though!).

Developer(+1)

Thank you! That was the plan, some random ragdoll moments for fun and growing difficulty curve. But we felt that last level was barely completable (that's why we added godmode in settings) :D

Submitted(+1)

Oh god the screams... :O

Developer

Tom and Jerry vibes :D

Submitted(+1)

very funny Idea I love the fact its an assasins creed reference as an entire project. really great ragdoll as well :)

I wish the camera was looking down more or atleast more pulled out so I could see the obsticals comin but regardless its nice :)

Developer

Thank you for playing! The desire was to make the player feel that he moves the world\house rather than assassin. We definitely should put some more effort to camera overall. But if it bring you joy that's a success! :)

Submitted(+1)

This game is so underrated! Great game and I definitely enjoyed it! From the concept, art  and gameplay, this checks all the boxes!!! Loved it!

Developer

Thank you for playing! Visuals, humour and fun was our top priorities!