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Misc Devlogs Page 7

Working Progress Spritesheet
Here is my spritesheet of Ballbally and the frame by frame animation and the other mock up images...
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Vroid Model doing for main character
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Game Design
Still work in process for my main character model name "BASALE"...
v1.0.0
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Major Update
First release. 🎁 To celebrate Game Jam #7 I've started a 16 day 100% off sale...
Short comic Chapter 00
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Major Update
I am doing some project for myself, my story. it called "Shadow project" Right now because I don't have any name yet, but lot of my project will be about folk-m...
GAMEDEVLOG: G-SKILLS REBUILD (ESTADO de la BETA)
Despues de compartir la primera BETA de G-SKILLS REBUILD con algun@s amig@s, para que la probaran, he tenido que aplazar la idea de colgarla, ya que me he encon...
Dybbuk Art!
Art release for the Dybbuk- The ghoulish Controller/Defender!...
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Devlog 2.5
Currently adding images and sound to the game. I have generated images using Midjourney and the prompts for it came from ChatGPT. After generating a couple of i...
Devlog 2
I updated the game since I had some wrong variable names and shooting the bear once wasted 2 bullets instead of 1...
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Concept, Create, and Collaborate (Text Version)
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Tabletop roleplaying games are unique because they are community based. They are social games that use rules to play out specific mechanics and gameplay loops...
DMSWC - Final Megalog - JLyricgen
FULLSCREEN SKETCH P5 EDITOR I usually approach each of these devlogs the same way whenever I write them so for the final, I’d like to simplify my writing so t...
how it feels to need to write
I have implemented my plan for my final to a pretty successful degree. You can interact with the journal sim here . I may need to rework how things are preloade...
Devlog 1
Major Update
I fixed a typo and now its v2...
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A Twinery project about a scavenger who bit more than he can chew.
Anime Related documentaries are now available
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Marketing
Anime Related the series is being uploaded to itch.io. After so many years on hiatus, we are focusing once again on making another volume for the series. It wil...
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Praxic Magic
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This is mostly a reiteration on how Magic User already work (with some changes), but that came about because in my game: a. There's no "Divine Magic". Clerics a...
Final Project: Emotion Garden (WIP)
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Tutorial
For my final project, I'm using P5JS to create a procedural emotion garden Concept I'm making a system where flowers dynamically grow on the canvas, user can al...
Notas de Loc
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Game Design
Aqui estou de volta pra mais um jogo de playdate. Animado por ser agora o primeiro não SquidGame. Como estou começando a tentar ser mais freela na vida, perdi...
Choo choo of brain power (Week 3)
Daily Entries 050525 Finish the documentation for sequnce and shots Finished "The Wake Up" phase shots 060525 Changed to ceiling light Finished "The Exploration...
Filming of Second Scene (Arena)
4/5/2025 - First Draft of Arena Inspired by Fire Emblem Fates' opening theme (from 0:57 to 1:14), which shows the four royal siblings with their weapons in a ci...
Loc Notes
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Game Design
And so I'm back, with another playdate game. Excited that this was my first non SquidGod game too. Since I'm trying to do more games and create this base to be...
"Stymie." (2022) tiny update found the old WIP files which I had to re-watermark
And gradually going through all of my 2022 artwork, and oh boy did I forget about the WIP files and I forgot to add them until now. Wish me luck in slogging thr...
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My Stupid Bag of Gaming
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TTRPGs are a hobby with a lot of friction, so lately I've been on the lookout for removing as many sources of said friction so I can get to play more. While som...
BSS v1.5.0
New Billiards Scoring System v1.5.0 is out! This is a small update that added a new feature: - Saving feature Enjoy!...
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Die Deutsche Übersetzung des Realistic Cooking-Mods wurde auf v.7.3. aktualisiert!
Die deutsche Übersetzung des Realistic Cooking Mods von Somik & Severinka wurde am 29.04.2025 aktualisiert. Texte und Links wurden überarbeitet . Der Patreon-...
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New horror map : Creaking Forest!
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I released my new horror map ! You'll have to escape this forest... without be caught by the monster! :)...
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Maggio - Alieno (+ raccolta mese di Aprile)
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Uno degli aspetti migliori del Vecchio Carnevale Blogghereccio è quello di far uscire i partecipanti dalla propria zona di comfort, dovendo scrivere un contrib...
Die Deutsche Übersetzung der Reinigungsfähigkeit wurde aktualisiert!
Die Deutsche Übersetzung der Reinigungsfähigkeit -Mod von Baniduhaine wurde heute aktualisiert ! Texte und Links wurden überarbeitet . Der Patreon-Post wurde...
