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Game Devlogs Page 124

2800+ browser plays and counting - v0.1.7 update
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Since this prototype went public on Friday it got over 2800 browser plays with over 30% of people reaching the end screen. It quickly ended up n°4 on the New a...
Progress Day
Hi hi, it's weekly updates again. I think I may sacrificed my sleep schedule for the progress in this week. Happy birthday to me 🎂🎂 as well, haha. That's...
What Makes This Different from Other Mercenary Tactics Games
Game Design
When I started working on this game, I kept running into mercenary tactics games I liked , but also felt a little same‑y after a while. So a lot of the design...
Alpha 1.2.2
Some bugs and small improvements were added there. Improvements Now, if you have a gun, monsters will run away from you, instead of still trying to get you. Wit...
1 file
moar quests
what the title says...
2 files — 1.2.1
Old school manual labour with african twist
Basic Pascal version 1.21 "Sand Road" – mods!
Crest and Shooting Mod X. This is the very first modification. This game opens the modifications section. The mods folder has been created. This game and other...
Weekly Dev Log #7
This past week, we finally concluded formal playtesting for our game. We were able to conduct a playtesting session within our class and got to play all the oth...
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Red: Flame & Fable Alpha Update
Red: Flame & Fable just got a new patch! Download the new version of the game now to experience the new wolf chase scene and more, Here are the patch notes: Adj...
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Awesome news and post-jam announcement
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We are absolutely thrilled to share with you that Ignore the blackbird got #1 in Visuals in Brackeys Game Jam - especially taking into account the almost 1500 o...
2 files
Update 0.2.4
Fixes: Fixed some map loading bug. Thanks LazyLazer for the report. Fixed pistons not being returned to the inventory when deleted via their head. Thanks qwer f...
1 file
Aktualizacja 1.1
Aktualizacja 1.1 Pracując w pocie czoła przez swięta udało mi się zrobić tą oto wspaniałą i niezapomnianą aktualizacje!!! Co się zmieniło? - Został...
3 files
v1.2.1 Run History and DX12
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The two main changes in v1.2.1 is the addition of a Run History log and upgrading to Godot version 4.6.1. Run History This probably comes a bit too late for mos...
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Cracksword News!
Game Design
Ahoy! It’s been a while since the last Cracksword devblog update. The past few months have been pretty rough and emotionally intense, but I still managed to c...
Shop Upgrades Update and Prototype Release
Major Update
First of all, a huge thank you to everyone who playtested the game up to this point, and another huge thank you in advance to everyone playing the prototype! St...
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Patch
-Fixed flower unlock not working -Fixed outlet not working...
Patchnotes 0.31
Some Errors slipped away while testing and I did find them while playing some more. They prevented some mechanics happen the right way, so I fixed them as fast...
3 files
Brand new shiiiit!
Major Update
DEVLOG — Patch: ”Spelet började äntligen slå tillbaka” Ett tag hade spelet ett litet problem. Det var… artigt. Du kunde lära dig rytmen, glida igeno...
1 file
Settings Update
Little Update for the Settings...
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Update α.10 PT/BR
Major Update
Galera... eu sei que vocês todos que veêm meus posts tem uma mesma desculpa para não instalar o Square Clicker: - Ahh, mas meu pc não aguenta instalar pytho...
1 file
Dev Notes – March 14–17
Note: This is not a game update. These are just development notes. Worked on walls, shortcuts, and ceiling details for Mine #2. Increased ladder climbing speed...
Uhhhhhh
I sort of remade the whole game... again.... whoops...
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This game is in beta, if you'd like to try it out, the download is available
Steamworks Idle: A New Era of Steam and Steel (v4.0 Launch)
Major Update
🏭 The Engines are Roaring! Welcome to the first official development update for Steamworks Idle . After intensive work on the core mechanics and UI, version...
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1.2.1 - Playtest Build C
2026-03-16 1.2.1 - Playtest Build C Survival Mode: When playing Co-Op and your teammate is defeated, killing an opponent will increase the reviving-combo meter...
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Hotfix
Fixed sorting layer bug. Fixed fish sometimes not moving. Fixed save and load when working with UI data...
Alpha 0.8 Update
Well, here's the latest update. I'm proud to say that we only have one update to go before reaching beta! This update focused on fixing everything that I didn't...
Neon Abyss Update
Game Design
I have done a make over on the look of the game and added new things like pristage changed fish names achevments weathers and even a fisher states the next upda...
