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Game Devlogs Page 593

Update on the Game
Hello future Errors & OS Fans. I am very proud to announce the new game The PowerPuff Girls Error: The Revenge (based on Dora Error: The Revenge*). *Unfortunate...
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Project Vilmar v0.0.7
Major Update
Devlog — Version 0.0.7 Yes, I said that there would be no more devlogs before the game's announcement. But honestly, I can't do without it :) The project has...
Update coming very soon
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Expect a small update in the coming days which will fix errors and add new stuff. Thanks for your patience!...
Grimspin Changelog 01/13/26
01/13/26 improving spawning in Scarecrow Battles still checking for bugs with new update seeing how players are progressing with the new update...
Fixes & Additions 1.2
Added a Audio Slider for managing the loudness of the game Fixed First level out of bounds were the invisible boxes didn't have collision Made New Level DATA...
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news about beta 1.8
Hi, cloenk here The next update is going to be a big one with massive improvements and a lot of new features. as of now, i have reworked the way bosses spawn, a...
Mobile performance and portrait mode update (and more!)
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Fixed a massive memory leak issue! Special thanks to fbane for reporting bugs in the Discord! Because of your reports I'm able to make this game better and bett...
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Player movement
Fixed a small bug on player movement that occasionally would make player icon disappear from screen...
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Rogue Rhino Update 4.3
🦏 What's Now Live: Dash hit set memory leak - FIXED ✅ Save data version control - FIXED ✅ localStorage quota handling - FIXED ✅ Battery-saving auto-pau...
2 files — 33.8
v1.1 Patch - Call me Ishmael
Changes: Fixed a bug where the fish would not die. Now you can finish them off. Fixed a bug where headlight upgrades would cause the headlight to be stretched i...
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Update * BETA @2 Releas
Game Design
We have added new characters...
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Luna's Possession
1.2 Grace Period Update
-Added better visual indicators -Added save function...
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Made for HoloJam #7. Help Kaela grind in the mines to save Kronii.
actual devlog 1
it’s been a whole YEAR since the last update, and like I said in the last few devlogs, I’ve been losing motivation for bouncing bean but I’m still trying...
GEODE 0.9.6 | Playtest Feedback 1
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GEODE 0.9.6 | Early Playtest Feedback Patch Notes Major Changes Deleted the Shovel. Lol Pausing the game in singleplayer now actually pauses the game Dramatic a...
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3D Viewport Active
Major Update
Monsters are monsters in any universe
Writing: Side Stories and Script
Half way through implementing the script and creating content for side stories. Read more about it on our Patreon for free here: https://www.patreon.com/posts/h...
Update 1.4
Added tutorial to the menu Added tips to the menu Added more articles and playsets Updated Hardcore mode helps...
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Optimizing Build Size - Tips & Tricks
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Tech Discussion
So I've been working on tidying up a few stuff before working on the next big feature and one of the thing I feel that could help people is optimizing build siz...
My new game
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Marketing
My NEW Game is Mono Bag...
Modo Online, Offline, Mono tag
12/01/26 - small update
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A small (partial) update, ~14k. With it, we made it over 100k! The new total is around 108k words. THIS IS NOT A FUL UPDATE, but a partial/WIP one...
Log 6. Update 0.9.4
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Week has not been that productive, but still made some new dice faces, that are reeeal good for late game. (also testing some new faces and upgrades, mult clock...
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13.01.2026
Made web build for game, and changed unity version...
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Sometimes it happens
New Demo Reveal: Pinewood
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Welcome to a first look at Pinewood, an open-world co-op demo from Knightborn. This footage is from an early playtest; many systems and visuals are still work-i...
Build Update
I updated both the Web and Window builds of the game with general bug fixes and one new feature for the Windows build. It's now possible to restore a game at th...
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Hotfix 0.7.1.5
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- Changed health adding when upgrading Vitality from 2 to 5; - Fixed mana loading; - Fixed max health and max mana adding;...
