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Game Devlogs Page 11

rocks
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Data Dash Updates
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This years Global game Jam (2026 for those in the future) had a theme of Mask. My motivation was wanting to try something I hadn’t done before in GB studio. I...
v1.2.15 bug fixes
No new content for this version...
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Retro atmospheric arcade store vibes and visual novel concept!
Released Version 0.30.1!
Released Update 0.30.1! More back end moderation tools. You can now change your appearance whenever you want by opening the settings menu from the main village...
Introducing I.C.U.!
Major Update
Introducing my latest game, I.C.U.! I.C.U. is a top-down shooting game where you traverse through a run-down facility completing tasks given to you by an unknow...
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not-so-triumphant return!
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Long time no see! Well, I've been away for... maybe two years now, or close to it. It's been a while, I know! But for those who haven't given up on me yet... th...
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Wiseland Adventures Lore (Ep. 1 One Piece)
Game Design
(The following is an ongoing series, tying together the various things I said were canon in the Indev Direct video) Many things are canon to Wiseland Adventures...
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FREE DEMO AVAILABLE NOW!!!
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Download here: https://agentsnakegamegmailcom.itch.io/agentsnake Download the Demo and test out the old game with a whole new, challenging mechanics and share y...
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v0.1.2
Issues about the lava parkour section in the mines remain, so I have nerfed it once again: Increased hitbox of some platforms that seems hard to jump Adjusted s...
V2.6 Update Note
Ramazan Güncellemesi: ✨ Gereksiz kod temizlendi, olası bellek sızıntıları (Memory Leak) giderildi, Windows (OCR) performansı iyileştirildi, Tesseract...
The Kuentame Demo is part of the Steam Next Fest 2026!
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There's nothing much to say in terms of devlogs as level 5 is more-or-less halfway done and I'm saving the devlogs for when I finish a level, but I thought I sh...
Building the game
It was quite a ride through the Brno GameJam weekend. The emotional rollercoaster from despair to fun and exhaustion. It all started on Friday, and for me it wa...
New Update
Improved the visuals a bit and added a few quality of life changes like the music toggle...
Skill Tree and Bugfix!
Its a Bugfix and skill tree update!...
Its just a bullet hell
Rookie protection and regeneration update
- Rookie protection now applies up to level 7. - Protected characters no longer lose XP, gold or items on death. - Adjusted HP and Mana regeneration rates for a...
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Pocketbound is out!
We just built a puzzle game in 7 days for Brackeys Game Jam... ...and it includes full community level sharing. Meet Pocketbound. In Pocketbound your cat has go...
Day one bug fixes!
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Hey there! We submitted the game in a solid state, but Tidali couldn’t resist polishing it further. Here’s an overview of the changes: Dodge Rocks MG Fixed...
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Last Day to get BackStage Passes!
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Tomorrow we go LIVE on KS! https://www.kickstarter.com/projects/suffetygames/tales-from-the-tape-deck?ref=9... Today is the last day you'll be able to grab Back...
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Changelog v0.3
Changed background colour from black, to slate grey. Made the image on the first screen smaller. Updated font size, and changed fonts Stylised header font Sans-...
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Weekly Dev Log #4 - Alpha Demo
This past week was focused on using the extra time we had from Reading Week to do the development needed to turn the game from just an idea to a playable demo...
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Fulvito - PC Version Available Now!
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Enjoy Fulvito in Windows with the local multiplayer mode and other features like controls support or crossplay with the mobile version...
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end of discount time
hello everyone ,the discount offer is coming to its ending this wednesday 25th, if not done yet, download it before it is too late ! love y'all. the dev...
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Parking zombie infinity
Major Update
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Action intense dans un parking infesté de zombies vise pas facile
The machine now speaks English
English version that literally no one asked for is finally out ₍^. .^₎⟆ Should have done this from the start but at least it's here now. It’s been on my...
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3.1 - THE BOSS UPDATE
Added bosses. Hard Mode Boss : The Summoner. Summons increasingly quick waves of purple enemies. Charges a beam that freezes the player and destroys their struc...
