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Game Devlogs Page 7

UI Overhaul, Settings Menu, and New World Events!
Hey everyone! I’ve been very busy lately, and I’m excited to share some of the biggest updates yet for Nights of Nil — my cozy but perilous fantasy strate...
MacOS Universal Builds Now Available!
It's been too long, and I promise I'm hard at work on the full release of 5th Cataclysm! However, in the interim I have gotten a macbook and was inspired to bui...
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CityCat - Full level playable - V010
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Now can you complete this stage? Tip, go down to the left from here, up right is a dead-end, literally!...
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Patch
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Tutorial Text Added, Main Menu and Credits Added, Inputs Updated...
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BEFORE PLAYING!
Heads up! Astral Catastrophe is made to be played on your phone. For the best experience, grab your mobile and dive in — desktop play might feel a bit wonky!...
Cave Maps
Death cave is close to where you start the game. It is a dark cave so you probably want to get some torches before you get too far into the cave. This is cave w...
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21st October 2025
Still going. Can't believe it's been a month since my last post. I nearly did ditch the whole thing. My daughter refers to it as "the game you never finished."...
ANWH is Completed! :)
Just finished the completed version of A Normal Walk Home. The main difference between this version and the version made for the Jam is that a CG has been added...
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Shared #1 spot - post-jam update to celebrate!
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The results for the $109 Adventure Game Challenge came in a bit earlier than expected and I was astonished to see that I'd ended up in the shared #1 position ri...
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Patch Notes –Legion Logistics Alpha 1.1
Bug Fixes & Improvements: Fixed an issue where dialogue text/ HUD elements would move unexpectedly. Adjusted tutorial timing to make onboarding smoother. Player...
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Version 0.23 - Spellcraft UI rework
This patch focuses on reworking the Spellcrafting UI. It moved from the prototype-y look to a more polished and extensible one. Changes and additions: - Spellbo...
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Devlog #3 — TomareDeTomare ver.2
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A small game about stopping at the right moment — is getting a little more complex. In the first version, the goal was simple: Find the typo and stop at the c...
First Upload!
Postmortem
That's the first upload to the GameJamPlus 2025. Know that the game has a few bugs and inconsistences. We will update later!...
scripting progress
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I'm 11 pages deep with two or three more scenes to write. This is more of an "I haven't abandoned this" update. Thank you for your time...
Bug-fix 1.1
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Minor bug-fix for pressing the B button when the meter isn't full - this no longer resets the level bonus...
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Update B 1.6.1
Update B 1.6.1 Added Froggit! New enemy random system! MORE combat effects!...
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Devlog #11 – New Idle The Forest🌳🪓
🌳 Devlog #11 – New Idle “The Forest” 🌳🪓 🌲 New Idle System: “The Forest” A new Idle Tab lets you collect resources continuously, even when...
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🚙 New Enemy Alert: Armored Cars!
It’s been 35 days since the last update — but the wait was worth it. This time, I’ve added armored vehicles as new enemies. They’re tougher. They hit ha...
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Progress Report - October 2025 - Old Demo Removed, New One Coming Soon!
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Hey everyone! I’ve officially taken down the old demo. Thank you so much to everyone who played it and shared feedback! A brand-new demo is on the way, featur...
We, The People
Major Update
Hello world! My demo for We, The People is finally up. It’s a short narrative puzzle game where you review evidence, connect clues, and make judgment calls th...
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Small update 0.1.1!
New small update is now live! Changes: add options menu with sound volumes improved hints for certain tricky puzzles polished few rough edges fixed menu behavin...
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Map Format
Game Design
🗺️ Hyperblood Map Format (HMAP) File Extension: .hmap Base Format: Derived from UDMF (Universal Doom Map Format) Purpose: To unify GZDoom’s modern mappin...
Must try out!
Game Design
GAME DESIGN...
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Meet Lou the Clown
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Meet Lou, an example of the many clowns you can make in Clown Alley Creator, available for iOS, Android, Windows, Mac, and Linux. Make your own clowns today: ht...
Beta 0.4
Engine altered: Penguinmod New saving system...
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A demake of mario artist which might change its name.
Hyperblood Overdrive Engine Features
Game Design
Core Architecture Base Framework: Built atop GZDoom 4.x core for modern compatibility and UDMF map format. Incorporates a Build-like sector/voxel handler adapte...