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Turbo Tunes - Playtest Patch - January 11th, 2026
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Hey folks, the highlight of this patch is the new tracks for the start menu and garage- hope you like them! Less overall changes here due to my attention being...
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Hotfix 2.1
It's ugly but it works... Mobile support was added. Barely. It's going to look worse the smaller your screen, but functionality is there. Added - Full mobile an...
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updates
it has more health and new voice lines I am suffering...
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ASHULL MOD
Chapter 1 Full Release
Major Update
Play Now!...
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In The Year 3381, Humanity Has Peaked... But At What Cost?
Released 1.0
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The game is now completed...
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Port on Atari 2600 of the Atari Arcade "Destroyer"
ONE NIGHT IN A BOBA SHOP OR ONE NIGHT AT A BOBA SHOP
Postmortem
English: So i noticed that i accidentaly named everything online as one night AT a boba shop. It was supposed to be One night IN a boba shop but i sadly cannot...
Update FIX 4
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Fixed a card that granted an ally a buff; it no longer provides strength in the next battle if played right before victory. Added a critter that does not respaw...
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Added some cute video
Run through the forest straight to your dreams...
Embedded web version added!!
Added an embedded web version, in addition to keeping the original Windows download in case anyone would like it! I totally thought the web version would run sl...
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Eclipse Patch V
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Major Update
Hello hello! As I mentioned in my last post, the game only checked if players had pieces with rank > 0 on the board, but didn't verify if those pieces could act...
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Restored asset
Included asset content in new downloadable. Hopefully runnable now...
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ObsessILY Devlog #12
Hiya! I've been a little busy with other projects, but that doesn't mean I haven't made any progress! Without spoiling chapter 1, here's what I've completed and...
Nosy Neighbors has entered Alpha Development!
Major Update
On the release of version 0.3.12 we have decided to consider ourselves in Alpha development. We have the core systems (albeit, without one or two features), and...
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RF4 update v1.68
just removed the christmas stuff...
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Ragdoll Sandbox Game
Version 1.1 is out.
Don't freak out though, it's nothing major, just a couple bugfixes and small chances to the game: -Improved loading screen (And by that I mean I changed its col...
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🚀 Devlog #1: The Forge is Open! (v1.0 Release)
🚀 Devlog #1: The Forge is Open! (v1.0 Release) Welcome to the very first developer log for Element Forge ! After a deep dive into the world of alchemical log...
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¿Ahora qué?
Game Design
Respondan a esta encuesta: https://docs.google.com/forms/d/e/1FAIpQLSfmPFcqOJf3u5WVMw6FfJ9SZk3zUZJuO4Bbkfal... Please :P...
¿Ahora qué?
Game Design
Responder a esta encuesta: https://docs.google.com/forms/d/e/1FAIpQLSfmPFcqOJf3u5WVMw6FfJ9SZk3zUZJuO4Bbkfal... Please :P...
Project IYO - Update 008b - Circular Dependencies
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Good day! Yesterday I nearly had a heart attack. A project heart attack. I was just, you know, working on da game. Minding my own business. AND SUDDENLY. BOOM!...
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The Final Promise v 0.2
Fixed a small audio bug, that would occur during transitions and also buffed and nerfed some bosses...
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SYS.Fix 2
Added missing Queri entry and dialogue portraits for Oracle Fixed post-Oracle fight saving issue Tweaked secret encounter :) Other small fixes I'm honored to ha...
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Update 1 (HoloJam Grace Bugfix)
Changelog: Fix softlock when certain items are used wrongly (courtesy of Jyunaut and Dragon in a Hat ) Fix undesired behavior on chromium browsers (courtesy of...
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Devlog #3 - Blood Diamonds are an armsdealer’s best friend
Hey everyone! This week’s update is all about making progression decisions clearer, more rewarding, and more strategic . A lot of this work comes directly fro...
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Alpha v2.0.0 - Core Mechanics Prototype
Hello everyone and welcome! I've just finished Alpha v2.0.0 , and it's all about proving out the core gameplay concept for my game Zombie Ascension . This is an...
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