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Quite Good

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A member registered Oct 15, 2020 · View creator page →

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Thank you for the feedback! This is a known issue that we’ll look into fixing after the jam

Modo seems like a darn cool guy

Lets go Slorbo!! This is a really clever puzzle game mechanic, and I liked the goopy aesthetic of the characters.

The art in this game rules! Really enjoyed the gameplay too, my only criticism is that I wish the theme was incorporated more in the gameplay. Otherwise a strong entry, go Kimchi!

This game has really good presentation and the character movement is super satisfying to watch. I think it could have been made even stronger by giving the moods more diverse control changes, as I sometimes felt very little difference between certain moods. Keep on emoting!

I really like the visuals for this one and the use of the theme is pretty spot on! I don't know if this is just an issue with the browser version but I did struggle with the controls a good bit since there was a small input delay and the mouse seemed to have a little momentum, but hopefully that was just an issue on my end. Loved the soundtrack too, it was super energetic! 

Definitely one of the most visually striking games in the jam! The gameplay has a lot of depth too, but I sort of wish that each mode was rolled out one by one because it was a little overwhelming to start with all 4 modes at once. Great coding!

This concept rocks! The art and animation are also super strong in this submission, nice job!

This has a ton of polish and is really fun to watch, but I wish the theme would have been integrated into the gameplay more.

I really like this idea and the presentation, the gravity swapping controls did get a bit confusing at times though.

I can't believe he lost all his subscribers...

THAT ENDING IS INSANE!! Had a really fun time throughout, my only criticism is that the speed boosts in the final stage of the race don't really feel as satisfying as the speed boosts in the first two. But otherwise one of my faves so far!

Its a solid puzzle game and I liked the extra polish of the camera pans between levels. Getting the juice at the end of each level definitely made me go "OOKIE!!"

The game is really satisfying and has a lot of polish in the level select screen and score screens that I really enjoyed. The levels sometimes felt a little long (especially the earlier ones), but I still really enjoyed the top down racing-game-feel of the controls

Really got deep into the Dairy Clown lore there for a second. Would have liked to see a bit more depth to the mechanics and interpretation of the theme, but I really enjoyed the overall aesthetic and music. Keep clowning!

Love seeing new card game ideas in jams! I think the mechanic is already pretty strong, and I think with more card abilities and a bit of balancing this could be a concept worth pursuing. Also appreciated the extra bit of polish with the cinematics before each battle.

Whoever did the music and sfx for this deserves major props! I liked the concept a lot, I think the level design was great too. My one criticism was that the jumping was a bit floaty, but overall very impressed with this!

Really great pixel art on this! I thought the mechanic idea was super cool, and I would love to see this in a more polished form. I think crafting and using potions to make different attacks is ingenious. I know the feeling of having to release with bugs since we were in a similar situation, but congrats on making this regardless!

Very impressive presentation on this! The pixel arts and sprites are really gorgeous and the mechanic is a really fun twist on mini golf/ putting. I appreciated the amount of levels you packed in, and would love to see this extended with even more modes of golfing. The game felt tight and well polished, and I was drawn in by the cool thumbnail. Nice job!

This game rocks! The vibe is superb and the main mechanic is compelling too. Would love a little more control of the camera and the moped in the air if this got worked on post-jam, but a serious solid entry already.

Super high quality on this. I really loved the resident evil feel and the camera mechanics were super intuitive. It took some learning, but the tutorial helped a lot to understand what to do. The visuals and aesthetic were super well done (the filter you put on was super cool). I also appreciated all the sound bites, except the crazy stuff going on when you're in the van lol. Impressive stuff!

I appreciated a lot that the spells interacted with each other. It lead to some pretty cool effects and kept me interested in seeing all the interactions. I also quite liked the sprites and wizard theme. Very cool game!

This game has some incredible visuals and very creative ideas for platforming mechanics. I think overall there is a lot of polish, even in the main menu screen, which I really appreciated! I like how far you took this idea and kept it going throughout. I think also it fits the theme super well, and the premise is really funny! Nice work on this.

Bug Log:

I encountered a bug where when I died and the checkpoint wasn't on the screen, I couldn't move the camera to me. Other than that, it ran and played super well!

Such polish and level of detail on this. You really went above and beyond to release a beautiful, pleasant platformer with incredible music, sound effects and visuals. I hope you make games for a living!

This has been without a doubt the best game I've played so far! So much polish on this and great use of the theme. It's the perfect kind of game for this jam, and it kinda reminded me of those 100 in 1 games I used to get as a kid. The music and UI were very impressive, and the presentation was superb. My favorite game was the golf one - I could see that becoming a full game in itself! Second best would be the flying one, which had some simple but kinda ingenious mechanics.

Really enjoyed the kind of pikmin frog building mechanic. I was getting overwhelmed with enemies a lot but I sorta wonder if my tactics were wrong. The sprites were super well drawn and I liked the music and overall survival aspect. It would be cool to make super good build and just dominate the zone, so I think there is great replayability here as well!

The music goes hard in this! Really liked the aesthetic and overall atmosphere going on here. The game has great speed run potential, and I think the unphasing is a really cool mechanic. I didn't realize at first that the launching was another mechanic so I thought it was a bug at first lol. I found the game quite difficult but that's not a bad thing!

Sorry to hear you had trouble with the first door! Would you mind sharing which version your played on (mac or windows) to help us diagnose the problem?

Thank you for your feedback and the bug report (oopsie)! Hopefully we can fix that in a post jam update

Lovely pixel art and music! the slow motion was a fun mechanic and I thought overall it felt like a nice package.

A hidden gem! The concept is pretty creepy but the gameplay is great. I thought the puzzles were very well thought out and it was a real challenge that kept me trying! Art style and animation was super nice and it was quite funny too.

Was an interesting mix of puzzler and bullet hell. I liked the art and there were a lot of mechanics going on. Wasn't able to beat the boss :( 

I was a big fan of the way you made this game look! It has all the ingredients of a metroidvania kind of style which I really like but it feels new and refreshing. Gameplay is pretty simple but its fun when he's going so fast and you gotta press D fast

I'm a monster :O ....

This reminds me a lot of that vampire game at the top of popular. Fun that you made it more of a boss battle and the pixel art on the characters was great.

Very cute art and interesting mechanic! I'm going to coin it a kirby puzzler. Neat stuff!

Dunno if this game ended up working, but i love the concept art. The characters and screenshot looked very compelling.

That was a very nice and relaxing game. I particularly liked the art style - felt very pastel and warm. I think its a fun way to engage with planting type games although I could see it getting so hectic with many plants! Nice entry

I very much like the idea of a zombie rts. It would be interesting to control sub groups of zombies. Overall cool usage of concept and the zombie voices creeped me out lol

Kind of like a fun twist on temple run. When you became the predator I thought that was an interesting and surprising moment.