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A jam submission

Dual DestinyView game page

Submitted by Simpathey, Vimlark (@vimlark), Ghost Clown, OtakuOD — 2 hours, 7 minutes before the deadline
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Dual Destiny's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#753.9063.906
Fun#943.5313.531
Theme#1723.4063.406
Presentation (graphics, audio)#2053.2503.250

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent Mode?
Every card in our card game has two modes it can be played in. These represent emotional duality, one of a happy future and the other of misfortune.

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Comments

Viewing comments 26 to 7 of 26 · Next page · Last page
Submitted

It's definitely an interesting concept.

A bit too easy, maybe? While you can play multiple effects in a turn, the enemy can only do one and it tells you what it is - and then, of course, there's the "Flip all" card that's just an instant win card in pretty much all scenarios where you play well.

Would love to see this getting expanded on, good job!

Submitted

You had me at "save the dog from fatalism".

But then I stayed for the surprisingly compelling card mechanic. Great job!

Submitted

Love seeing new card game ideas in jams! I think the mechanic is already pretty strong, and I think with more card abilities and a bit of balancing this could be a concept worth pursuing. Also appreciated the extra bit of polish with the cinematics before each battle.

Submitted(+1)

I love card games! A thing I like to do with card games is go into them without any tutorials to see how fast the UI can teach me. Safe to say, Dual Destiny does this great! It's hard to come up with unique card game concepts, but this really delivers. Only thing I can compare it to is the Rivals Of Aether card game and that one minigame in skylanders giants.

The battles feel a bit weird, as the opponent doesn't really play cards but effects. Most of the things they do are similar to what the player can do, like flipping every card state on the board. It felt a bit weird when they did their own unique moves like swapping cards in your hand. Since the opponent makes random moves it didn't feel like playing against a person but more against fate itself. This didn't deter me though, but I just wanted to share this insight because I have a passion for these kinds of games.

Biggest compliment I can give for this game is that it left me wanting more. I even replayed the final battle a second time because I didn't want to leave just yet. The final battle theme was also a banger, so that helped. Really fun reference in the cards, really fun mechanics and just a really fun time all around. Great game!

Developer

This is incredible feedback for our post jam build! The scope was too big for us to fully flush out and balance the enemy turns, so that will be my main focus in the new year. As a programmer I was just passing card effects into an "enemy turns manager" object and it cycled through them. But having them "smart" play cards in the next build will make it much more like playing against another person and I love that idea. Glad you enjoyed the concept though, and thanks so much for the feedback! 

Submitted(+1)

I don't play card games, but I had a lot of fun with this one.

Submitted(+1)

I quite enjoyed this! The idea is simple but the execution is really nice! This is like an advanced othello

I love there are dialogs, even when you lose

This actually can get quite addicting, great job!

Submitted(+1)

Awesome game executed very well! Come on masterchief, let's get the heck outta here

Submitted

Very impressive for a quick card game! I especially liked the references in the cards. I’m not so sure on the balancing, but that’s always a problem with card games. Overall good job.

Submitted(+1)

That was a good time! Impressive you managed to create a whole card system in such a short time. The characters were super cute, and I was motivated enough to keep going until I got to the secret battle. Very good job. 

Developer

Thanks so much for playing! I was the programmer and it was so so hard to make a card game from scratch in this time frame. I might not do a card game for a jam ever again haha. I am glad you enjoyed the game though ^.^ I am sure our narrative designer will be so happy to hear that their characters were cute! 

Submitted

The idea and execution is great , music change and art design is really cool! Cards can use some tweaks and balancing and can use more enemies to defeat. Great job!

Submitted

Loved the twist in the end! It was very easy to understand the mechanics of the game and was addicting/fun to play. Flipping all happy/sad cards is a bit too overpowered though lol.

Overall loved the presentation as well as the gameplay! 

Submitted

Nice! But cards are for Wizards! 

Submitted

The card descriptions and character names were so much fun, and none of the dialog got in way of the gameplay. Even though I skipped the tutorial, I was able to figure out how to play 1/2 way through the dog level. Clever twist on this kind of card game! Good job.

Submitted

I had a lot of fun with Dual Destiny! Having two-sided cards was a neat interpretation of the theme, and they were a lot of fun to mess around with. In a future version, I'd  love to see the opponent take some more aggressive turns to make the game a bit more difficult, as well as some more card variety. For example, it might've been interesting to have a card that boosted the power of other cards or affected diagonal cards instead of/in addition to adjacent cards. It also might have been useful to somehow indicate the significance of both sides of each card no matter what face you're seeing. Well done all!

Submitted

Nice little card game, Gave me phoenix wright vibes at the beginning !

Developer

Haha, yeah I have never played Pheonix Wright but our writer said that our game was named the same as one lol. So prob gonna change the name in a post jam build. Maybe I will call it Dual Fates or something like that. Glad you enjoyed the card game, it was my first time programming one.  

Submitted

this game represents my emotional state perfectly

Submitted

This is a fun game! I found Simpathey streaming the making of this game and was inspired! Thank you!

Submitted

interesting title

Developer

Thanks, we gonna have to change it to something else after the jam probably lol. Dont want people to think this game is about lawyers.

Submitted(+2)

This is a really cool idea, glad to see more card stuff! I love the way you have to try and strategize placement position. And really cool touch with the music, it seems like it switches mood depending on who is winning.


I'm not sure if it's just my computer but I had a hard time actually reading the text on the cards sometimes-- it might be nice if there was a way to zoom in or click on them to view a larger popup of the card.

Developer

This is a great idea, I could do it hearthstone style maybe where the card in your hand you hover over is larger so you can read the effect. Thanks for the feedback I really appreciate it. 

Submitted

Great take on the theme! Love the designs and jokes on the cards, sometimes I just wanted my card to swap mode to see what was on the other side

Viewing comments 26 to 7 of 26 · Next page · Last page