Game Devlogs Page 8
Hello Guys, Yesterday I released my new Game Coin Quest: Island Escape but this game is just the beginning of something bigger. For that game I work months on a...
I’ve been working toward this for a while my beta web build is now live. Thank you for playing and for supporting the journey. M...
UPDATE (10-26-2025) Added Booster Effect for Sprint (with glow!) Added Increasing Speed of Enemies Fixed Sprinting Fixed Bullet Spamming Fixed Enemy Attack on p...
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Neon Tail – Now Available on Xbox One & Xbox Series XS! Great news! Finally, Neon Tail can finally be played on a console! If you have an Xbox One or an Xbox...
Improved framerate a little with more efficient Boolean checks, especially on maps with lots of lights (like Berindal's Estate at night). You can now destroy la...
The new version of E-Commerce Tycoon (Alpha) is out! Enjoy new emails, compliments, and offers from the management. This update also includes bug fixes and new...
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This is only a small update fixing and improving a few things mainly on chapter 2. Bug fixes: Fixed a minor dialogue mistake in chapter 2 (thanks JaYson K!). Fi...
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Hello everyone, I have another update for you with these changes: Fixed a bug where the computer password screen would not work anymore Fixed fullscreen option...
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Build 0.2.2 MAJOR MESSAGE () IMPROVEMENTS (WIP) New Tripod Horn NEW ADDITIONS (WIP) Changes/Removes Readded Npcs so tripods and handlers attack things other the...
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Might be the last blog for a bit, not that anyone reads these anyhow. There's nothing left to say that hasn't been said a dozen times before. Are we delusional?...
**Version 1.5.5 Patch Notes** **Cutscene & Story Updates** * Added a **new opening cutscene** to better set the tone for the adventure. * Adjusted dialogue at *...
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At this point, after the in-person meeting, we had been working with our collaborative team on some of the programming aspects of the game. They had been expect...
Explore this demo of a cross shaped prediction of Tarot! As I start my attempts for a bigger project, I still want to separate the project into smaller parts th...
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Hey everyone! It’s officially spooky season and we’re celebrating with a huge update of our cozy spooky game Long Time No See! It’s been two years since w...
Johndo (prolific Game Boy developer — Dijon Game Boy , Super Pixel Boy , … — and passionate presenter of homebrew games, also known as the #1 French Playd...
Just to clarify, this is NOT the project I spoke about in my Waffle Clicker Deluxe Announcements. This is a side project. This test includes all of the basic me...
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Just a memo of this update - fix potential Unity vulnerability and minor optimizations...
We've continued adding more detailing to our environments - including some enemy placement! A screenshot showing a small section of a temple, which includes a c...
Since we're a team of three students and on a tight schedule, we plan to use primarily pre-made assets while developing the game. For a consistant style, our en...
Notas del parche Sistema: Se hicieron cambios al sistema de recompensas de fin de temporada. Antes el juego contabilizaba a los jugadores inactivos o baneados c...
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Hello! We're a small team of college seniors working on a new game project - Heroes Don't Have Horns. This project was inspried by the idea of creating a game w...
'A' and 'D' now correctly move the paddle left and right instead of opposite. Oops. Ghosts now slow down the ball when they are hit. Explosions knock the ball a...
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The mobile version of the game is being deprecated from now. It's to hard to make maps run on both devices without errors, and don't use entities needed for adv...
Hey guys! so, i kinda forgot about this for a good couple of months... And a lot has happened. Ive gotten a new computer and everything. So, will EclipseOS be b...
¡Hola a todos! Estamos emocionados de lanzar la Versión 0.0.2 de nuestro sistema de análisis de telemetría. Nuestro principal objetivo en esta iteración fu...
Added music, fixed restart button, replaced some placeholder art, and made some little changes to the mechanics. Coming next: A credits screen Ability to adjust...
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Greetings again, silly agent! We are publishing v0.2! Main features: - Tutorial - Cutscenes (with skipping :) ) - VFX and background optimisations - New art...
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Updates: - Added some goodies to the Ship Deck - Made updates so map names display when entering - Added QR links to the Official CNG Twitch and YouTube Channel...
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Hey everyone! This week was all about player feedback , visibility , and UI polish . We're nearly approaching the end of the project and we can't wait to show y...
Saves from v9b1 should be compatible with this hotfix . Fixes Fix crash when examining Persons using the Really Attack? screen. Fix health multiplier on armors...
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Hey everyone! We’ve just released an update to the No One Leaves the Field demo with a few visual and performance improvements ahead of Steam Scream Fest next...
Fixed: - Sound getting loud between transitions Added: - Shows character artifacts on character select screen - Text animations on point popup and damage popups...
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Красный Шар – Now Available Online The project has been placed online for unrestricted access. All citizens are invited to observe the ball in motio...
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This release brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last s...
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Hey everyone! 👋 I’m super excited to share my second game — GlowPoint! GlowPoint is a fast-paced survival game where you control a glowing dot that’s t...
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Welcome back flames! This is another update on rekindled and it's development. First things first one of the biggest gameplay changes. Felis, or more-so his sho...
Trying out a different angle for the sprites (the right one). I believe I should rotate the head towards the left more and spread the legs apart more as well. I...
A few minor changes and quality of life improvements have been made to Escaping Gravity: UI and Visuals: Main Menu visuals have been improved UI navigation butt...
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I improve some of him algorithm. Then he can play smarter and smoother than before!...
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Build 0.2.1 Is Here! (Game has been moved to a newer version of unity - Expect bugs and lighting improvements) LIGHTING OVERHAUL The lighting has been fully rem...
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Build 0.1.1 1) The cursor has been redesigned also, the overheat progress bar is located near the cursor 2) The legs have become significantly heavier. and walk...
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A small update for Broke Signal Badlands has been released, with the following changes and updates: A loading screen has been added to the main menu, when playe...
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Pumpkin Fall is out now!!!...
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Aim the pumpkin to Crush Your Arch Nemesis
the first update to bussin simulator 2007 has arrived, cherish it because there's probably not gonna be many more. Some additions and changes include: Added ite...
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