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Escort Mission's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3147 | 2.846 | 3.600 |
Enjoyment | #3230 | 2.609 | 3.300 |
Overall | #3342 | 2.793 | 3.533 |
Creativity | #3408 | 2.925 | 3.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play the escort in the escort mission. Besides, you may not be the kind princess you seem to be.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This was pretty fun!
I liked that it the main mechanic of "controlling the Hero" by sending in somewhere. It felt like playing as the Spellcaster / Minion-summoner in a Party-based game, but the Minion was actually powerful lol
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[ + + + + - ] :: ENJOYMENT
[ + + + + - ] :: CREATIVITY
[ + + + + + ] :: PRESENTATION
I loved the art style and the creativity of the movement making the characters look like controlled puppets. The ending was a nice twist, making me wonder if I was the villain all along.... I'd love to see a full game of this for sure.
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Simple but interesting none the less. The end was kind of funny.
Pretty good. It was a little boring for me but it was a good game over all. :)
Very interesting. A one-man RTS kinda. The reveal at the end was very fitting given the theme of the Jam. I like the play on the cliche of escort missions also. Great work all around!