Game Devlogs Page 12
Update 0.1.2 — Escalation & Events Update EN Added lifetime system for Points of Interest (locations). Simultaneous expeditions are now limited by formula...
Time to Go – Update 2 is live A new update for Time to Go is now available. This one focuses on accessibility/comfort options and some much‑needed physics a...
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Hello everyone! I've just wrapped up the first solid version of my game - Snake Creator! Below you can find a short tutorial about the game 🙂 Feel free to co...
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Thats it, you can now play our game without downloading nothing, but the option still available...
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Fixed a bug where killed pilots did not die, did not disappear from the roster, and broke the funeral screen. Fixed bug where Union, Union-C and Overlord dropsh...
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The whole Gear system is now fully functional! map points of interest are also almost there. Characters were finalized a while ago, but here's the first one! He...
Oh no! Sonic is taking revenge on people after they uninstalled their OS!
A Game based on the originally to the original game created by the person
A Short Game created by Ivan Louis
A Special Game created by Ivan Louis Animate also known as the well known Ivanmount+
UGH! Calimero is taking revenge on good YouTubers again!
Fixed ending cutscene exception December 8, 2025...
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Defeat the wizard and claim his orb!
Summary Hello! It's been a while since the last update. For the past 2 months, I've been hard at work finishing up the game and preparing it for release. In thi...
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We have updated the game from essentially a tech demo to something that is actually fun to play and has a full game loop. So I would say we are pretty proud of...
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This update for Havenfall is for Lovers Remix includes Vanessa Season 1, episodes 7 to 12 and Razi Season 1, episode 4 to 6! Note: After this update, the Lovest...
Fixed a bug where the Old Escape Path was calling on a non-existent file. Fixed a bug which left sprites of party at crash site near the end game. Added a few l...
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Hi. Hope everyone has enjoyed the game so far. Since this is a puzzle game and some game mechanics are odd I decided to make a cheat sheet for anyone who may be...
Idle Throne – Major System Update This is not a minor patch. Core systems have been reworked and rebalanced. Combat, skills, travel requirements, loot economy...
We now have sound! This update has made everything feel more alive. I also spent time developing what I’m calling the Award Scroll , which becomes available o...
What do you do when time is running out? Typically, it's panic while trying to get my game finished mere seconds before running up on stage with a half-function...
New Features & Content Narrative Clarity: Added "Dean:" prefixes to subtitles to clearly indicate the protagonist's thoughts. Ending Polish: Finalised the end s...
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Deep Dive into the Soul The v2.0 update is a massive narrative and technical overhaul. We have moved away from a single linear path to a triptych of souls—Noa...
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Upload Early Access Version 4.0.0...
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2D RPG with good story
I'm happy to say that I have finally fixed the structure of the C++ file! I have learned so much about global variables (and about avoiding them), classes, name...
Launching a new Game! Hello everybody! It’ been quite some time, but here I am with a new Dev Log! This time, I’m announcing a new game fresh from the oven!...
4 files — 1.0.1
Initial launch of Operation 2047! Defeat the elite droid in the outskirts, the first and only level! More levels, items, enemies, and story coming soon!...
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I worked in both unreal engine and unity to test out in what engine this would look better or be easier/better to implement. In unity you can just create a play...
This is my first game from unity thank you all for being here...
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Fixed few tiny bugs from the feedback from the first player, nothing is changed in terms of gameplay, features or content. Previous version files are available...
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Thank you to everyone who has played our game already! For those who haven’t, you’re in luck! You’ll be able to play a version of the game that’s even m...
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We at Balloon Co. [gaming division] have uncovered the greatest cover up in video game history: Low Tier Hero on Itch.io had an outdated verison uploaded FOR AT...
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Common new platformer glitches have been fixed. Health bar now works and reflects hit points. Collision has been fixed for certain enemies. Ending song added...
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🛠️ What’s New in the Update? Three NEW Hidden Screens Notifications Panel: A fake system tray that slowly fills with disturbing alerts and messages from...
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Everyone who attempted to play the game and commented said they did not understand. So I made a small update to better organize (I hope) a little how the game i...
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y si fan de sprunkis y sprun_0s es descargable y gratis para que lo puedas modificar y hacer sprun_0s a tu gusto!...
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I am about done with the main character's model. I will have to rig it up in Unreal Engine 5...
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Steam page for this game just go online , and I will submit a demo recently. https://store.steampowered.com/app/4427280/Lingering_Shadow/...
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Hello wonderful rock folk!! ⛰✨ We have a decently sized update for you all, in the form of an added tutorial section and refined mechanics! For the SAGE rus...
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General update for some grammar and spelling...
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A doll on a quest to be a hero. A toy store with a tale of its own. Play nice!
This update marks the start of the game's beta . Added levels: 2-22 and 2-23 Added a way to re-map keybinds in the settings Added a new font Changed some texts...
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thanks to the new image codec in Decker 1.64 , cell culture is now under a MB in file size. file type before after .html 2,153 KB 840 KB .deck 1,756 KB 430 KB...
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ES: Hola a todos!! , solo una update rapida del desarrollo de Five Nights at Shelly's . Estoy trabajando ya en el sistema de guardado y en la IA de los personaj...
• Changed main menu and level selector UIs (just aesthetic changes). • New pause menu on levels (restart and exit buttons were moved there, and you can also...
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I think I’ll start making some general updates on Sundays, and maybe share some screenshots of my progress as well. I’m still working on the exploration sce...
This will be the 62nd week devlog for Cosmic Construct. As with last week I'm going to shorten up the timeline for the release of these devlogs because they are...
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