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stackman

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A member registered Jul 04, 2023 · View creator page →

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The platforming was pretty fun to execute, lots of tech. But I think there could of been a little more tutorialization. Lots of barreling through rooms without really understanding what I was doing, ending in getting stuck on what looks like a simple jump.
Also the boss, literally took me 20 minutes to beat and taught me more about the movement than the rest of the level.
But very fun overall!

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Feels like a fully fledged game already. Very fun.

Only unfortunate part is that one room with two fans and one doesn't work (pictured in a comment by Jamtonyx below).

This is also where I got stuck. Unfortunate that such a great game has a bug like this :(

Fun little game. RIP mouse :(

The visuals are pretty fun.

The platforming and combat is pretty basic. Seems like the best thing to do is spam Cola's freeze ability.

Good work!

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Graphics and audio were on point!

As for how it played, it felt like the game was asking for a lot more precision than the controls were providing. Even on level 1, it was very difficult to course correct jumps. Barely tapping the keys often resulted in over-correction by a deadly margin.

Add the modifiers on top of that and getting even simple jumps done becomes ridiculously arduous. Maybe that was the point, but it felt like it went too far.

It's a cool and fun idea, though I felt like it was too hard to execute a bounce, leading to a lot of trial and error with slightly different chair positions.


Also, I learned very early on that you can stack chairs in one spot to get a lot more height than is probably intended.

The platforming mechanics are actually quite fun!
I'd love to see this expanded with some more focused level design.

The different modes felt underwhelming at first, but eventually grew on me.


Also, at some point (after big enemy gun mode?) the enemy AI broke and didn't re-enable until the very end. Which was also a bit of a let down, because I was given a rocket launcher, which felt significantly weaker than what I had been using up to that point.

Pretty fun, but it was quite evil to have this long section only for it to be a complete dead end :(

Good concept and executed well. Got a score of 156.

Cool concept. Would love to see more of a puzzle aspect to levels as right now its more like "find the button"

Fun concept. I liked it.

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Very fun puzzle game once I figured out how it worked :)

Would love to see more levels for this.

Neat idea. Just wish there was a bit more involvement than moving slowly towards a target. Couldn't even intentionally dodge anything at that speed! Not that there seemed to be a lose condition.

Good concept and executed well. Good voice lines too

That was actually really enjoyable, even if the gameplay itself was really simple. Good work :)

A puzzle game is cool, but I got really stuck on level 3. Not sure if jumping off those platforms was intended but its really hard if so.

Could hardly get past a few waves. It's cool, but really punishing.

Cute little game. The character was a little floaty for platforming that was so precise though.

I just said yes to everyone and it seemed to work out pretty well.

I think it breaks on a dual monitor setup or something cause I couldn't move the egg far enough left to return it before my mouse hit the left side of the screen and stopped.

Simple but interesting none the less. The end was kind of funny.

It's a cool concept.

There were a lot of options to start off with and I wasn't really sure what the strategy was supposed to be. I also fled too early I guess cause both teams were in a seemingly infinite heal loop!

The best part was seeing pacman just barely peek over the walls

This was a cool game. 

My only issue was that it was too hard to tell where enemies were coming from and what path they were taking. That plus the fact that the player built mostly machine guns early on made it really easy to get overwhelemed.

This was a very neat little game!

I have no idea what the goal is. I just get caught and that's it?

Pretty neat game. I liked (eating?) the plates and the store owners startled me a few times.

The constant phone ring was annoying. In the third level, I got stuck between an owner that spawned to block the door and the exit which wouldn't open. 

Don't know if something was supposed to happen cause I waited until my entertainment bar emptied and all I saw was a second owner spawn in next to the first.