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Orbit 42 - Developer Log #7
Major Update
1. Engine Stability & UI Optimization The Infinite Freeze is Dead: I had a nasty bug where taking damage would occasionally lock up the main thread and freeze t...
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Why play 7 keys when you have 4 fingers? Introducing Only4BMS
Tech Discussion
As a non-native English speaker, I have used generative AI to help me communicate my thoughts clearly in this post. I hope my passion for this project comes thr...
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Thanks for trying out my game
Thanks for tying out my game and thanks for the feedback In the last 12 days, after i published the game, i got a few feedback. I thought that enough days went...
Devlog 001
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Shrinko update live now! Patch notes Improvements Added Browser version Decal limitations :( Added Saving/Loading Only autosave at the moment Controllers now gr...
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Second Game Released!
My second game, Acceleration just got released! It's pretty short, but I've learned so much about using Godot that my next project should be a pretty big one. T...
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Devlog #01 (bug fixes)
Thank you so much for the warm welcome! Over 300 of you have already played the game since launch 🚀!!! We also wanted to drop a small bug-fix patch. We've co...
Messy Recipe demo available now!
Major Update
The demo! Out now for Steam Next Fest! If you like it, please wishlist the game :D https://store.steampowered.com/app/4275240/Messy_Recipe_A_Hidden_Object_Game/...
Version 0.2.0
Major Update
Todays update covers the Main Menu. Revamped the entire Main Menu. Added a more refined level selection. Reworked the background in some of the windows in the h...
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Lucky Egg Festival
Lucky Egg Festival...
Open Pokémon packs, chase rares, and build your collection — no grind, just dopamine.
Version 1.0.9a (1j)
Minor bug fixes Improvement for characters to walk to certain areas Minor enhancements to a few 'look' items Spelling, spelling and more spelling fixes! Went to...
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New Cover Art... Again! lol
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Feast your eyes. This is something I made, so I'm extremely biased with my love for it. So all the branding for this game will be updated again...
Version 0.2.5 Update
yes...
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Minesweeper game by Jorel Simpson for PS3 :)
Online cooperative mode almost ready & in-game UI new design
Our two main goals this past month have been to ensure that all the latest implemented features work correctly in online cooperative mode and to improve and mod...
The Awakening (Part 1)
YES LETS GOOOOO!...
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Run through the hidden abyss of ZYLOTHS Hidden Abyss!
Devlog #1: prototyping
Hello itch.io! Welcome to the very first devlog for our new project. We are thrilled to finally pull back the curtain on the chaotic, cooperative mess we’ve b...
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🔥🔥🔥[MAJOR UPDATE v0.39] Local multiplayer
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Major Update
BIG NEWS! Friends, big news! We’re rolling out local multiplayer — stay tuned and jump in to test it! BTW: bug fix We also fixed a bug reported by one of ou...
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Small changes
Some small changes Started backend work for desktop playability He stares at you now...
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QR-Paint 0.91: Game Boy Printer, .pocket, etc
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Thanks for all the kind words, drawings and suggestions about QR-Paint! Here’s a new version with some small updates. The GB Printer support has had very ligh...
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Version 1.2.2 Update
Changes to registration of hits on enemy planes...
Take to the skies!
Launched Water Strider Inn :)
Major Update
Just posted my first playable game The Water Strider Inn. A playable environment art showcase where you can explore and discover all sorts of secrets. I'm thril...
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v0.16
New Tracks: Circuit des 24 Heures du Mans - Bugatti Circuit New Available Cars: Hyundai IONIQ 5 N 2024 Jaguar XKR-S 2011 Mitsubishi Lancer Evolution III GSR...
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Plan my St.Lawrence River Adventure
https://twinery.org/2/#/stories/13c5c387-fe03-4ba1-bc01-74d32ddc21b0...
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Adventurers 0.0.39a New Update.
Hello everyone, another week have passed and it means, new Update for Adventurers. My name is Alex Blue Wolf and here are the new Features of the 0.0.39 update...
Upcoming changes
Postmortem
Some changes we are working on: Completing the upgrade system Cleaning up the code base...
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Proper Button Namings! (Finally!)
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After putting aside this requested feature for too long (sorry!), I decided to add proper button namings to the game instead of using weird nondescript icons! -...
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