Game Devlogs Page 142
Hello everyone, In the previous devblog I explained how skills are obtained and how their rank increases. As a reminder, a skill’s rank depends on the number...
- Added toggle option on the settings to turn on/off post-processing...
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I have included a drop-down menu on the right side that allows you to cycle through different decks of question cards. As it currently stands, these are the dec...
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The full release of Chemistower is available on Steam! Click here to check it out: https://store.steampowered.com/app/3702450/Chemistower/ Or play the demo here...
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0.03 SUCKS PLEASE STOP DOWNLOADING IT I HAVE MADE A STABLE BUILD OF 0.04 PLAY IT ENJOY THE NEW CONTENT>:D...
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"Significant progress has been made on the multiplayer mode! I've identified and fixed some desync issues, and now I really need some testers to put the online...
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Idle Throne continues evolving This update focuses on strengthening the core combat systems, fixing long-standing item issues, and improving multiplayer reliabi...
Major New Features - Added life and story to towns. The goal is to make them feel more alive when you are not there. Added events to towns. Some are small tempo...
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Welcome, viewers! Today, the world of Hyuloran is celebrating great news: A NEW GAME HAS BEEN RELEASED TODAY! I present to you "SANZU-JŌ: Ballad of Akami", a n...
Soon you'll be able to play Harvest Runner right in your browser! Slowly making progress every day and checking things off of the to-do list. And working on a s...
The Vision We are transforming a classic 2D strategy concept into a full 3D Squad Arena experience. Inspired by the tactical depth of Total War: Arena , the goa...
A new version of Attack Balloon Chicken is now out all with a new region, enemy type and levels! Changes and additions: Added the mountain region Added new leve...
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General Most low-level damaging magic (e.g. Detonate, Stone Spike) will now scale better with level. Most will deal similar damage at lower levels and a bit mor...
4 files — 1.0.7
I have finally updated the game upon the level system i have raised on the basis of how many seconds the trial is passing upon indicated on the left top with ki...
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The game mechanic underwent a total revamp. Previously, the player was directing only a single train and rail switching was happening in real time. Now, the pla...
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The last couple of days have had me working on marketing a bit. The truth is, it's not enough just to make a game, you also have to find people who want to play...
Version v0.2 is now live, and this update pushes the game much further into the terminal-horror direction. The biggest changes are visual and atmospheric. The i...
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We got sound effects...
4 files — 1.0.28
Multiplayer horde defence
Hey everyone! I'm Andy, the author of The Nick. From March 11 to March 29 we are celebrating the anniversary of the release of our debut video game: The Nick: C...
Massive update addressing many of the biggest complaints: "not scary", "clamp aiming", "no mystery box", "no reason to explore"! Read the game description to se...
The previous devlog was published almost 50 days ago, let's catch up on Knight George's development! January and February were two busy months for the game. The...
I'm not just placing stars at random; I'm building a cohesive cosmic ecosystem. This week, the focus shifted to the "Star Taxonomy"—the underlying rules that...
Hi everyone! Today I want to share that I've fixed a few bugs and made some minor improvements. I also ported the demo game separately to the browser and now yo...
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Plenty added since the last post, Fire and water particles use textures, tilemap added for roads, UI with tracking of the population, number of people you save...
Added scenes and graphics for Calfast Zero Added faction page for Goldenrod. Added faction page for the IOA...
2 files — 0.15.2
BIOMES MORE ENEMIES EQUIPMENT BETTER ANIMATIONS DAY-NIGHT CYCLE...
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Still working on the sound effects. ( ´ ᗣ ` ) Added an area with some stairs & trees (that are Succour hair colored) to connect & bridge distant parts of the...
Changes/Additions: 1. General: New song for Manag in the evening New shader for the overworld (Triplanar Mapping, etc.) New little area in Manag with a new Ques...
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New devlog with big news! This one includes a lot of big changes and a radical rework. I hope the 1.1.0 update fixes the game for everyone! Update 1.1.0: Fixed...
In my post-jam mullings I realized that if I can going to be doing game jams (and I am, as I quite enjoyed this) I would benefit greatly from having some sort o...
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Changes Made Fixed typos Minor dialogue changes Potentially working on a prequel??? PLAY FURNACE GOD!!!!...
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[DE] Der erste Dive beginnt! Ich habe gerade die erste spielbare Demo von Chamber of Echoes hochgeladen. In dieser Version lernt ihr V.E.R.A. kennen, macht eure...
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After taking in all the feedback, this patch aims to fix some of the most prominent issues that made the first tutorials and the movement frustrating for new pl...
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Multiple can now select up to 10 balls Program can now use new symbols Fixed bugs with program in choose balls menus...
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Added new burst and boomerang and updated difficulty...
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Game about dodging and surviving
I have been working really hard on the FPE | Abbies missing discord and reason why is because i need some help with the project! I need Voice actors for the cha...
Version 0.2 is released This should be the build for the B1T Jam #4 voting period...
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My second game 'Bugger Off' is now available...
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Win, lose or bugger off
Some Bug Fixes Fixed a bug with enemy targeting for npc ships Fixed a bug with turret targeting Fixed a bug with temp hostile system Fixed a bug with sector tra...
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The Chess Forge: Master the Board Take your technique to the next level with The Chess Forge, the ultimate training companion designed to transform your device...
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New in this update: -new options and settings in terrain editor - you can now set a rotation point for every group of objects -added new map -various bug fixes...
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Correctifs - Correction d'un bug d'affichage des images des collègues - Correction d'un bug en mode sans fin où les powerup Team Building et Patron affichaien...
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Small but solid update after the first day live. What's new: ESC now cancels the current run and returns to menu — no more being stuck mid-game Leaderboard sc...
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I used the terrain I made in self-study 3 and the provided 3D model, as well as my animations. This tutorial was about learning how to create a plane of navigat...
I'm a solo indie developer and I recently released a demo for Kioskeria: Summer Breeze, a kiosk management game where you run a mobile kiosk stand. It focuses o...
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I’m excited to finally release this! This classic puzzle game enthralled me as a kid, but I’ve been unable to play it easily for some time. So, this is an S...
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The demo version has 3 levels. Anything bugs, let me know...
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