just when i thought the upgrade system added a nice progression to the game, you drop a hats upgrade on me??? my guy looks so cool now, 10/10 would ravage humanity again!
this was honestly so fun, had a blast going through this! the progression feels so nice with every upgrade feeling really meaningful and impactful! the movement also feels responsive and smooth, making every single hit you take feel fair! each wave also has a nice variety of threats that spawn in, a lot of them playing really well into each other! im also very shocked that you got around to making a cool boss fight at the end! really impressive given the 14 day period we had! the gameplay is just paced so well and feels nicely balanced, well done!
the art also looks really good too! really like the sprite changes for the monster on every evolution, really makes you feel like its getting stronger! also has some really nice small details like how the monster sprite changes when close to the ground, stuff like that adds so much charm to the game! the background looks really nice too, the parallaxing gives some good depth to the 2d graphics! one nitpick i have is that i wish the bullets were brighter or more saturated. although i do appreciate using contrasting colors for the bullets against the blue background, i feel like sometimes the bullets were hard to keep track of while playing (might be due to the brightness/value of the color). i think having a stronger color would allow for the bullets to pop out more, making it easier to see! other than the visuals, the audio also does a good job at providing nice feedback and satisfying sounds for this arcade game!
overall super fun and addicting game, had fun from start to finish, great work!
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