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Demon Slayer : Infinity Castle
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Project For Unreal Engine 5 - Niagara System -Chao Simulation -AI Nodes n Blueprints 27 April 2025 - Did Base Modelling for basic buildings, research on Infinit...
Filming Of First Scene (Overworld)
Major Update
2/5/2025 - Creation of the D&D overworld Room Completed my first draft film scene of the beginning overworld scene, might change the environment looking camera...
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New Lessons for PICO 8 Music Theory Tutorial
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3
Major Update
The PICO-8 Music Theory Tutorial is now complete. Thanks to everyone who encouraged me. Your support kept me motivated through the long slow slog this project h...
Issue 38 Release (Apr 15 - Apr 30)
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Hello everyone! Issue #38 of the Amare Bulletin is out now! 🎉 As April wraps up, the indie romance scene is bursting with full releases, demo updates, and ne...
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Choo choo of brain power (Week 1&2)
Day Entries Date Details 230425 Start working on the main layout and the enviroment of the corridor, as well as the chaos system for the assignment (school inte...
Devlog
Postmortem
2025 05/02: Find assets and design the level of the First stair 05/05: Do the transit to Galaxy theme 05/06: Do the BP AI work on the 3rd theme 05/07: Do the BP...
And so #ROB begins / continues
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Over 20 years in Research & Development, the final auto-release of this Pre-Alpha went smoothly enough. Well that was that. The Republic is over. The end of an...
Devlog
Postmortem
04/21: brainstorm 04/22: brainstorm, idea decision 04/23: Finding Assets 04/24: Finding Assets, Design level, testing BluePrint, Fracture Testing 04/25: Design...
BG colors updated!
We have changed the BG colors!...
Sell the right items!
Environment Build - Overworld
I want a cosy, maybe decorated room that looks like a made-up fantasy tavern. At the start of the story, the players all walk into this room as the dungeon mast...
#11 - Zombie Slicer
Let's have fun with zombie by slicing then a little "*other*" fun stuff normally associated with zombies ( Suprise! ) ...
WE ARE CURRENTLY MAKING IT!
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1
we are almost done with the BETA version...
Sell the right items!
Golden Mirage
Postmortem
Hey! This was my first environment design project in Unreal Engine 5.5. The idea was to use available assets to build a beautiful coastal landscape and then cre...
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Die Deutsche Übersetzung der FlowFit Mod wurde auf v.0.3.1.2 aktualisiert!
Die FlowFit Mod wurde heute auf die Version 0.3.1.2 . aktualisiert und ich habe dementsprechend auch die deutsche Übersetzung auf die Version 0.3.1.2. aktualis...
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Very late Update Devlog!
Hello! this update was around a month ago, and i may have forgotten to update this page. Whoops. But Albuquerque 3D: The interactive experience had a new update...
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Update 1.1.4
Some reworks and mechanics changes! Core Bonuses: Proximity Heat Protectors now allows flight when clearing Heat or Burn Fuel Rod Cycling usable 1/scene Prometh...
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DMSC Devlog: Week 6 & 7 - Climate Change
I have been hung up on the work from these two weeks for, well, more weeks. What started as a desire to make a plant grow and decay in day/night cycles turned i...
008. Our second playtest: sink or sail? | April 2025
Ahoy mateys, We’re just slipping through in time for an April edition of ‘Below Deck’. What a month it has been! We ran our second public playtest and it...
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Final Project (how it feels to need to write/journal sim)
I have settled on an idea for a final project. Something I can see myself using day to day if I end up with a product that I like. Here’s the gist: Upon booti...
Week #8
For Week #8 I am to share my experience with both Hydra and p5live. Let's start with Hydra. Hydra is an incredibly unique language/program. It's hard to even cl...
Switch to Solaris Release Update 1.1
Switch to Solaris Update to Release and not debug export!...
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Week 11 - Squirrel Eat Squirrel World
MY FINAL SQUIRREL EAT SQUIRREL It’s a Squirrel-eat-Squirrel world out there and I’ve got to program it. This week in MDSWC (cool little abbreviation there f...
Die Deutsche Übersetzung der FlowFit Mod wurde auf v.0.3.1.1 aktualisiert!
Ich hatte die FlowFit Mod ins Deutsche übersetzt und die Mod wurde seit kurzem auf die Version 0.3.1.1. aktualisiert , dementsprechend habe ich die Deutsche Ü...
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Update 0.93
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It's been a while but here's a fresh update which now includes the Model plugin and provides a few other goodies. Changelog: B3D Model Plugin now officially inc...
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