Game Devlogs Page 468
Fixed the HURT_SOUND from being played when hiding the window!...
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Release Devlog – (SEPTEM-ThePreparation) Summary You step into an ordinary world—libraries, quiet conversations, small routines—where nothing seems wrong...
Why the Rework? Because the prototype was held together with duct tape, dreams, and one very tired random number generator. Got a few bad ratings, cried. So her...
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pls give credit if useing it for onilne...
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pls do not setll/sell my app if useing it onilne give me a credit for it
Restored couple of previous scripts as loading screen, pause menu, additional empty level, flashlight, a shitty fire Replaced some images Build was updated and...
New and final update is here! The mod is finished, I add Horror Mode, New Extras, Computer, Secrets and Camera Functions Well, thanks for waiting and liking jt...
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Demo 2 of the game is almost finished, I'm finishing the levels and will make it public tomorrow or Monday, GOODBYE :)...
This update focuses on fixing small bugs and improving overall stability. Thank you for playing and for your feedback!...
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a few days ago released v0.3.1, which adds mouse support, the ability to view unused cutscenes from story mode which I made for when story mode is complete, and...
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Note to MacOS users: there is no reason to believe that the MacOS build will run. Apple is dead-set on preventing games from being developed for MacOS; since I...
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I have been busy and traveling for the holidays… I have had no time nor energy to work on the game coding-wise this week (at least not after Sunday and Monday...
I just launched a steam page for Orbit to Riches. Steam Page Thank you all who played it and given feedback, thanks to you I can continue this project to a full...
By popular demand I began to add some graphics - this will probably be pretty slow going, but I hope you enjoy what is there so far! Corrected a few typos and t...
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I have begun modeling the First Area of the Caverns and have begun working on the second area. I realize that uploading daily has become a chore for me and have...
Hello there! If you are reading this, you've discovered Roguefort. It's a tiny game I created with my nephew over a few days during the 2025 Christmas holidays...
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1.0.7 (2025-12-29) Continuous Integration github: fix working directory in windows release ( 3e038ee )...
4 files — 1.0.7
The game right now is already playable but it is still open for future improvement/revisions...
December 26th, 2025 Was just going to fix the touch input but ended up doing some more enhancements. Updates 2025-12-26: Debugging touch inputs Added "PauseMenu...
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Hello. Thank you for playing the DOSMIC demo and for your feedback. This update focuses on improving readability and visibility in Chapter 2, as well as gamepla...
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It brings me momentous relief to type this: Kissed By A Star is pretty much done. Surreal, so surreal, but my god it brings me so much relief. The mountain was...
Ahoyhoy! I now have Linux (Ubuntu) builds (zip and AppImage). Tested on Pop_os, good luck everyone else. An unnoticed gamemaker change rendered the game unplaya...
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This could be the last game to use 2d dialogue. As you may notice, the color of Hiraya's wings are inconsistent. So it may be best for me to do another for of d...
Add a buffer when "Too Late"...
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A minimalist timing game. How accurate is your sense of time?
Fixed a bug where the player would remain invisible after falling down a hole in Ghostwalk Cavern, dying, and reviving at a church. You can also now play God's...
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🎮 Gameplay Improvements Checkpoint System for the Data Tunnel Getting deleted during the intense data tunnel sequence was frustrating—you'd respawn all the...
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Weapon Philosophy We want to make every weapon unique with a special use. For now, this is the current state: Machinegun is very good single target. With upgrad...
6 files — 0.1.9, 0.1.8
It's here! The entirety of the soundtrack for episode 1 is finished. Silicon Scars now also finally has a publicly available Steam page! https://store.steampowe...
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Hello World! The first sentence any developer types before embarking on the software development journey, but also the first sentence to introduce you all offic...
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IT'S FINALLY HERE! THE STAGE 2 BOSS! THIS BASTARD TOOK ME SO DAMN LONG TO FINISH HOLY HELL. This thing is by far my most ambitious addition to the game yet. Als...
La démo d’Académie des Arcanes est maintenant disponible. Cette version comprend les Jour 1 à Jour 5. Le jeu est en développement et vos retours sont les...
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Includes the following changes: Adding CPU Clock currency - this allows you to buy certain upgrades that affect the next cache clear. Currency is back-ported to...
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Tactical Updates and Deployment: Armored Superiority: The Main Battle Tank is now operational and ready to roll. The War Factory has been added for its mass pro...
A quick fix update. Changelog: Fixed a bug where the shield attacking sound was playing even on shield gain Fixed size and positioning of the fight endscreen Fi...
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Version 0.29 is a holiday-themed update focused on stability, polish, and a handful minor improvements. While this isn’t a massive feature drop, it lays impor...
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The game could crash due to outdated "hotspot" data. This is only a minor thing that caused this bug, but it did cause the game to crash. The responsible system...
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Hi everyone! I hope you had happy holidays ! I want to sincerly appology for the odd typos errors and other glitch you may have encountered, and thank you for r...
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▌General Changes Fixed an issue with automatic season reset Make ranks to be static again (450mmr required for Mythical) Increase rewards for mythical rank...
I’m making a game for the Atari 2600 ! Join me in this second video for a breezy look at my early code-- as I get a lot of things wrong-- but manage to slide...
Hi Everyone, The beta release is finally out for Windows, Linux and Mac! Download it now and join the discord server: Discord.gg As usual, any suggestion or com...
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Added new visual effects and particles, hardcore mode, 3 new figures (one is really op), sound effects and music and many bugfixes and quality of life improveme...
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Multiplayer (Download Exe Only) Online 1v1 matchmaking via lobby server Real-time draft phase against human opponents Pre-calculated battles with synchronised f...
3 files — 1.1.2
An online leaderboard has been implemented. It enables you to compete with the players around the world for the most points. A player ID is automatically assign...
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Hey there Fishers ! So, this was a project that I made spur of the moment to further learn the GB Studio engine and it was nice to take a break from like coming...
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Thank you for playing this game. Comment on this thread any feedback feature requests or bugs to do with the game. made for gamers, students and educators alike...
- Unique visual style; - Hybrid FPS and RPG model; - Old-school dungeon crawler; - Multiple possible endings; - It's short, can be played in 1 day. -It is Free!...
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Manos Pré Beta se divirtam. Com esses sistemas-base começarei a trabalhar melhor no desenvolvimento do mundo e sua interação. Dicas e sugestões deixem o co...
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