Misc Devlogs Page 17
Hey guys!So episode 19.5 is out now ! Go check it out, in this we are adding some new animations and fixing the falling sun!...
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New Unreal Animations: #5 - Stone Towers Parkour Parkouring up high on the stone towers and getting something nice at the end...
Hi all! I've improved some of the wording about the first rule -- which arguably should have been the most clear and logical, but was not. Hopefully it will mak...
UV Unwrapping กระบวนการคลี่โมเดล 3D ออกมาเป็นแผนที่ 2D เพื่อให้สามาร...
Feb 21 2025 Update wordtypevomit incoming. yikes, kind of completely messed the game up trying to figure out scene transitions and the camera following the play...
State Machine Update made a jump animation today, i like it. was trying to make a "prejump" animation play before but code was getting weird and it would at tha...
The tpwrtrmnky industrial complex is proud to announce that we have perfected ttrpg design. Think there's flaws? You are Wrong . Simply have your DM homebrew a...
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Deutsch : Die deutsche Übersetzung des S&S Kochbuchs wurde heute auf v.12.02 aktualisiert ! Links wurden ersetzt und Texte wurden hinzugefügt , die Patreon-Se...
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Part 1: I wanted to use Sprites from Itch.io for this project and found a cute and free pack of them here . The features I want to add within this part are: *Sp...
Retopology การสร้างโครงสร้าง Topology ใหม่ให้กับโมเดล 3D โดยลดจำนวนโพล...
New version, new features! First and foremost, this update is a bit rushed and does not have all the features I wanted in before posting. The reason for this is...
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With Deep Cuts' Threat Rolls, it is important for the GM to clearly state the Threats to the PCs. v3.1 of the Lite VTT added a spot on the GM tab (left panel, j...
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A 2024-as díj fizikai formája egy 30 cm magas szobor, amelyen ATLASZ figurák tartanak vállvetve egy hatalmas dobókockát. Emellett a díjazottak egy pro bo...
For my third dev-log, I tried to create a creature that can move randomly across the screen back and forth however, it was very challenging in terms of how to s...
This week has been a little all over the place, with a lot of different concepts thrown at us to experiment with. I can tell we're really getting into the meat...
Hello! This is my third Devlog of the semester. I jumped right into the class practice. I felt in control of this due to our class meeting and the previous seme...
- Fixed an issue where serial keys were not being remembered - Added VST3 for MAC...
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Hi all! After some feedback about printing from players, I've created an all-white variation of IKA to save ink when printing. This will continue to be updated...
For week 3 I was tasked with creating a class filled with creatures that can move around with each other on the sketch in harmony. Inspired by last week's icebe...
Sistemazione del layout di alcune caselle poco chiare. Aggiunta la voce "Condizione porte". Sistemazione di un punto mancante nella tabella Armi/Armature/Oggett...
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Was having trouble with my previous code in the game adding new animations / different combinations / some things like my attack would play 3 times in a row if...
Hello guys ! Episode 19 is out now, we have added the settings page...
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Just a heads-up, I've updated the guide to better explain how to import VRMA animations, as well as how to export them manually. There were a few bugs doing wha...
This week, we were tasked with creating a class for a ‘creature’ of our choosing to get better acquainted with object and class relationships in p5js. My id...
We're back from the holidays and have our first our article of the year for this series. We begin part 2 by expanding on our victory and defeat outcomes and sta...
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Game design, as we know it, is a delicate art. Or, as some might argue, it’s a bit like attempting to bake a soufflé in the middle of a spaceship while trave...
Hi all! If you are active in the Thinky Puzzle Games discord and/or the Letibus design discord, you may have seen my posts about IKA. This is here to centralise...
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In struggling with the grief of the world in 2020, Blaseball was a respite. On its surface, it's a harmless free game that doesn’t ask for your money, only yo...
Changelog - Major Update Version 1.1.0 - Alternative Version Redisigned the plugin command to be more user-friendly and clean Added: Bar Type: Half Moon. Curren...
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It's a new version, so a full download is needed. The Mystrapedia_0.2.zip contains everything you need to get going. New features: The ability to indicate wheth...
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During week 2 I was challenged to create an iceberg utilizing Perlin noise. It wasn't the easiest, but I enjoyed my time creating it! Things began with a rather...
Potentially fixed an issue where the plugin was asking users to re-enter their license key every time they opened the plugin...
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Hello everyone! Issue #33 of the Amare Bulletin is out now! 🎉 With several game jams wrapping up and new ones beginning, we have plenty of exciting news this...
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This week, I'm creating a derpy snail named Robert that moves across the canvas using basic shapes, classes, objects, and vectors in P5JS. When the screen is cl...
In my quest to catch up with this class I had to first tackle the issue of the first homework assignment, involving the LOGO software and a turtle!I was first g...
Temvot, The God-Forgotten Moon IMPULSE : Find solitude among people. Staring at the many roadside shrines and grand temples left stranded across the plain and r...
- Fixed an issue where serial keys were not being remembered - Added VST3 for MAC...
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Az életműdíj mérlegelésekor nagyon sokféle méretű, profilú és szervezettségű kezdeményezés került összehasonlításra. A díj odaítélése töb...
adding new animations, pretty tough to do. using other sprites as reference but damn lol included a death particle explosion. will probably remove but still pre...
ITCH.IO CHANGELOG: Versions 1.0.0 To 1.2.3 Changed To Paid Legacy Versions Updated Description Updated URL Thank You For Supporting! CHANGELOG: Added Version Nu...
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Second Dev log post: Random Ice-Berg vs. Moving Glacier Description: For my next dev log, I couldn't figure out where I wanted my project to go however, once I...
I decided to try doing Animations / Cinematic using Unreal Engine instead of just making another game. So thus I have 4 very short movie animations ready now!Th...
A díjat 2023-ban egy több kezdeményezést (Hősök napja, Hullámkirály, Kalandorkrónikák, Regélő Főnix, Vándorkrónikák) összefogó ernyőszervezet...
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