Game Devlogs Page 168
03-15-2026 -dedicated server created and tested locally -client project created with fundamental login "Prototype — Foundation" Built the core multiplayer fou...
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First of all, thank you to everyone who has been playing, testing, and sharing feedback. Every comment has been helping shape the game into something better, mo...
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added exponential stuff to the prices for longer games. This is the last update for today I swear...
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🎮 Play Now in Your Browser — PC & Mobile! Grimoire Battlebound is now playable directly in your browser! No downloads needed — just hit Play and jump str...
I DID IT, I MADE A BANBAN MUGEN CHARACTER, DOWNLOAD THE BANBAN.ZIP TO GET HIM NOW!!!!!!!!...
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Changelog: -Fullscreen should work, but i recommend playing it on window mode -Changed resolution to fit better in widescreen -3 special events -Guide book page...
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The Criminally Yours dev team is back again for Yandere Jam 2026! You can play the demo of "In Your Veins" right now! Play here ! We hope you'll be as normal ab...
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Fixed the bug where the level 3 enemies (the biggest ones) would not be able to take damage and thus die...
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Dev Log - Wiring Blueprinting Stage 1 - Brainstorming and Rough Prototyping: Part of the reason as to why my game has taken such a long time to create a working...
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Hello retro adventurer, Level 07, known as the Evil Fortress is finished! Time for me to work on the final level. I won't spoil on it, promise! It will be on yo...
New Features & Improvements Skill System Skill menu: Full skill management with unlock/upgrade, skill points panel, and save/load In-game skill slots (1–4): A...
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This week’s development focused on deepening the game’s visual and auditory identity, moving from static assets toward more dynamic, expressive elements tha...
Hello hello! 0.9.0 version just dropped with big visual update - trees! That's the only change this week, however it contains groundwork for the next visual upd...
4 files — 0.9.0
GOOD MORNING, AFTERNOON, EVENING! I'm excited to announce v 0.0.2 of my new game Arctic Survivor! There are many new things that are going to be added with this...
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Version 0.1.6.0 released! Added the following: New background for title screen. New options menu. Added mouse sensitivity slider. Fixed volume slider not workin...
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Today we’re sharing a very small early showcase of TROFA. The clip is short and still rough, but it represents something important for the project: the moment...
This v0.2.0 release has : Terrain variation (simple river, trees, a hill that looks like faded yellow ball) GamePad support on all support platforms. Should wor...
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The first week of the production phase Art Progress This week we started moving away from pure prototyping and began building the first beta-ready assets for th...
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We're halfway through Nano now! Months sure go by fast when you have a lot to do every day. Here is what Hel Raiser and Peach got up to in the last week: Hel Ra...
World 4 (Fragile & Rigid) is released. World 5 (Ice Age) WIP...
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Hello everyone. After a relatively long time without any updates, I finally made something new in MQR. Here are new improvements and bugfixes! New Interface, an...
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New Features – Glitch Pad Secret feature unlocked with Baldi username = OWNER . Rewards you can get: YTPs: +5000 / +10000 / +25000 XP: +1000 / +5000 / +...
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Thread Dungeon is a free browser-based roguelike RPG that unfolds through text styled like message board posts. Explore a dungeon with AA-style characters as yo...
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heyllo, just letting know that i find the market upgrade WAY too cheat and i tried to nerf it butttt it didnt work well so for the time i find a good fix i will...
Hey folks. :D As I mentioned before, though this next update is a small one focused on polish and bug fixing before beginning the Enchanting update, I wouldn't...
New Content New Demo Ending Cutscene The demo now concludes with a brand-new “Big Bad” reveal cutscene , complete with voice acting. This gives the demo a p...
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v0.46.0 finishes the job started in the Bank & Inventory Rework — enchanted items can now live directly in your quick-access Inventory, you can manage them fr...
1 file — 0.46.0
The crafting system is now fully working. The player can click a craftable object, which will be instantiated in the game world for the player to use. The reaso...
Updated a few things: Swapped the main character Can attack now in addition to shooting orbs Added monsters and other characters to the game Improved the starte...
Hey everyone! This update once again revisits the tileset editor and map generation system; I’ve included a significant refactor for map generation that suppo...
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Hey everyone! In just the last two days I've smashed out a huge batch of new content and some quality of life upgrades. The game is leaning harder than ever int...
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Greetings, Affineurs! I want to say a huge thank you firstly to everyone who has played Roguefort. Your enjoyment of it and your feedback keeps me going! But al...
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0.1.4 is a progression update. The biggest change is that FluxBreak now has a real unlock and loadout flow instead of a fixed start. You can pick your pilot, sh...
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Hey all! Exciting news! The voting period for Untitled Game Jam #124 is under way! I built mini planet blaster specifically for this jam. if you haven't already...
Made some big updates. Took a bit of time, but I updated the sprite for DeMyztikX. I also added in falling damage, death, and respawing. Making progress - it mi...
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Initial Dev update: Hello everyone! This is just the initial dev Log post, I have been actively working on Chrono-Vice since May 2025, its my first full game, a...
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We were hard at work this week and with the amount of progress we made we're calling this the beta! 🎉 Save & load! Tons of UI cleanup! Sound effects! Win scr...
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Tutorial A RetroTown nem csak egy városépítő játék, hanem egy összetett menedzsment-rendszer is, ahol minden döntés hatással van a város működésé...
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Yes, it’s been two months. No, the earth didn't swallow me whole, nor did I abandon the project. I just entered that dark phase of development where sunlight...
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ESPAÑOL Hace mucho tiempo que no muestro nada por aquí, pero el proyecto ha seguido vivo y evolucionando. Os presento todos los cambios que he podido introduc...
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Back and working on the project again. Chapter 1-4 release soon...
Wave Events Five event types can now appear on specific waves, each with its own themed notification panel, effect summary, and timing support where applicable...
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added a burst fire upgrade. added alarm for boss spawn. tweaked enemy spawn rates accross all stages for ballance...
August 23rd...
You are stuck in a forest and need to find batteries to light up the lighthouse and escape but you are not alone...
# pfff! 1.0β is here — Play free in your browser After months of playtesting and iteration, **pfff!** is ready for its first public release. ## What is pfff!...
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Please enjoy this Frogger like game made for the RTP Challenge Game Jam going on right now! If you are interested there are still several days left in the jam s...
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The game is yet a prototype. Why do I say "yet"? Because I am going to work on that project until it's good. The game is simple. Clean the house. That's it. How...
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Apparently, the android version was not working. Don't ask me why. And the icon for the android version, as well as the loading screens for both Android and Web...
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