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Roadmap v0.2 – Endless Awakening
The v0.1 series of Elements: Spellbound has officially concluded with the release of v0.1.8b . This phase focused on building the core foundations of the game...
Huge Update for my pure HTML/JS Colony Sim: The "Cozy" Graphics Overhaul, Winter Mechanics, Bears, and 15+ Languages! (V2)
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Hey everyone! 👋 I’ve been working hard on Colony Adventure , my browser-based colony management and survival sim built entirely from scratch (No game engin...
Molten Pass Timelapse
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Tech Discussion
I thought I'd post a timelapse of some work on a recent area - I've been trialling a blender addon called Anvil from Alex Fyve and I'm really liking it so far...
Jetsune: Vessel of Eternity Demo out now!
Major Update
I have finally decided to make this game public. I fixed a few things from GDC, and it's still really early in development, but it's there to play. Enjoy!...
3 files
Bruno Barbosa devlog #4 balancing and tutorial
Welcome to my fourth devlog! In this devlog I will talk about balancing and implementation of the tutorial Balancing I was in charge of balancing the overall ga...
Version v0.4.0 now available
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Version v0.4.0 of Loose Juice is now available. Please note that this is an early development release, and not representative of a final version. View the full...
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Version 0.2.4 Change Log
Hey everyone! This one’s a big update: a fully procedural soundtrack, endless mode, 9 new achievements, and a broad polish pass across the game. 🎵 Procedur...
2 files
0.0.42 : Multiplayer, Weapons revisited and Performance
🔥 Arkus (Alpha) – Version 0.0.42 UPDATE 🐧 💻 📱 🆕 New Content / Features Experimental multiplayer mode (early version) Two modes available: local...
3 files
Tinta amarela
Game Design
Hoje tive uma conversa com o Malks sobre as facilidades dos jogos atuais. Ele está sendo meu Jogador Beta e alguns comentários tem feito em pensar em como eu...
Improvements (v0.6.21)
This update marks the longest gap we've had between updates since Star Vortex launched into Early Access, so I’ll start by apologizing for that. The reason is...
1 file
Officially Released! (v1.0.0)
Major Update
Version 1.0.0 is finally here! Please download our game, play it as much as you'd like, and PLEASE feel free to give us any and all feedback you can! We're look...
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ROOTS
Marketing
The game is already published Version : 1.0...
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An horror game, with an emotional end.
XTRogue Alpha Release Version 1.0
Tech Discussion
The game has finally released its Alpha stage. The next step will be focusing on updating and expanding the default campaign, as well as potentially some more D...
1 file
General update, music added!
Hi! This is a general update: -I have added music to the game, which I created in Bosca Celoil and Cubase. (I will be adding more music tracks) - added some clo...
2 files
Post 2.5 System Overhaul - How to Play LoA.
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Combat System Basics - Available to Everyone. Attack : Attacks don't require any resources and build morale. Making them completely free to use anytime. Brace...
v1.2 Update
Hey peeps! Still new to the setup but I'm learning! Here is some major updates for my games. IMPORTANT FEATURE #1: ADDED KING OF THE ROAD Can you recognise it?...
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Chapter 3 Release Date: 20.3.2026
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The battle with Chapter 3 is over, and the chapter is now fully programmed. You will finally be able to play it this Friday! What can you expect from Chapter 3?...
The Demo Is Here!
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Major Update
The Demo Must Be Played After releasing the prototype last year here comes the all-improved demo! There's been a total art overhaul, an incremental skill tree...
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The Alamo. Sidescroller Version 1.0.0 Released!!!
Major Update
New updates and versions will be released very soon in the coming weeks...
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v 1.0
-Level loading was changed (custom levels soon) -Audio settings, no more getting your ears destroyed! -thats it i think...
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Sell the Cheese!
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Howdy, everyone! This week's update brings several quality of life improvements, bug fixes, and some tweaks to the merchants. A big thank you to beautifulnova_...
3 files — 0.2.2-demo
MixUp! Prototype Launch
Major Update
Proud to announce Mixup! a color mixing game with the insparation taken from plateup with a minimalistic desgin focused on the experience mixing colors. Experie...
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Art Updates for Let's Make Lace!
Hello game playing pals! Just a quick announcement to start off the week! There has been a minor update uploaded for Let's Make Lace! with some updated graphics...
2 files
Devlog — The Raids & Parties Update (v3.9.0)
This one took a while. I want to write an honest account of what went into this patch, because it’s by far the most technically complex thing I’ve shipped f...
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