Game Devlogs Page 141
Made some more death scenes. You have to get to places that are warm or else you'll freeze to death. The wizard and cars can now trigger death actions...
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Today is Friday the 13th … and we are proud to finally release the final version of Graveholder . At the same time, the Gold Release is being presented live o...
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This archive contains approximately 80 pages of original development storyboards created during the production of the game...
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Hello everyone! this is Daniel, the main (and really only) programmer for DetoNight, and I've decided to try and start a devlog to showcase whats been done, and...
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Swipe Ninja – Devlog Update In this update we focused on improving controls, rebalancing enemies, and cleaning up several internal systems. Improvements Refac...
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The following list contains the current known bugs in the game. These bugs will be patched post-game jam voting. Thank you for your patience! Occasional crashes...
Start! So Many APKS might shut down game but who cares if you meet me i wear finger painter ,golden hat and stick hope you meet me...
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This devlog covers the engineering work done under the hood since the last update — performance optimization, balance tuning, and the Nexus Protocol redesign...
Changelog v0.54 - Swarm King Features: New weapon: Swarm Gun! Hit and kill audio chirps. King of the hill capture and release timers. Change Silklink mode team...
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I’ve known for a long time that the game had some serious issues with its visuals, so I decided to improve them a bit. I changed the color palette and redrew...
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Leather is now a possible slot machine reward. Titanium Ores can now be sold to Bits and Bobs. Bits and Bobs now feature separate Buy and Sell tabs. New headgea...
Hello everyone, In the previous devblog I explained how skills are obtained and how their rank increases. As a reminder, a skill’s rank depends on the number...
- Added toggle option on the settings to turn on/off post-processing...
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I have included a drop-down menu on the right side that allows you to cycle through different decks of question cards. As it currently stands, these are the dec...
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The full release of Chemistower is available on Steam! Click here to check it out: https://store.steampowered.com/app/3702450/Chemistower/ Or play the demo here...
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0.03 SUCKS PLEASE STOP DOWNLOADING IT I HAVE MADE A STABLE BUILD OF 0.04 PLAY IT ENJOY THE NEW CONTENT>:D...
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"Significant progress has been made on the multiplayer mode! I've identified and fixed some desync issues, and now I really need some testers to put the online...
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Idle Throne continues evolving This update focuses on strengthening the core combat systems, fixing long-standing item issues, and improving multiplayer reliabi...
Major New Features - Added life and story to towns. The goal is to make them feel more alive when you are not there. Added events to towns. Some are small tempo...
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Welcome, viewers! Today, the world of Hyuloran is celebrating great news: A NEW GAME HAS BEEN RELEASED TODAY! I present to you "SANZU-JŌ: Ballad of Akami", a n...
Soon you'll be able to play Harvest Runner right in your browser! Slowly making progress every day and checking things off of the to-do list. And working on a s...
The Vision We are transforming a classic 2D strategy concept into a full 3D Squad Arena experience. Inspired by the tactical depth of Total War: Arena , the goa...
A new version of Attack Balloon Chicken is now out all with a new region, enemy type and levels! Changes and additions: Added the mountain region Added new leve...
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General Most low-level damaging magic (e.g. Detonate, Stone Spike) will now scale better with level. Most will deal similar damage at lower levels and a bit mor...
4 files — 1.0.7
I have finally updated the game upon the level system i have raised on the basis of how many seconds the trial is passing upon indicated on the left top with ki...
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The game mechanic underwent a total revamp. Previously, the player was directing only a single train and rail switching was happening in real time. Now, the pla...
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The last couple of days have had me working on marketing a bit. The truth is, it's not enough just to make a game, you also have to find people who want to play...
Version v0.2 is now live, and this update pushes the game much further into the terminal-horror direction. The biggest changes are visual and atmospheric. The i...
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We got sound effects...
4 files — 1.0.28
Multiplayer horde defence
Hey everyone! I'm Andy, the author of The Nick. From March 11 to March 29 we are celebrating the anniversary of the release of our debut video game: The Nick: C...
Massive update addressing many of the biggest complaints: "not scary", "clamp aiming", "no mystery box", "no reason to explore"! Read the game description to se...
The previous devlog was published almost 50 days ago, let's catch up on Knight George's development! January and February were two busy months for the game. The...
I'm not just placing stars at random; I'm building a cohesive cosmic ecosystem. This week, the focus shifted to the "Star Taxonomy"—the underlying rules that...
Hi everyone! Today I want to share that I've fixed a few bugs and made some minor improvements. I also ported the demo game separately to the browser and now yo...
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Plenty added since the last post, Fire and water particles use textures, tilemap added for roads, UI with tracking of the population, number of people you save...
Added scenes and graphics for Calfast Zero Added faction page for Goldenrod. Added faction page for the IOA...
2 files — 0.15.2
BIOMES MORE ENEMIES EQUIPMENT BETTER ANIMATIONS DAY-NIGHT CYCLE...
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Still working on the sound effects. ( ´ ᗣ ` ) Added an area with some stairs & trees (that are Succour hair colored) to connect & bridge distant parts of the...
Changes/Additions: 1. General: New song for Manag in the evening New shader for the overworld (Triplanar Mapping, etc.) New little area in Manag with a new Ques...
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New devlog with big news! This one includes a lot of big changes and a radical rework. I hope the 1.1.0 update fixes the game for everyone! Update 1.1.0: Fixed...
In my post-jam mullings I realized that if I can going to be doing game jams (and I am, as I quite enjoyed this) I would benefit greatly from having some sort o...
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Changes Made Fixed typos Minor dialogue changes Potentially working on a prequel??? PLAY FURNACE GOD!!!!...
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[DE] Der erste Dive beginnt! Ich habe gerade die erste spielbare Demo von Chamber of Echoes hochgeladen. In dieser Version lernt ihr V.E.R.A. kennen, macht eure...
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After taking in all the feedback, this patch aims to fix some of the most prominent issues that made the first tutorials and the movement frustrating for new pl...
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Multiple can now select up to 10 balls Program can now use new symbols Fixed bugs with program in choose balls menus...
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Added new burst and boomerang and updated difficulty...
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Game about dodging and surviving
I have been working really hard on the FPE | Abbies missing discord and reason why is because i need some help with the project! I need Voice actors for the cha...
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