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A Void contract alpha edition's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #11 | 4.415 | 4.415 |
Fun | #56 | 3.415 | 3.415 |
Theme | #67 | 3.293 | 3.293 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Hello~ We updated a game to a newer post-jam version. Collision and training fixed. Overall shooting experience improved. Further improvements incoming!
Great Visuals and atmosphere! Hoping to see more about this game ♥️
Thank you so much! (●´ω`●)
Hot damn, this feels so much like an early supergiant games prototype! The number of art assets must be staggering and sometimes seeing the flickering of the lights in the windows of the houses is just *chefs kiss*
Unfortunately, the gameplay is still really rough, but wow, what an ambitious project!
Wow, supergiant is a company we admire, these guys are someone who inspires us to work. I'm amazed from the bottom of my heart to see them and us in one sentence. Thank you!
The visuals are really nice!! I can tell you put a lot of work into the scenery, and it looks fantastic!! Well done!!
Thanks!
Please, please continue working on this one! I loved it so much and want more!
Thanks for the kind words. After such a comment team feels inspired and ready to work on a game!
I think the game deserves celebrating just for the ambition alone. I would love to see the game be fleshed out after the jam ^ _ ^
Thank you! Yep, that was a plan to update the prototype to alpha and further. (。♥‿♥。)
Thanks! I absolutely agree, this prototype being too huge and we weren't able to complete a lot of features leaving it unpolished. But I'd love to transfer this game to alpha and update it constantly.
Firstly: most people (including me) don't like it when a jam game has to be installed. Just share it as a zip.
The artwork was stunning, but unfortunately there's a lot more to good visuals than just artwork. For starters, there's graphic design and game juice, which your game lacked a lot of: particle effects, screenshake, additional VFX like smoke or clouds, shaders, and then nice-looking and sleek menus, transitions, proper win screens, etc.
As for fun, I have to say that the gameplay was lackluster; running around and just shooting normally seemed to do the trick just fine. There's a great video on how to double the fun of a game in no time.
I just saw that this was your first game. Try not to be discouraged, but learn from your mistakes. I almost always only point out the flaws not because the game is necessarily bad, just because you don't really learn much from your successes.
(✖﹏✖)
That was pretty fun! A bit shaky here and there, but great job for your first jam game! I would say for the next one maybe try to keep the scope a bit smaller and really polish it up (we only ended up doing one level and a boss for example, which of course isn't very much). 3d or even iso can be really hard in gms2!
Yep, it seems jams require a unique approach, thank you for the feedback! I hope you had fun blowing all the monsters.
Sorry! yep there are bugs because one of us is an artist and the second dev is an amateur GMS user. We will fix this after the jam
The art is great, the enemy animations are fluid and nice.
But i am really not a fan of the gameplay :( I beat the game, and barely had any challenge, it kinda lacks impact, solid movement and better enemy variety.
Definetely has promise as far as art goes!
Thanks for the opinion! Yes we will add more enemy and polish gameplay in a future development!
Looks like a claim for a good game. Beautiful, driving, recklessly. I'm waiting full version.
Thanks! :3
Yay I won! This was really fun, 5 stars! Btw that brown critter with the tongue really gives me the creeps, haha. Also, this game has the best visuals I've seen so far :) Great job!
Thanks, dude! Glad you won! I played your Neon beacon and it was fun, hope you get some more love from the community.
Thank you :)
I think this game will be great! Very promising project! The arts are simply incredible! Looking forward to the full release
Thanks a lot, we will definitely polish it and make something fun to play!
If I were the main character, I would definitely like to live in such a city, that's great! \ (≧ ▽ ≦) / Let me in just there
Haha, Thanks! ;3
The reference for architecture was the UK and a bit of fantasy perhaps somewhere such a city exists.
It's got a lot of potential! Love your art as always.
Ahhh! Thanks a lot, we will finish it definitely.
Beautiful game, needs a lot of polish but I like where it's going!
Thank you we will polish it after some rest :D
such a good game
Thanks! :3
The game looks good, everything is well drawn. But the implementation is rather weak.
What I noticed:
Sorry for the bugs! We were making it without the programmer so our first goal was to make it work at all. We will polish the build in time :3
It says 404 cannot find by the way!
Hey hey~ The page is in a restricted state, we are doing the last fixes and features :3
I will try to open it for everyone ASAP.
The build is ready!