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NamNorm

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A member registered Oct 25, 2019 · View creator page →

Creator of

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We missed you, too!
We wish you a good time playing the demo :3

Wonderful questions! Unfortunately all of the answers are heavy spoilers and we cannot answer them :3

Thank you!

Yay!

Thank you for such a detailed, full of love and admiration review!

We really appreciate your thoughtful approach to the walkthrough of the game and are glad that you appreciated our dangerous decision not to make an official walkthrough.

Thank you for appreciating our hard work in terms of visual. Our artist is incredibly flattered that you have noted and highlighted such seemingly inconspicuous things as the constant change of emotions.

We are very pleased that you supported and highly appreciated our improvements from the demo version. This was not an easy decision for us.

Such great reviews can't be too long :3

We are happy to work on new routes for wonderful players like you, who are so open, attentive and generously sharing their emotions.

Thank you for your kind words :3

Glad that you (mostly) liked the game and we will try to make enjoyable games in future!

Thank you so much for your support. It's increadibly pleasant for us to see such warm comments :3

Thank you very much! Your comment is incredibly kind, warm and full of acceptance.

Thanks again for telling us your impressions about the game and MC. We find your opinion not only deep, but also cute. We are very pleased that you have treated our game this way.

Thank you for recognizing our hard work. It helps us a lot to cope with being in the middle of a screaming crowd.

(づ。◕‿‿◕。)づ

Oh, thank you for such a big, interesting and useful comment.

You're damn right about triggers. Sometimes we get the impression that some developers spend more effort on writing out these triggers than on the game itself. But they still lose, because there are people who do not want to play, but want to find a reason to show their discontent and aggression.

We remember your opinion about the lack of horror in vn for girls, because at some point it really supported us ❤

As for adding the tag, we have thought about it and we will definitely conduct an experiment.

And yes, you're right again. No triggers, no tags, and even more so the description of the game and screenshots - will not stop some people from indignation. After all, in their opinion, we should not have done anything other than joyful and enjoyable games AT ALL.

We are sorry that you didn't get the full measure of what you wanted from the game. But it was inevitable - in the first act we were not going to devote much time to lore and in particular to the altides. The idea of the first act were somewhat different. But perhaps other acts (in which there will be completely different messages) will please you more.

About the English translation. This is a really difficult question. Our text was reviewd and edited by native speaker, whose opinion and talents we greatly value and respect. Our proofreader has done a great job of adaptation our extremely difficult text into readable English (the initial translation to English was done by us). We cannot evaluate all the nuances of the result text ourselves, but we were guided by the good reviews about this editor. 

To bo honest, it is worth mentioning that there were some certain places where we severely restricted the freedom of our proofeditor, so as not to distort the original idea, for example, "ill-come" or "curiouser and curiouser"

But in any case, thank you, we will definitely take into account your opinion in order to build a more complete picture in a place where we ourselves cannot see.

Thank you again for writing so much and supporting us. We really got better and we became more confident in our actions and we want to make games to show our vision of beauty (even if it seems terrible to someone, ahahahah)

We hope to continue to read your wonderful comments from time to time :3

Thank you so much for your support! You are absolutely right about the peculiarities of people's behavior on the Internet and we, as people discovering our creativity in the network, have to reckon with this.

And thanks for a lot of good, useful tips.

However, we can't use all of them. There are no such games (or we did not find them) with the vibe that we want to show and this was the motivation to make our game in first place. Since there are no landmarks, we go blindly, laying a path in a dark, unexplored forest.

We have just started this journey. And we will experiment to express exactly what we have inside. And more often than not, it doesn't correlate at all with what the players expect from us.

Therefore, our path will be difficult. But interesting)

We will be glad if you continue to follow our path and perhaps some of the tracks that we find will bring you real pleasure.

Hello! You have a couple of ways:

  1. You can follow the instruction above - about how to extract the DLC
  2. After the purchase you should have received the Steam key. So you can use you key there and Steam will automatically download all the needed files (unfortunately here, in itch.io you have to manually manage the files in order to unlock DLC content)

Thanks God it's Friday - TGIF!

Thank you! So kind words :3

We will definitely come up with some decision regarding adult content in the game. We didn't write it for nothing.

Thank you for your support!
Our scriptwriter loves dark stories and definitely felt almost the same lack of such stories around. That's why we decided to make our own :3

Thank you for your feedback here!

We really softened the game so that more people could get acquainted with it. However, do not worry too much, we have left this unformatted material, and we plan to publish it as soon as possible.

Thank you! Thank you for all your kind words, support.

This comment for some days is warming our hearts :3

We are incredibly pleased that you have shared your emotions and feelings :3

Can we plz ask you to email to us your current folder structure and the error you get?

degraman.vn@gmail.com

Yeah! :3

Yay!

To use the DLC you don't need rpa tool.

You just have to put the cl_dlc.rpa file into the game folder of the master game.

Can you plz show us the screenshot of the files you have?

and the error you get (or how do you understand that DLC doesn't work).

You can e-mail to us - degraman.vn@gmail.com

Thank you :3 Thank you so much for your support

Yay! Thank you for your kind words

The plans for the next routes we will announce later :3

Thank you!

Can you plz show us what's the error? (or you can email us to degraman.vn@gmail.com

Amazing art style, very attractive design. The project looks promising, good luck with your work!

Thank you!

Yay! The last sentence is just music to our ears :3

Yay! We're happy that inspired you so much, that you are ready to pay, even that much :3

Thanks! Your estimation inspires confidence! :3

Thank you so much for not just a number, but the flow of your argumentation. This is extremely useful for us!

This kind of support is very important for us. We are on the finish line and level of excitement increases rapidly :3

Thank you! We will make it, for you, for everyone who waits, for everyone who hasn't learned about us yet, but will like the game after all and for us of course :3

Aww, thank you for so kind words! We're feeling that the finish line is pretty close. We will definitely make it to the end and do the release. For so caring and respectful audience like you :3

We're working hard!

yay! the best words for developer :3

Yay! We're glad that you liked it! :3

Oh, good. We're feeling not okay about the fact that it's so popular and incomprehensible at the same time

Thank you for your support! We're glad that there are readers of our reports. But most important - we do them for ourselves, because we want to learn how to plan and achieve those plans.

I think this game will be great! Very promising project! The arts are simply incredible! Looking forward to the full release

Thank you very much. It's so pleasant to read such comments!