Crimson Stay Bug Fix | V1.0.4
Fixed: The enemy AI has been redesigned to detect and track the player more intelligently. Improved enemy search behavior — enemies now react and investigate...
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Fill out the demo feedback form!
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Hi! I made a feedback form for the demo. Fill it out and help me figure out what to focus on, which aspects are the most popular, and possibilities in future fu...
Update/Actualización EnergyIdle – Version 0.0.2.0
New update available for WebGL and Android! This version brings a lot of internal improvements, new content, and optimizations to the energy and knowledge syste...
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Doce Fim Demo Released!
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Major Update
“They say the world is going to end this year. But to me, that’s not important at all. In this lonely, empty room, all I have are my delusions. …This migh...
4 files — 1.0
Parasite Zero - Programming Check-in 7
Dameron: Update for the week: Thomas: This week I made IK retargeting assets for enemy types Owen: Added mutation cost to tools. Updated and reorganized save sy...
A major update has been released for Mr. Scientist v1.4.0!
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Major Update
A major update has been released for Mr. Scientist v1.4.0! - Added objectives - Added hints - Added crouching - Redesigned interface - Improved laboratory level...
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Fullscreen fix
Fullscreen has been fixed!...
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Dev log 2 - Sana
Hello! In our previous devlog, you saw the beginning of my level, built from our LEGO model in class. But the walls weren’t snapped to the floor. So last week...
Context… and Consequences?
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So, manypuli just got a pretty interesting update — every character now has hidden context that shapes how they react. In theory, this means their responses s...
Patch 0.0.103 is live!
🍽️ Patch 0.0.103 Now Live This update focuses on UI clarity, translation fixes, and a small balance pass. 🛠️ Changes & Improvements UI for choosing ar...
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Spiderbro 2 Update 2.1.2
21/10/2025 - Update 2.1.2 - Fixed softlock that can occur in level 5 when entering the Blue Door after picking up the Time Travelling Trousers and opening the P...
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💎 INDUSTRIAL SIMULATOR 95 - DELUXE EDITION COMING SOON!
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Marketing
💎 DELUXE EDITION Get ready for the ultimate retro idle experience! We're excited to announce that Industry '95 - Deluxe Edition is currently in development a...
The final version of the demo is now available! --- La versión definitiva de la demo ya disponible!
ENGLISH 📢 The ⭐Super Ultra Mega Special Demo Champion Edition⭐, the definitive version of the Nocky the Armadillo demo, is now available. ❤Play it! Man...
Bug Fixes!
Now, at the start of the game, the key space no longer teleport the player in a black hole. Fullsceen supported. Mesh optimization. Minor bugs resolved...
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Player progression system
I'm working on the player progression system. During battles on asteroids and while exploring space in the ship, players earn experience points. Reaching XP thr...
Update (Ver. 1.3.2)
A bug fix in map display. The home icon of some area was not displayed correctly...
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Unity Security patch - Aqua 1.3.1
Patched Unity engine security vulnerability CVE-2025-59489 . It is recommended you update any Unity games and uninstall any old unpatched versions, especially i...
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incredibox space version completa
Game Design
la version completa de incredibox space...
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la version completa de incredibox space espero que les guste
Improvements in UI/UX
Hi all, I've been working in the UI and user experience and I think I'm working in the right direction. As always all the feedback is welcome. The main change i...
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The Babka: Granny's Revolt Begins — Crush the Posers
Major Update
Yo itch.io fam, it's The Duck of Doom from DoomDuck Studio, igniting the revolt with The Babka — a roguelite 3D platformer where you become the ultimate no-to...
Inadequate responsive layout for <1080p resolutions
Tech Discussion
I tested on a widescreen configuration, and that led to UI elements being cut off for some players. Sorry about that fixes and improvements are in progress Mart...
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Liar Shelter Has Released!
Major Update
Thank you everyone for playing liar shelter!! I hope you all can enjoy it as much as I can!! It’s my first ever game so I’m super happy it came out well!! P...
Current Status
It may have been awhile but the game is still in the works. A serious domper in motivation, but also disagreement with myself about the post-final-boss scenario...
No longer able to escape Tour de force
Game Design
The first review on the survey for the game pointed out that the previous version of the level "Tour de force" was escapable. It has been fixed, but not in the...
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